.:Renewal Item Database:.
Weapon - Two-handed Staff
Flame Thunder Witch's Wand [1] [Two Handed] Item ID# 2041 (Jirant_Staff) Witch's Thunder Flame Wand | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
270 Attack
200 / MATK 350 Required Lvl 130 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Sorcerer |
---|---|
Description | A wand used by Gilant, who was called a rare witch. The winding dragon amplifies the magical power of fire and wind and enhances its power. MATK +350, INT +10, DEX +10. Decreases variable cast time by 30%. For each Level of Fire Walk: Increases Fire elemental magic damage by 10%. For each Level of Electric Walk: Increases Wind elemental magic damage by 10%. For each refine level: Increases Fire and Wind elemental magic damage by additioanl 5%. Ignore magic defense of enemies by 5%. Increases damage of Fire Walk and Electric Walk by 30%. Refine Level +7: Inflicts Curse status when enemies are hit by Fire Walk. Inflicts Silence status when enemies are hit by Electric Walk. Refine Level +9: Increases damage of Fire Walk and Electric Walk by 100%. Refine Level +10: Decreases fixed cast time by 70%. When equipped with Necromancer's Manteau: MATK +5%. Decreases damage taken from Fire and Wind elemental attacks by 20%. When equipped with Necromancer's Dress: Enables the use Level 1 Increase Agility. For each refine level of Witch's Thunder Flame Wand: Increases damage of Electric Walk and Fire Walk by additional 30%. Recovers 50HP when defeating monsters. If Refine Level of Witch's Thunder Flame Wand is +7 or higher: Enables the use of Increase Agility, skill level based on the refine level. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus bInt,5; bonus bDex,10; bonus bVariableCastrate,-30; bonus2 bMagicAtkEle,Ele_Fire,(getskilllv("SO_FIREWALK")*10)+(.@r*5); bonus2 bMagicAtkEle,Ele_Wind,(getskilllv("SO_ELECTRICWALK")*10)+(.@r*5); bonus2 bSkillAtk,"SO_FIREWALK",.@r*30; bonus2 bSkillAtk,"SO_ELECTRICWALK",.@r*30; bonus2 bIgnoreMdefClassRate,Class_All,.@r*5; if (.@r>=7) { bonus3 bAddEffOnSkill,"SO_ELECTRICWALK",Eff_Silence,1000; bonus3 bAddEffOnSkill,"SO_FIREWALK",Eff_Curse,1000; } if (.@r>=9) { bonus2 bSkillAtk,"SO_FIREWALK",100; bonus2 bSkillAtk,"SO_ELECTRICWALK",100; } if (.@r>=10) bonus bFixedCastrate,-70; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
120 Attack
180 Required Lvl 250 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A Detecting Staff enhanced with Mjolnir's energy. The stronger the power, the greater the consumption of mana. MATK +350 Indestructible in battle MATK +10% Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 20%. Refine Level +7: MATK +90 Decreases variable cast time by 15%. Refine Level +9: Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%. Increases Magical Damage against enemies of every size by 20%. Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by 25. Refine Level +11: Decreases after skill cast delay by 15%. Increases damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 10%. Increases SP Consumption of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane by additional 25. [Bonus by Grade] [Grade D]: S.MATK +10 [Grade C]: Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%. [Grade B]: Magical Damage against enemies of every element +10%. [Grade A]: Damage of Crimson Arrow, All Bloom, Storm Cannon and Destructive Hurricane +10%. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMatk,350; bonus bUnbreakableWeapon; bonus bMatkRate,10; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",20; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",20; bonus2 bSkillAtk,"AG_STORM_CANNON",20; bonus2 bSkillAtk,"AG_ALL_BLOOM",20; if (.@r>=7) { bonus bVariableCastrate,-15; bonus bMatk,90; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,20; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW_ATK",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; if (.@r>=11) { bonus bDelayrate,-15; bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; bonus2 bSkillUseSP,"AG_DESTRUCTIVE_HURRICANE",-25; bonus2 bSkillUseSP,"AG_CRIMSON_ARROW_ATK",-25; bonus2 bSkillUseSP,"AG_STORM_CANNON",-25; bonus2 bSkillUseSP,"AG_ALL_BLOOM",-25; } } } if (.@g>=ENCHANTGRADE_D) { bonus bSMatk,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bSkillAtk,"AG_DESTRUCTIVE_HURRICANE",10; bonus2 bSkillAtk,"AG_CRIMSON_ARROW_ATK",10; bonus2 bSkillAtk,"AG_STORM_CANNON",10; bonus2 bSkillAtk,"AG_ALL_BLOOM",10; } } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
90 Attack
30 / MATK 230 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A magic staff charged with massive power of Earth. INT +3, MATK +230. Increases damage of Earth Spike and Heaven's Drive by 10%. When equipped with Forest Robe, Forest Shoes and Forest Orb: Increases Earth elemental magic damage by 40%. Decreases Fire elemental magic damage by 30%. Increases damage taken from Fire elemental attacks by 50%. Enchantable: Yes More Information on Combo: |
Item Script | { bonus bAtkEle,Ele_Earth; bonus bInt,3; bonus2 bSkillAtk,"WZ_EARTHSPIKE",10; bonus2 bSkillAtk,"WZ_HEAVENDRIVE",10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
210 Attack
140 / MATK 240 Required Lvl 200 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Arch Mage |
---|---|
Description | A weapon enhanced by using Etel's magical power. New abilities that had not been discovered before began to emerge. MATK +240. Indestructible in battle For each 2 refine levels: Increases damage of Frozen Slash by 5%. For each 4 refine levels: Increases all elemental magic damage by 2%. |
Item Script | { .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"AG_FROZEN_SLASH",5*(.@r/2); bonus2 bMagicAtkEle,Ele_All,2*(.@r/4); },{},{} |
Dropped By | No Result |