.:Renewal Item Database:.
Weapon - Two-handed Staff
Illusion Survivor's Staff [1] [Two Handed] Item ID# 2059 (Survival_Staff_IL_J) | |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
120 Attack
100 / MATK 240 Required Lvl 150 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Warlock Sorcerer Soul Reaper |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script | { bonus bInt,3; bonus bDex,3; bonus bMaxHP,2000; bonus2 bSubSize,Size_All,20; if (BaseLevel>=170) bonus2 bSubSize,Size_All,10; },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
120 Attack
100 / MATK 240 Required Lvl 120 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Mage Wizard Sage Soul Linker |
---|---|
Description | A staff made for survival purposes. DEX +2, INT +2, MATK +240, MaxHP +600. For each 2 refine levels, MATK +1%. Indestructible in battle Refine Level +7: Increases magical damage inflicted on Small and Medium size monsters by 15%. Refine Level +9: Reduces physical and magical damage taken from Small and Medium size monsters by 15%. Refine Level +11: Reduces physical and magical damage taken from Fire, Wind, Water and Earth elemental monsters by 15%. When equipped with Illusion Manteau of Survival: ATK +50 If refine level of Illusion Staff of Survival and Illusion Manteau of Survival at least +7: Increases Fire, Wind, Water and Earth elemental magic damage by 10%. If total refine level of entire set at least +18: Increases magical damage inflicted on Fire, Wind, Water and Earth elemental monsters by 15%. If total refine level of entire set at least +22: Reduces after skill delay by 15%. More Information on Combo: |
Item Script |
expand to view script{ .@r = getrefine(); bonus bDex,2; bonus bInt,2; bonus bMaxHP,600; bonus bUnbreakableWeapon; bonus bMatkRate,(.@r/2); if (.@r >= 7) { bonus2 bMagicAddSize,Size_Small,15; bonus2 bMagicAddSize,Size_Medium,15; if (.@r >= 9) { bonus2 bSubSize,Size_Small,15; bonus2 bSubSize,Size_Medium,15; if (.@r >= 11) { bonus2 bSubDefEle,Ele_Water,15; bonus2 bSubDefEle,Ele_Wind,15; bonus2 bSubDefEle,Ele_Earth,15; bonus2 bSubDefEle,Ele_Fire,15; } } } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
240 Attack
150 / MATK 250 Required Lvl 100 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | High Mage High Wizard Professor |
---|---|
Description | Rumored to have been crafted by an ancient wizard, this staff contains awesome energies. INT +6, DEX +2, MATK +250. For each 2 refine levels: INT +1, DEX +1. (Up to refine level +10) More Information on Combo: |
Item Script | { .@val = min(getrefine(),10)/2; bonus bInt,(6+.@val); bonus bDex,(2+.@val); },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
20z
Sell
10z
Weight
50 Attack
30 / MATK 170 Required Lvl 100 Weapon Lvl 4 Slot 1 | |
Applicable Jobs | Arch Bishop Warlock Shura Sorcerer |
---|---|
Description | Cannot be traded. This weapon contains a strange energy. I feel that one of its benefits were sealed with a high cost. MATK +170 Indestructible (except in upgrade attempts). |
Item Script | {},{},{} |
Dropped By | No Result |
Intermediate Guild Member's Destruction Staff [1] [Two Handed] Item ID# 640001 (Woe_T_Staff2_Z) | |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
80 Attack
70 / MATK 200 Required Lvl 70 Weapon Lvl 3 Slot 1 | |
Applicable Jobs | Priest Wizard |
---|---|
Description | Not Available [iRO Description] Not Available |
Item Script |
expand to view script{ .@r = getrefine(); bonus2 bMagicAddRace,RC_Player_Human,15+.@r; bonus2 bMagicAddRace,RC_Player_Doram,15+.@r; bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,10; bonus2 bSkillAtk,"WZ_METEOR",3*.@r; bonus2 bSkillAtk,"WZ_STORMGUST",3*.@r; bonus bMaxHPrate,-2*.@r; bonus bMatk,5*(.@r/2); if (.@r>=7) { bonus2 bIgnoreMdefRaceRate,RC_Player_Human,10; bonus2 bIgnoreMdefRaceRate,RC_Player_Doram,10; } if (.@r>=9) { bonus2 bMagicAddRace,RC_Player_Human,5; bonus2 bMagicAddRace,RC_Player_Doram,5; } },{},{} |
Dropped By | No Result |
Iron Staff [2] [Two Handed] Item ID# 2028 (Aion_Staff) Aeon Staff | |
Type
Weapon
Class
Two-handed Staff
Buy
49800z
Sell
24900z
Weight
250 Attack
180 / MATK 24 Required Lvl 110 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | A wand created for reading, by a Vibrio maniac magician to read as many books as possible in a limited time. MATK +24. Decreases SP Consumption of Reading Spell Book by 24. For each 3 refine levels: Ignores magical defense of all enemies by 8%. For each Level of Freezing Spell: Decreases variable cast time by 1 second. When Level 2 Release is learned: Decreases vriable cast time of Summon Fire Ball, Summon Water Ball, Summon Stone Ball and Summon Lightning Ball by 1 second. When Release is used, for 1 second: For each Level of Radius: Increases magical damage against all enemies by 8%. For each Level of Mystical Amplification: MATK +24. |
Item Script |
expand to view script{ .@r = getrefine(); bonus bAtkEle,Ele_Ghost; bonus bMatk,24*(getskilllv("HW_MAGICPOWER")); bonus2 bSkillUseSP,"WL_READING_SB",24; bonus2 bIgnoreMdefClassRate,Class_All,8*(.@r/3); bonus2 bSkillVariableCast,"WL_READING_SB",-1000*(getskilllv("WL_FREEZE_SP")); autobonus3 "{ bonus bMatkRate,24*(getskilllv(\"HW_MAGICPOWER\"); }",1000,1000,"WL_RELEASE"; if (getskilllv("WL_RELEASE") == 2) { bonus2 bSkillVariableCast,"WL_SUMMONFB",-1000; bonus2 bSkillVariableCast,"WL_SUMMONWB",-1000; bonus2 bSkillVariableCast,"WL_SUMMONSTONE",-1000; bonus2 bSkillVariableCast,"WL_SUMMONBL",-1000; } },{},{} |
Dropped By | No Result |
Type
Weapon
Class
Two-handed Staff
Buy
n/a
Sell
n/a
Weight
100 Attack
100 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
Applicable Jobs | Warlock |
---|---|
Description | An improved version of the staff made of otherworldly metal. Resonates with Hero's Boots-LT. Indestructible in battle MATK +235 MATK +5% Base Level at least 210: SPL +2, S.MATK +1. For each 2 Refine Levels: MATK +15 For each 3 Refine Levels: Increases damage of Earth Strain and Gravitation Field by 12%. Refine Level +7: Decreases variable cast time by 15%. Increases magical damage with Neutral, Earth and Fire element by 20%. Refine Level +9: Decreases Earth Strain skill cooldown by 1 second. Increases damage of Comet by 30%. Refine Level +11: Increases magical damage against enemies of every size by 20%. Increases damage of Crimson Rock by 30%. When equipped with Hero's Boots-LT: MATK +10%, S.MATK +2. [Bonus by Grade] [Grade D]: MATK +3% [Grade C]: Magical Damage of Neutral, Earth and Fire element +15%. S.MATK +1 [Grade B]: SPL +3, S.MATK +2. |
Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus bMatk,235; if (BaseLevel>=210) { bonus bSmatk,1; bonus bSpl,2; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Fire,20; bonus2 bMagicAtkEle,Ele_Earth,20; bonus bVariableCastrate,-15; if (.@r>=9) { bonus2 bSkillCooldown,"WL_EARTHSTRAIN",-1000; bonus2 bSkillAtk,"WL_EARTHSTRAIN",30; bonus2 bSkillAtk,"WL_COMET",30; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,20; bonus2 bSkillAtk,"WL_CRIMSONROCK",30; } } } if (.@g >= ENCHANTGRADE_D) { bonus bMatkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus2 bMagicAtkEle,Ele_Fire,15; bonus2 bMagicAtkEle,Ele_Earth,15; bonus bSmatk,1; if (.@g >= ENCHANTGRADE_B) { bonus bSmatk,2; bonus bSpl,3; } } } bonus bMatk,15*(.@r/2); bonus2 bSkillAtk,"HW_GRAVITATION",12*(.@r/3); bonus2 bSkillAtk,"WL_EARTHSTRAIN",12*(.@r/3); },{},{} |
Dropped By | No Result |