Renewal
.:Renewal Item Database:.
Armor - Armor

Rift Ancient Armor [1]   [Body]   Item ID# 15141 (Armor_Of_Goddess)
Ancient Armor of Rift
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
50
Defense
30
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A suit of armor obtained from infinite space that emanating strange aura.

MaxHP +1000, MaxSP -100.

Refine Level +7: MaxHP +400.
Refine Level +9: MaxHP +600.

When equipped with Ancient Decoration of Rift:
MaxSP +100.
Enables uninterruptable skill cast.

When equipped with Ancient Decoration of Rift, Manteau of Rift and Shoes of Rift:
MaxHP +1000.
Increases restoration gained from Healing skills by 5%.
Additional healing increased depend on total sum of Refine set. (up to +30 total Refine Level)

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,(.@r >= 9 ? 1500 : .@r >= 7 ? 900 : 500); bonus bMaxSP,-100; },{},{}
Dropped By No Result

Ritual Robes [1]   [Body]   Item ID# 15384 (Rite_Robe)
Ritual Robe
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
40
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An angel's raiment where the power of holy prayers once dwelt. It is worn during ritual ceremonies, etc.

MaxHP +5%
Reduces after skill delay by 10%.
Increases your Healing skills effectiveness by 5%.

Refine Level +7:
MaxHP +5%.
Increases your Healing skills effectiveness by 5%.

Refine Level +8:
MaxHP +5%.
Increases your Healing skills effectiveness by 10%.
Reduces SP cost of all skills by 10%.
Prevents Sleep status.

Refine Level +9:
MaxHP +5%.
Increases your Healing skills effectiveness by 10%.

When combined with Bathory Card:
Prevents Freeze status.
Item Script
expand to view script
{ .@r = getrefine(); bonus bHealPower,5; bonus bDelayrate,-10; bonus bMaxHPrate,5; if (.@r>=7) { bonus bMaxHPrate,5; bonus bHealPower,5; } if (.@r>=8) { bonus bMaxHPrate,5; bonus bHealPower,10; bonus bUseSPrate,-10; bonus2 bResEff,Eff_Sleep,10000; } if (.@r>=9) { bonus bMaxHPrate,5; bonus bHealPower,10; } },{},{}
Dropped By No Result

Robe Of Affection [0]   [Body]   Item ID# 15029 (Robe_Of_Affection)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
30
Defense
22
Required Lvl
100
Armor Lvl
1
Slot
0
Property
Holy
Applicable Jobs
Arch Bishop
Description
An item said to be worn by a priest who in ancient times saved countless lives on the battlefield.
INT + 1, MDEF + 10.
Decreases SP cost of Clementia by 50.

More Information on Combo:
Item Script
{ bonus bDefEle,Ele_Holy; bonus bMdef,10; bonus bInt,1; bonus2 bSkillUseSP,"AB_CLEMENTIA",50; },{},{}
Dropped By

Robe of Cast [0]   [Body]   Item ID# 2343 (Robe_Of_Casting)
Type
Armor
Class
Armor
Buy
124800z
Sell
62400z
Weight
110
Defense
40
Required Lvl
75
Armor Lvl
1
Slot
0
Applicable Jobs
Wizard
Sage
Soul Linker
Description
A robe which aids its wearer in reducing magic casting time.
MDEF +4
Reduces variable cast time by 3%.
Item Script
{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{}
Dropped By
EnchantmentSocket Enchantable

Robe of Cast [1]   [Body]   Item ID# 2360 (Robe_Of_Casting_)
Type
Armor
Class
Armor
Buy
124800z
Sell
62400z
Weight
110
Defense
40
Required Lvl
75
Armor Lvl
1
Slot
1
Applicable Jobs
Wizard
Sage
Soul Linker
Description
A robe which aids its wearer in reducing magic casting time.
MDEF +4
Reduces variable cast time by 3%.
Item Script
{ bonus bVariableCastrate,-3; bonus bMdef,4; },{},{}
Dropped By No Result
EnchantmentGenerated by Socket Enchanting

Robe of Dominator [1]   [Body]   Item ID# 450224 (aegis_450224)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
90
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Not Available
Item Script
{ .@r = getrefine(); bonus bAspdRate,5; bonus2 bSubEle,Ele_Earth,10; bonus bAtkRate,10*(.@r/3); bonus bMatkRate,10*(.@r/3); bonus bUnbreakableArmor; },{},{}
Dropped By No Result

Robe Of Judgement [0]   [Body]   Item ID# 15030 (Robe_Of_Judgement)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
30
Defense
22
Required Lvl
100
Armor Lvl
1
Slot
0
Property
Darkness / Shadow
Applicable Jobs
Arch Bishop
Description
An item said to be used by a priest who in ancient times fought against the hordes of demons.
STR +2, INT +1, MDEF +10.
Blesses the wearer with the Shadow Property.
Reduces damage taken from Demon and Undead monsters by 10%.
Increases damage taken from other race monsters by 10%.

More Information on Combo:
Item Script
{ bonus bDefEle,Ele_Dark; bonus bMdef,10; bonus bStr,2; bonus bInt,1; bonus2 bSubRace,RC_All,-10; bonus2 bSubRace,RC_Undead,20; bonus2 bSubRace,RC_Demon,20; },{},{}
Dropped By

Robust Magical Armor [1]   [Body]   Item ID# 15279 (Overwhelm_Int_Armor)
Overwelm Int Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
90
Defense
60
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Blue armor with strong magic.

MATK +50
For every 3 refine levels, MATK +2%

Refine Level +7:
Pierces magical defense of Brute and Demon race monsters by 30%.

Refine Level +9:
Increases magical damage against Brute and Demon race monsters by 10%.

Refine Level +11:
Increases magical damage against Wind and Earth elemental monsters by 10%.

When equipped with Temporal INT Boots [1] or Modified INT Boots [1]:
MATK +10%.
If total refine level of entire set at least +21:
Pierces magical defense of Brute and Demon race monsters by additional 20%.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMatk,50; if (.@r > 2) bonus bMatkRate,.@r/3*2; if (.@r > 6) { bonus2 bIgnoreMdefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; } if (.@r > 8) { bonus2 bMagicAddRace,RC_Demon,10; bonus2 bMagicAddRace,RC_Brute,10; } if (.@r > 10) { bonus2 bMagicAddEle,Ele_Earth,10; bonus2 bMagicAddEle,Ele_Wind,10; } },{},{}
Dropped By No Result

Rose Robe [1]   [Body]   Item ID# 15115 (Rose_Robe)
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
80
Defense
8
Required Lvl
10
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A robe decorated with roses filled with magical power that grows only on the top floor of a tower.

INT +1, MDEF +5.
Increases magical damage against Fire, Water, Wind and Earth elemental monsters by 2%.

When compounded with Pasana Card:
Increases magical damage against Fire elemental monsters by additional 3%.

When compounded with Swordfish Card:
Increases magical damage against Water elemental monsters by additional 3%.

When compounded with Dokkaebi Card:
Increases magical damage against Wind elemental monsters by additional 3%.

When compounded with Sandman Card:
Increases magical damage against Earth elemental monsters by additional 3%.
Item Script
{ bonus bInt,1; bonus bMdef,5; bonus2 bMagicAddEle,Ele_Fire,2; bonus2 bMagicAddEle,Ele_Water,2; bonus2 bMagicAddEle,Ele_Wind,2; bonus2 bMagicAddEle,Ele_Earth,2; },{},{}
Dropped By No Result

Rune Armor of Flame [1]   [Body]   Item ID# 450234 (Flame_Rune_Armor)
Fire Rune Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Fire Rune magic.
The imprint is amplified with the essence of flame.

For each 25 base STR:
POW +1

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Increases critical damage by 15%.

Refine Level +11:
Increases melee physical damage by 15%.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] POW +5, ATK +5%.
[Grade B] melee physical damage +10%.
[Grade A] After Skill Delay -10%, POW +5.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bPow,(readparam(bStr)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bShortAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bPow,5; if (.@g>=ENCHANTGRADE_B) { bonus bShortAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bPow,5; } } } } },{},{}
Dropped By No Result

Rune Armor of Ice [1]   [Body]   Item ID# 450244 (Ice_Rune_Armor)
Ice Rune Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Ice Rune magic.
The imprint is amplified with the essence of ice.

For each 25 base DEX:
CON +1

Refine Level +7:
ATK +5%, P.ATK +2

Refine Level +9:
Increases critical damage by 15%.

Refine Level +11:
Increases ranged physical damage by 15%.

[Bonus by Grade]
[Grade D] ATK +5%
[Grade C] CON +5, ATK +5%.
[Grade B] Ranged physical damage +10%.
[Grade A] After Skill Delay -10%, CON +5.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCon,(readparam(bDex)/25); if (.@r>=7) { bonus bPAtk,2; bonus bAtkRate,5; if (.@r>=9) { bonus bCritAtkRate,15; if (.@r>=11) { bonus bLongAtkRate,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,5; if (.@g>=ENCHANTGRADE_C) { bonus bAtkRate,5; bonus bCon,5; if (.@g>=ENCHANTGRADE_B) { bonus bLongAtkRate,10; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bCon,5; } } } } },{},{}
Dropped By No Result

Rune Armor of Plain [1]   [Body]   Item ID# 450243 (Plain_Rune_Armor)
Glade Rune Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
100
Defense
45
Required Lvl
230
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
Armor engraved with Varmundt's Glade Rune magic.
The imprint is amplified with the essence of the glade.

For each 25 base VIT:
STA +1

Refine Level +7:
MaxHP +5%, P.ATK +2

Refine Level +9:
Increases Physical Damage against enemies of every size by 15%.

Refine Level +11:
Increases Physical Damage against enemies of every element by 15%.

[Bonus by Grade]
[Grade D] MaxHP +5%
[Grade C] STA +5, MaxHP +5%.
[Grade B] After Skill Delay -5%.
[Grade A] After Skill Delay -10%, STA +5.
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bSta,(readparam(bVit)/25); if (.@r>=7) { bonus bPAtk,2; bonus bMaxHPrate,5; if (.@r>=9) { bonus2 bAddSize,Size_All,15; if (.@r>=11) { bonus2 bAddEle,Ele_All,15; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bMaxHPrate,5; bonus bSta,5; if (.@g>=ENCHANTGRADE_B) { bonus bDelayrate,-5; if (.@g>=ENCHANTGRADE_A) { bonus bDelayrate,-10; bonus bSta,5; } } } } },{},{}
Dropped By No Result

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