.:Item Database:.
Type
Weapon
Class
Grenade Launcher
Buy
n/a
Sell
n/a
Weight
0 Attack
330 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Increases physical attack against Demi human monster by 35%. Adds 20% defense to the Demi human monster. Increases 30% damage of Triple Action . Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster and players. [Slaughter] Lv 1 [Refine Rate +9 or higher] Increases the damage of Gunslinger Mine by 2% for each refine level of the weapon. When attacking there's a chance the weapon will awaken and increase attack speed by 20% for 20 seconds. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,35; bonus2 bAddRace,RC_Player_Human,35; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_GROUNDDRIFT",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; autobonus "{ bonus bAspdRate,20; }",200,20000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; }"; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Mace
Buy
20z
Sell
10z
Weight
0 Attack
130 Required Lvl 80 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Novice (& Supernovice) Swordman Acolyte Merchant Knight Priest Blacksmith Crusader Monk Alchemist |
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Description | Increases physical attack against DemiHuman monster by 75%. Adds 20% defense bypassing on Demi-human monster. Indestructible (except in upgrade attempts). [Refine Rate +6 or higher] Adds 5% defense bypassing on Demi-human monster. Attack Speed + 5%. [Slaughter] Lv 1 [Refine Rate +9 or higher] Adds a chance to Stun opponents when dealing physical damage. Attack Speed + 5%. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,75; bonus2 bAddRace,RC_Player_Human,75; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus bAspdRate,5; } if(getrefine()>8) { bonus2 bAddEff,Eff_Stun,2000; bonus bAspdRate,5; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Weapon
Class
Shotgun
Buy
n/a
Sell
n/a
Weight
0 Attack
110 Required Lvl 80 Weapon Lvl 4 Slot 0 Range 9 | |
Applicable Jobs | Gunslinger Rebellion |
---|---|
Description | Increases physical attack against DemiHuman monster by 55%. Adds 20% defense bypassing on Demi-human monster. Splash Attack. Increases 30% damage of skill Triple Action. Indestructible (except in upgrade attempts). [Refine Rate >= 6] Adds 5% defense bypassing on Demi-human monster. [Slaughter] Lv 1 [Refine Rate >= 9] Increases the damage of Spread Attack by 2% for each refine level of the weapon. Gives Spread Attack a chance to Stun the opponent. |
Item Script |
expand to view script{ bonus2 bAddRace,RC_DemiHuman,55; bonus2 bAddRace,RC_Player_Human,55; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,20; bonus2 bIgnoreDefRaceRate,RC_Player_Human,20; bonus bSplashRange,1; bonus2 bSkillAtk,"GS_TRIPLEACTION",30; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) { bonus2 bSkillAtk,"GS_SPREADATTACK",getrefine() * 2; bonus3 bAddEffOnSkill,"GS_SPREADATTACK",Eff_Stun,2000; } },{},{} |
Dropped By | No Result |
Obtainable From | Battleground |
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10 Defense
0 Required Lvl 40 Slot 0 Refineable No | |
Applicable Jobs | Every Job |
---|---|
Description | A cursed brooch which, ironically, was owned by the goddess of fortune. Critical Rate + 6% Curse yourself when attacking (Success Chance 0.5%). |
Item Script | { bonus bCritical,6; bonus2 bAddEff2,Eff_Curse,50; },{},{} |
Dropped By |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
180 Attack
187 Required Lvl 44 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A humongous, double bladed axe. Mammonite skill will shove its target 5 cells back when Great Axe is equipped. Causes Stun effect to enemies by 15% chance. |
Item Script | { bonus2 bAddSkillBlow,"MC_MAMMONITE",5; bonus2 bAddEff,Eff_Stun,1500; },{},{} |
Dropped By |
Type
Card
Class
Armor Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Sightless | |
Description | Add a 3% chance of auto casting 'Blind' on an enemy when the user receives Physical Damage. [+ Bigfoot Card] 'Blind' chance increases to 9%. More Information on Combo: |
---|---|
Item Script | { bonus2 bAddEffWhenHit,Eff_Blind,300; },{},{} |
Dropped By | |
Obtainable From | Old Card Album |
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
300 Attack
215 Required Lvl 44 Weapon Lvl 4 Slot 0 | |
Applicable Jobs | Swordman Merchant Knight Blacksmith Crusader Alchemist |
---|---|
Description | A huge guillotine blade welded to a handle for active decapitation. Causes Coma effect on DemiHuman monster. Regain 2 SP for each attack on a DemiHuman monster and 20 SP for each killed DemiHuman monster. |
Item Script | { bonus2 bComaRace,RC_DemiHuman,30; bonus2 bComaRace,RC_Player_Human,30; bonus2 bSPDrainValueRace,RC_DemiHuman,2; bonus2 bSPDrainValueRace,RC_Player_Human,2; bonus2 bSPGainRace,RC_DemiHuman,20; bonus2 bSPGainRace,RC_Player_Human,20; },{},{} |
Dropped By |
Type
Weapon
Class
Musical Instrument
Buy
20z
Sell
10z
Weight
100 Attack
120 Required Lvl 60 Weapon Lvl 4 Slot 2 | |
Applicable Jobs | Clown / Gypsy |
---|---|
Description | A harp made by the strong tentacles of Nepentis. INT + 2 Add small chance to Stun on the enemy when using Musical Strike. The probability of inflicting stun effect increases if the Refining Level is over 9. |
Item Script | { bonus bInt,2; if( getrefine()>9 ) { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,2000; } else { bonus3 bAddEffOnSkill,"BA_MUSICALSTRIKE",Eff_Stun,1000; } },{},{} |
Dropped By |
Type
Card
Class
Armor Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Arctic | |
Description | Add a 50% chance of auto casting 'Freeze' on an enemy when the user receives Physical Damage. [Garm Baby Card Combo] More Information on Combo: |
---|---|
Item Script | { bonus2 bAddEffWhenHit,Eff_Freeze,5000; },{},{} |
Dropped By |
Type
Weapon
Class
Knuckle
Buy
20z
Sell
10z
Weight
55 Attack
152 Required Lvl 70 Weapon Lvl 4 Slot 1 Property Darkness / Shadow | |
Applicable Jobs | Priest Monk |
---|---|
Description | A blood stained weapon created from the claws of Garm, keeper of the door to the netherworld. Maximum HP - 2% Bleeding an enemy when you attack (Success Chance 2%). |
Item Script | { bonus bAtkEle,Ele_Dark; bonus bMaxHPrate,-2; bonus2 bAddEff,Eff_Bleeding,200; },{},{} |
Dropped By |
Type
Card
Class
Accessory Card
Buy
20z
Sell
10z
Weight
1 Pre/Suffix Rabid | |
Description | HIT +1 Increases recovery rate of Meat by 100%. Has a 1% chance to cause Bleeding status on an enemy when dealing short ranged physical attack. |
---|---|
Item Script | { bonus bHit,1; bonus2 bAddItemHealRate,517,100; bonus3 bAddEff,Eff_Bleeding,50,ATF_SHORT; },{},{} |
Dropped By | |
Obtainable From | Old Card Album |
Type
Weapon
Class
Fuuma Shuriken
Buy
40000z
Sell
20000z
Weight
250 Attack
50 Required Lvl 42 Weapon Lvl 4 Slot 3 | |
Applicable Jobs | Ninja |
---|---|
Description | A heavy, giant shuriken shaped like a bladed wheel. Has a 1% chance to cause Bleeding status on an enemy when dealing physical attack. |
Item Script | { bonus bUnbreakableWeapon; bonus2 bAddEff,Eff_Bleeding,100; },{},{} |
Dropped By |