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Weapon - Rifle
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Abyss Rifle [1] [Two Handed] Item ID# 28249 (Variant_Rifle) |  |
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Type |
Weapon |
Class |
Rifle |
Buy |
n/a |
Sell |
n/a |
Weight |
85 |
Attack |
170 | Required Lvl |
165 | Weapon Lvl |
4 | Slot |
1 | Range |
9 |
Applicable Jobs |  | Rebellion |
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Description |
A weapon that has been mutated by receiving the magical power of a stranger. Even if they look the same, their performance is different.
Decreases damage taken from Players by 30%.
For each 10 base INT: Increases damage of Hammer of God by 7%.
Base INT is at least 110: Increases damage of Hammer of God by additional 30%.
Refine Level +7: ATK +5%. Decreases damage taken from Players by additional 5%.
Refine Level +9: ATK +5%. Decreases damage taken from Players by additional 5%.
When compounded with Labyrinth Doppelganger Card: ATK +10%, ASPD +10% (After attack delay -10%).
When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against all elemental monsters by 15%.
Indestructible in battle |
Item Script |
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",7*(readparam(bInt)/10); if (readparam(bInt)>=110) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; } if (.@r>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if (.@r>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
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Adulter Fides Rifle [2] [Two Handed] Item ID# 810002 (Adulter_F_Rifle) |  |
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Type |
Weapon |
Class |
Rifle |
Buy |
n/a |
Sell |
n/a |
Weight |
150 |
Attack |
280 | Required Lvl |
180 | Weapon Lvl |
4 | Slot |
2 | Range |
9 |
Applicable Jobs |  | Rebellion |
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Description |
A rifle filled with false beliefs.
Indestructible in battle
Increases damage of Hammer of God by 10%.
For each 3 Refine Levels: ATK +18
Refine Level +7: Increases damage of Hammer of God by additional 20%.
Refine Level +9: Decreases Hammer of God skill cooldown by 8 seconds.
Refine Level +11: Increases damage of Hammer of God by additional 25%.
Refine Level +12: Increases ranged physical damage by 15%. |
Item Script |
{ .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",10; bonus bBaseAtk,18*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",20; if (.@r>=9) { bonus2 bSkillCooldown,"RL_HAMMER_OF_GOD",-8000; if (.@r>=11) { bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",25; if (.@r>=12) { bonus bLongAtkRate,15; } } } } },{},{} |
Dropped By | No Result |
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Diva Rifle [1] [Two Handed] Item ID# 28227 (Diva_Rifle) |  |
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Type |
Weapon |
Class |
Rifle |
Buy |
n/a |
Sell |
n/a |
Weight |
85 |
Attack |
170 | Required Lvl |
150 | Weapon Lvl |
4 | Slot |
1 | Range |
9 |
Applicable Jobs |  | Rebellion |
|
Description |
A weapon of unknown origin that contains the magic of the labyrinth. It is unclear what kind of material it is made from, and even similar weapons have different performance.
For each 10 base INT: Increases damage of Hammer of God by 7%.
Base INT is at least 110: Increases damage of Hammer of God by additional 30%.
Refine Level +7: ATK +30, HIT +5.
Refine Level +9: ATK +30, HIT +5.
When equipped with Labyrinth Baphomet Card: ATK +10%. Normal attacks inflicts splash damage. |
Item Script |
{ .@r = getrefine(); bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",(readparam(bInt)/10)*7; if (readparam(bInt)>=110) bonus2 bSkillAtk,"RL_HAMMER_OF_GOD",30; if (.@r>=7) { bonus bBaseAtk,30; bonus bHit,5; } if (.@r>=9) { bonus bBaseAtk,30; bonus bHit,5; } },{},{} |
Dropped By | No Result |
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