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Weapon - Musical Instrument
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Abyss Violin [1] [One Hand] Item ID# 32105 (Variant_Viollin) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
n/a |
Sell |
n/a |
Weight |
25 |
Attack |
180 / MATK 120 | Required Lvl |
165 | Weapon Lvl |
4 | Slot |
1 | |
Applicable Jobs |  | Minstrel / Wanderer |
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Description |
A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different.
MATK +120.
Refine Level +7: Increases damage of Arrow Vulcan by 150%. Decreases damage taken from Players by additional 5%.
Refine Level +7: Increases damage of Arrow Vulcan by additional 50%. Decreases damage taken from Players by additional 5%.
When compounded with Labyrinth Doppelganger Card: ATK +10%, ASDP +10% (After attack delay -10%).
When equipped with Heavenly Order: Decreases damage taken from Players by additional 3%. Increases physical and magical damage against monsters of all elements by 15%.
Indestructible in battle |
Item Script |
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ( [email protected]>=7) { bonus2 bSkillAtk,"CG_ARROWVULCAN",150; bonus2 bSubRace,RC_Player_Human,5; } if ( [email protected]>=9) { bonus2 bSkillAtk,"CG_ARROWVULCAN",50; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
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Adulter Fides Harp [2] [One Hand] Item ID# 570018 (Adulter_F_Harp) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
n/a |
Sell |
n/a |
Weight |
100 |
Attack |
100 / MATK 210 | Required Lvl |
180 | Weapon Lvl |
4 | Slot |
2 | |
Applicable Jobs |  | Minstrel / Wanderer |
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Description |
A harp filled with false beliefs.
MATK +210
Increases damage of Metallic Sound by 10%.
For each 3 Refine Levels: MATK +12
Refine Level +7: Increases damage of Metallic Sound by additional 20%.
Refine Level +9: Decreases Metallic Sound skill cooldown by 2 seconds.
Refine Level +11: Increases damage of Metallic Sound by additional 25%.
Refine Level +12: Increases magical damage with Neutral element by 15%. |
Item Script |
{ [email protected] = getrefine(); bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus bMatk,12*( [email protected]/3); if ( [email protected]>=7) { bonus2 bSkillAtk,"WM_METALICSOUND",20; if ( [email protected]>=9) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; if ( [email protected]>=11) { bonus2 bSkillAtk,"WM_METALICSOUND",25; if ( [email protected]>=12) { bonus2 bMagicAtkEle,Ele_Neutral,15; } } } } },{},{} |
Dropped By | No Result |
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Adulter Fides Violin [2] [One Hand] Item ID# 570017 (Adulter_F_Violin) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
n/a |
Sell |
n/a |
Weight |
120 |
Attack |
170 | Required Lvl |
180 | Weapon Lvl |
4 | Slot |
2 | |
Applicable Jobs |  | Minstrel / Wanderer |
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Description |
A violin filled with false beliefs.
Increases damage of Severe Rainstorm by 10%.
For each 3 Refine Levels: ATK +12
Refine Level +7: Increases damage of Severe Rainstorm by additional 20%.
Refine Level +9: Decreases Severe Rainstorm skill cooldown by 2.5 seconds.
Refine Level +11: Increases damage of Severe Rainstorm by additional 25%.
Refine Level +12: Increases ranged physical damage by 15%. |
Item Script |
{ [email protected] = getrefine(); bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",10; bonus bBaseAtk,12*( [email protected]/3); if ( [email protected]>=7) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",20; if ( [email protected]>=9) { bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-2500; if ( [email protected]>=11) { bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM",25; if ( [email protected]>=12) { bonus bLongAtkRate,15; } } } } },{},{} |
Dropped By | No Result |
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Antique Cello [2] [One Hand] Item ID# 32108 (Antique_Cello) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
n/a |
Sell |
n/a |
Weight |
120 |
Attack |
180 | Required Lvl |
170 | Weapon Lvl |
4 | Slot |
2 | Range |
2 |
Applicable Jobs |  | Minstrel / Wanderer |
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Description |
Noble Cello. It is said to be used in high-end banquets such as the royal banquet.
Decreases variable cast time by 10%.
For each refine level: Increases long ranged physical damage by 1%.
Refine Level +9: Decreases Severe Rainstorm skill cooldown by 1 second.
Refine Level +11: Decreases Severe Rainstorm SP Consumption by 20%. |
Item Script |
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Dropped By | No Result |
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Bass Guitar [1] [One Hand] Item ID# 1919 (Base_Guitar) Base Guitar |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
20z |
Sell |
10z |
Weight |
150 |
Attack |
130 | Required Lvl |
70 | Weapon Lvl |
3 | Slot |
1 | |
Applicable Jobs |  | Clown / Gypsy |
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Description |
An instrument that produces low pitched sound.
Recovers 3 SP for each enemy defeated. Has a chance to cast Level 3 Heaven's Drive when receiving physical attack. Each attack has a chance to inflict all enemies within a 11*11 cell area with the Confusion status. |
Item Script |
{ bonus bSPGainValue,3; bonus4 bAutoSpellWhenHit,"WZ_HEAVENDRIVE",3,30,1; bonus3 bAutoSpell,"NPC_WIDECONFUSE",2,100; },{},{} |
Dropped By | |
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Obtainable From | Old Blue Box, Old Violet Box
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Berserk Guitar [One Hand] Item ID# 1920 (Berserk_Guitar) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
20z |
Sell |
10z |
Weight |
180 |
Attack |
10 | Required Lvl |
70 | Weapon Lvl |
4 | | |
Applicable Jobs |  | Clown / Gypsy |
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Description |
When musicians play this legendary instrument, their consciousness is fully absorbed, returning only once they've realized that they've finished their performance.
ASPD +100%, DEX -100%. Disable natural HP recovery. Drains 50 HP every 5 second. |
Item Script |
{ bonus bAspdRate,100; bonus bHPrecovRate,-100; bonus2 bHPLossRate,50,5000; bonus bDex,-readparam(bDex); },{},{} |
Dropped By | |
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Black Circle [2] [One Hand] Item ID# 32107 (Black_Circle) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
n/a |
Sell |
n/a |
Weight |
120 |
Attack |
100 / MATK 190 | Required Lvl |
170 | Weapon Lvl |
4 | Slot |
2 | Range |
2 |
Applicable Jobs |  | Minstrel / Wanderer |
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Description |
Black electric guitar. It has a very sharp tone.
MATK +190. Increases Neutral elemental magic damage by 10%.
For each refine level: MATK +4.
Refine Level +9: Increases damage of Metallic Sound by 30%.
Refine Level +11: Decreases Metallic Sound skill cooldown by 2 seconds. |
Item Script |
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Dropped By | No Result |
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Booster Guitar [2] [One Hand] Item ID# 570000 (Boost_Guitar) |   |
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Type |
Weapon |
Class |
Musical Instrument |
Buy |
n/a |
Sell |
n/a |
Weight |
0 |
Attack |
150 / MATK 160 | Required Lvl |
100 | Weapon Lvl |
4 | Slot |
2 | |
Applicable Jobs |  | Minstrel / Wanderer |
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Description |
A special Guitar prepared for your rapid growth.
MATK +160, ATK +3%. Increases Neutral elemental magic damage by 3%. For each refine level: ATK +2, MATK +2. For each 15 Base Level: ATK +3, MATK +3. (Up to Base Level 180)
Refine Level +7: For each Level of Musical Lesson: Decreases variable cast time of all skills by 1%.
Refine Level +9: Increases magical damage against enemies of all sizes by 10%.
When equipped with Elemental Booster Robe, Elemental Booster Muffler, Elemental Booster Shoes and Elemental Booster Earring: MATK +20. Decreases after skill cast delay of all skills by 10%. For each 15 Base Level: Increases damage of Reverberation by 1%. (Up to Base Level 180) When using Improve Concentration: Increases damage of Reverberation by additional 20% for 60 seconds.
When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch: ATK +20. Decreases Severe Rainstorm skill cooldown by 2 seconds. For each 15 Base Level: Increases damage of Severe Rainstorm by 1%. (Up to Base Level 180) When using Improve Concentration: Increases damage of Severe Rainstorm by additional 20% for 60 seconds. |
Item Script |
{ bonus2 bMagicAtkEle,Ele_Neutral,3; bonus2 bAddClass,Class_All,3; [email protected] = getrefine(); bonus bBaseAtk, [email protected]*3; bonus bMatk, [email protected]*3; [email protected] = min(BaseLevel,180)/15*3; bonus bBaseAtk, [email protected]; bonus bMatk, [email protected]; if ( [email protected]>=7) { bonus bVariableCastrate,getskilllv("BA_MUSICALLESSON")*-1; } if ( [email protected]>=9) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } },{},{} |
Dropped By | No Result |
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