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Weapon - Revolver
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Abyss Hand Gun [1] [Two Handed] Item ID# 32300 (Variant_Handgun) Abyss Handgun |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
n/a |
Sell |
n/a |
Weight |
35 |
Attack |
70 | Required Lvl |
165 | Weapon Lvl |
4 | Slot |
1 | Range |
7 |
Applicable Jobs |  | Rebellion |
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Description |
A mutated weapon enhanced by the magical power. Even with the same appearance, its performance is said to be different.
Reduces damage taken from Player by 30%.
Refine Level +7: ATK +5%. Reduces damage taken from Player by 5%.
Refine Level +9: ATK 5%. Reduces damage taken from Player by 5%.
When combined with Labyrinth Doppelganger Card: ATK +10%. Reduces after attack delay by 10% (ASPD +10%).
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Item Script |
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if ( [email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ( [email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{} |
Dropped By | No Result |
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Adulter Fides Revolver [2] [Two Handed] Item ID# 800003 (Adulter_F_Revolver) |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
n/a |
Sell |
n/a |
Weight |
120 |
Attack |
210 | Required Lvl |
180 | Weapon Lvl |
4 | Slot |
2 | Range |
7 |
Applicable Jobs |  | Rebellion |
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Description |
A revolver filled with false beliefs.
Indestructible in battle
Increases damage of Fire Dance by 10%.
For each 3 Refine Levels: ATK +18
Refine Level +7: Increases damage of Fire Dance by additional 20%.
Refine Level +9: Decreases damage taken from all race, except Players, by 15%.
Refine Level +11: Increases damage of Fire Dance by additional 25%.
Refine Level +12: Increases ranged physical damage by 15%. |
Item Script |
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"RL_FIREDANCE",10; bonus bBaseAtk,18*( [email protected]/3); if ( [email protected]>=7) { bonus2 bSkillAtk,"RL_FIREDANCE",20; if ( [email protected]>=9) { bonus2 bSubRace,RC_All,15; bonus2 bSubRace,RC_Player_Human,-15; bonus2 bSubRace,RC_Player_Doram,-15; if ( [email protected]>=11) { bonus2 bSkillAtk,"RL_FIREDANCE",25; if ( [email protected]>=12) { bonus bLongAtkRate,15; } } } } },{},{} |
Dropped By | No Result |
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Bolt Revolver [2] [Two Handed] Item ID# 32303 (Ein_1HGUN) |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
n/a |
Sell |
n/a |
Weight |
180 |
Attack |
200 | Required Lvl |
170 | Weapon Lvl |
4 | Slot |
2 | Range |
7 |
Applicable Jobs |  | Gunslinger |  | Rebellion |
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Description |
It was modified to launch other objects than the nails used to in the Einbech mine.
Increases long ranged physical damage by 15%. Increases damage of Fire Dance by 15%.
Refine Level +7: ATK +60, ASPD +10% (After attack delay -10%).
Refine Level +9: Increases damage of Fire Dance by additional 20%. Physical attacks have a chance to increase physical damage against all size enemies by 20% for 10 seconds.
Refine Level +11: Decreases after skill cast delay of all skills by 20%. |
Item Script |
{ [email protected] = getrefine(); bonus bLongAtkRate,15; bonus2 bSkillAtk,"RL_FIREDANCE",15; if ( [email protected]>=7) { bonus bAspdRate,10; bonus bBaseAtk,60; } if ( [email protected]>=9) { bonus2 bSkillAtk,"RL_FIREDANCE",20; autobonus "{ bonus2 bAddSize,Size_All,20; }",1,10000,BF_WEAPON; } if ( [email protected]>=11) { bonus bDelayrate,-20; } },{},{} |
Dropped By | No Result |
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Calf Deathadder [2] [Two Handed] Item ID# 13146 (Calf_Deathadder) |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
n/a |
Sell |
n/a |
Weight |
140 |
Attack |
170 | Required Lvl |
150 | Weapon Lvl |
4 | Slot |
2 | Range |
7 |
Applicable Jobs |  | Rebellion |
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Description |
This revolver is mainly used by small groups. It is said that it is rather heavy for the general public.
ASPD +10%. For each 2 refine levels, ranged physical attack +5%.
Refine Level +7: ASPD +5%. Refine Level +9: Fire Dance damage +25%. Refine Level +12: Ranged physical attack damage +5%. |
Item Script |
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Dropped By | No Result |
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Crimson Revolver [2] [Two Handed] Item ID# 13127 (Scarlet_Revolver) |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
20z |
Sell |
10z |
Weight |
100 |
Attack |
100 | Required Lvl |
70 | Weapon Lvl |
3 | Slot |
2 | Range |
7 |
Applicable Jobs |  | Gunslinger |  | Rebellion |
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Description |
Pistol with red light radiance barrel. ATK increased by (Refine Level * Refine Level), effect applies up to +15. ATK +5 for every 10 Base Levels above 70. |
Item Script |
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Dropped By | |
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Crimson Rose [2] [Two Handed] Item ID# 32302 (Crimson_Rose) |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
20z |
Sell |
10z |
Weight |
70 |
Attack |
150 | Required Lvl |
100 | Weapon Lvl |
4 | Slot |
2 | Range |
7 |
Applicable Jobs |  | Rebellion |
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Description |
Revolver decorated with red roses that only master of firearms can wield. It resonates with Ancient Hero's Boots.
For each 2 refine levels: ATK +10. For each 3 refine levels: Reduces after attack delay by 3%.
Refine Level +7: ASPD +1, ATK +5%. Refine Level +9: Increases critical damage by 20%. Refine Level +11: Has a chance to gain CRIT +20 and ranged physical attack +15% for 60 seconds when using Heat Barrel.
When equipped with Ancient Hero's Boots: When dealing physical attack, chance to gain DEX +20 and ranged physical attack +10% for 7 seconds.
More Information on Combo: |
Item Script |
{ [email protected] = getrefine(); bonus bBaseAtk,10*( [email protected]/2); bonus bAspdRate,3*( [email protected]/3); if ( [email protected] >= 7) { bonus bAspd,1; bonus2 bAddClass,Class_All,5; if ( [email protected] >= 9) { bonus bCritAtkRate,20; if ( [email protected] >= 11) { autobonus3 "{ bonus bCritical,20; bonus bLongAtkRate,15; }",1000,60000,"RL_HEAT_BARREL"; } } } },{},{} |
Dropped By | No Result |
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Dark Rose [2] [Two Handed] Item ID# 13138 (Dark_Rose) |   |
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Type |
Weapon |
Class |
Revolver |
Buy |
20z |
Sell |
10z |
Weight |
180 |
Attack |
150 | Required Lvl |
120 | Weapon Lvl |
3 | Slot |
2 | Range |
7 |
Applicable Jobs |  | Rebellion |
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Description |
A revolver decorated with black roses. Reduces after attack delay by 10%.
Refine Level +7: Increases long range physical attack by 15%. Refine Level +9: ASPD +1 |
Item Script |
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Dropped By | |
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