Renewal
.:Renewal Item Database:.
 

Weapon - One-handed Axe
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Abyss Axe [1]   [One Hand]   Item ID# 1331 (Variant_Axe)
Type Weapon Class One-handed Axe Buy n/a Sell n/a Weight 180
Attack 180 / MATK 110Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Rune Knight Mechanic Guillotine Cross Expanded Supernovice Royal Guard Genetic
Description A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +110.
Indestructible in battle

Refine Level +7:
ATK +5%. Reduces damage taken from Players by 5%.

Refine Level +7:
ATK +5%. Reduces damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Reduces after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Reduces damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Academy Axe [1]   [One Hand]   Item ID# 1317 (Academy_Axe)
Type Weapon Class One-handed Axe Buy n/a Sell n/a Weight 160
Attack 130Required Lvl 30Weapon Lvl 1Slot 1
Applicable Jobs
Merchant Blacksmith Alchemist
Description An exclusive axe for academy member.
MaxHP +200
Reduces after attack delay by 5%.
Every 10 Base Level increment: Reduces after attack delay by 1%, but reduces MaxHP by 40.
Indestructible
Item Script
{ bonus bUnbreakableWeapon; bonus bAspdRate,5-(BaseLevel/10); bonus bMaxHP,200-(40*(BaseLevel/10)); },{},{}
Dropped ByNo Result

Adulter Fides Axe [2]   [One Hand]   Item ID# 520008 (Adulter_F_Axe)
Type Weapon Class One-handed Axe Buy n/a Sell n/a Weight 750
Attack 270Required Lvl 180Weapon Lvl 4Slot 2
Applicable Jobs
Mechanic
Description A axe filled with false beliefs.

Indestructible in battle

Increases damage of Axe Boomerang by 10%.

For each 3 Refine Levels:
ATK +12

Refine Level +7:
Increases damage of Axe Boomerang by additional 20%.

Refine Level +9:
Increases physical damage against enemies of every size by 15%.

Refine Level +11:
Increases damage of Axe Boomerang by additional 25%.

Refine Level +12:
Increases ranged physical damage by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"NC_AXEBOOMERANG",10; bonus bBaseAtk,12*([email protected]/3); if ([email protected]>=7) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; if ([email protected]>=9) { bonus2 bAddSize,Size_All,15; if ([email protected]>=11) { bonus2 bSkillAtk,"NC_AXEBOOMERANG",25; if ([email protected]>=12) { bonus bLongAtkRate,15; } } } } },{},{}
Dropped ByNo Result

Adventure Axe [One Hand]   Item ID# 1316 (Adventure_Axe)
Type Weapon Class One-handed Axe Buy n/a Sell n/a Weight 0
Attack 100Required Lvl NoneWeapon Lvl 1
Refineable No
Applicable Jobs
Merchant Blacksmith Alchemist
Description Not Available

[iRO Description]
Not Available
Item Script
{},{},{}
Dropped ByNo Result

Axe [One Hand]   Item ID# 1303 (Axe__)
Type Weapon Class One-handed Axe Buy 500z Sell 250z Weight 80
Attack 38Required Lvl 3Weapon Lvl 1
Applicable Jobs
Novice Swordman Merchant Knight Blacksmith Assassin
Supernovice Crusader Alchemist
Description A common axe.
Item Script
{},{},{}
Dropped ByNo Result

Axe [3]   [One Hand]   Item ID# 1301 (Axe)
Type Weapon Class One-handed Axe Buy 500z Sell 250z Weight 80
Attack 38Required Lvl 3Weapon Lvl 1Slot 3
Applicable Jobs
Novice Swordman Merchant Knight Blacksmith Assassin
Supernovice Crusader Alchemist
Description A common axe.
Item Script
{},{},{}
Dropped By
Elusive Minorous
(5%)
Furious Minorous
(5%)
Swift Minorous
(5%)
Minorous
(1%)
Kobold
(0.75%)
Smoking Orc
(0.5%)
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Axe [4]   [One Hand]   Item ID# 1302 (Axe_)
Type Weapon Class One-handed Axe Buy 500z Sell 250z Weight 80
Attack 38Required Lvl 3Weapon Lvl 1Slot 4
Applicable Jobs
Novice Swordman Merchant Knight Blacksmith Assassin
Supernovice Crusader Alchemist
Description A common axe.
Item Script
{},{},{}
Dropped By
Swift Savage Babe
(2.5%)
Savage Babe
(0.5%)
Obtainable FromOld Blue Box, Old Violet Box

Booster Axe [2]   [One Hand]   Item ID# 520000 (Boost_Axe)
Type Weapon Class One-handed Axe Buy n/a Sell n/a Weight 0
Attack 200Required Lvl 100Weapon Lvl 4Slot 2
Applicable Jobs
Mechanic
Description A special Axe prepared for your rapid growth.

Indestructible in battle

ATK +5%
For each refine level: ATK +3.
For each 15 Base Level: ATK +3. (Up to Base Level 180)

Refine Level +7:
For each Level of Weaponry Research: ATK +3.

Refine Level +9:
Increases physical damage against enemies of all sizes by 15%.

When equipped with Attack Booster Plate, Attack Booster Manteau, Attack Booster Greaves and Attack Booster Ring:
Decreases after skill cast delay of all skills by 10%.
Decreases Axe Tornado skill cooldown by 1 second.

For each 15 Base Level:
Increases damage of Axe Tornado by 1%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Axe Tornado by additional 20% for 60 seconds.

When equipped with Ranged Booster Suit, Ranged Booster Manteau, Ranged Booster Boots and Ranged Booster Brooch:
Decreases variable cast time of all skills by 10%.
Decreases after skill cast delay of all skills by 15%.

For each 15 Base Level:
Increases damage of Arms Cannon by 1%. (Up to Base Level 180)

When using Weapon Perfection:
Increases damage of Arms Cannon by additional 20% for 60 seconds.
Item Script
{ bonus bUnbreakableWeapon; bonus2 bAddClass,Class_All,5; [email protected] = getrefine(); bonus bBaseAtk,[email protected]*3; bonus bBaseAtk,min(BaseLevel,180)/15*3; if ([email protected]>=7) bonus bBaseAtk,getskilllv("BS_WEAPONRESEARCH")*3; if ([email protected]>=9) bonus2 bAddSize,Size_All,15; },{},{}
Dropped ByNo Result

Cleaver [One Hand]   Item ID# 1305 (Cleaver)
Type Weapon Class One-handed Axe Buy 20z Sell 10z Weight 120
Attack 140Required Lvl 44Weapon Lvl 4
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A heavy, broad bladed hatchet used by butchers.

Decreases damage taken from DemiHuman monsters by 5%.
Random chance a defeated Brute monster will drop Meat.
Item Script
{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
Dropped By
Alchemist Armaia / Alchemist Armeyer
(0.05%)
Alchemist Armaia / Alchemist Armeyer
(0.05%)

Cleaver [3]   [One Hand]   Item ID# 1300 (Cleaver_)
Type Weapon Class One-handed Axe Buy 20z Sell 10z Weight 120
Attack 140Required Lvl 44Weapon Lvl 4Slot 3
Applicable Jobs
Swordman Merchant Knight Blacksmith Crusader Alchemist
Description A heavy, broad bladed hatchet used by butchers.
Reduces physical damage taken from Demihuman monsters by 5%.
Adds 30% chance a defeated Brute monster will drop Meat.
Item Script
{ bonus2 bSubRace,RC_DemiHuman,5; bonus2 bSubRace,RC_Player_Human,5; bonus3 bAddMonsterDropItem,517,RC_Brute,3000; },{},{}
Dropped ByNo Result

Deflation Axe [2]   [One Hand]   Item ID# 1318 (Dofle_Axe)
Dofle Axe
Type Weapon Class One-handed Axe Buy 50000z Sell 25000z Weight 180
Attack 180Required Lvl 105Weapon Lvl 4Slot 2
Applicable Jobs
Swordman Merchant Thief Knight Blacksmith Assassin
Supernovice Crusader Alchemist
Description A strong and sharp axe with Dofle ornament.

Enables use of Tomahawk Throwing Level 1.

Item Script
{ skill "ITM_TOMAHAWK",1; },{},{}
Dropped ByNo Result

Deflation Axe [3]   [One Hand]   Item ID# 1321 (Dofle_Axe_)
Dofle Axe
Type Weapon Class One-handed Axe Buy 50000z Sell 25000z Weight 180
Attack 180Required Lvl 105Weapon Lvl 4Slot 3
Applicable Jobs
Swordman Merchant Thief Knight Blacksmith Assassin
Supernovice Crusader Alchemist
Description A strong and sharp axe with Dofle ornament.

Enables use of Tomahawk Throwing Level 1.
Item Script
{ skill "ITM_TOMAHAWK",1; },{},{}
Dropped ByNo Result