Renewal
.:Renewal Item Database:.
 

Weapon
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Abyss Axe [1]   [One Hand]   Item ID# 1331 (Variant_Axe)
Type Weapon Class One-handed Axe Buy n/a Sell n/a Weight 180
Attack 180 / MATK 110Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Rune Knight Mechanic Guillotine Cross Expanded Supernovice Royal Guard Genetic
Description A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +110.
Indestructible in battle

Refine Level +7:
ATK +5%. Reduces damage taken from Players by 5%.

Refine Level +7:
ATK +5%. Reduces damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Reduces after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Reduces damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Blade [1]   [One Hand]   Item ID# 13492 (Abyss_Blade)
Type Weapon Class One-handed Sword Buy 1z Sell 0z Weight 120
Attack 150 / MATK 130Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Rune Knight Mechanic Guillotine Cross Royal Guard Shadow Chaser Genetic
Description A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +130
Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ([email protected]>=7) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Blade Whip [1]   [One Hand]   Item ID# 32106 (Variant_Blade_Whip)
Type Weapon Class Whip Buy n/a Sell n/a Weight 50
Attack 150 / MATK 120Required Lvl 165Weapon Lvl 4Slot 1Range 2
Applicable Jobs
Minstrel / Wanderer
Description A weapon mutated by the magical power of a stranger.
Even if they look the same, the performance is different.

MATK +120.

Refine Level +7:
Increases damage of Arrow Vulcan by 150%.
Decreases damage taken from Players by additional 5%.

Refine Level +7:
Increases damage of Arrow Vulcan by additional 50%.
Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASDP +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against monsters of all elements by 15%.

Indestructible in battle
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ([email protected]>=7) { bonus2 bSkillAtk,"CG_ARROWVULCAN",150; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bSkillAtk,"CG_ARROWVULCAN",50; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Book [1]   [One Hand]   Item ID# 28627 (Variant_Book)
Type Weapon Class Book Buy n/a Sell n/a Weight 80
Attack 120 / MATK 140Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Arch Bishop Sorcerer Star Emperor
Description A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +140.
Every refine level: Increases Healing skills effectiveness by 2%.

Refine Level +7:
MATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
MATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,[email protected]*2; if ([email protected]>=7) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Claw [1]   [One Hand]   Item ID# 1861 (Variant_Claw)
Type Weapon Class Knuckle Buy n/a Sell n/a Weight 40
Attack 140 / MATK 100Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Arch Bishop Shura
Description A weapon mutated by the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +100.
Indestructible in battle

Refine Level +7:
ATK +5%. Reduces damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Reduces damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Reduces after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Claymore [1]   [Two Handed]   Item ID# 21046 (Variant_Claymore)
Type Weapon Class Two-handed Sword Buy n/a Sell n/a Weight 340
Attack 280 / MATK 230Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Rune Knight Royal Guard
Description A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +230.
Decreases damage taken from Players by 30%.
Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (Decreases after attack delay by 10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Dagger [1]   [One Hand]   Item ID# 28753 (Variant_Dagger)
Type Weapon Class Dagger Buy n/a Sell n/a Weight 60
Attack 120 / MATK 120Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Novice Swordman Mage Archer Merchant Thief
Knight Wizard Blacksmith Hunter Assassin Supernovice
Crusader Sage Rogue Alchemist Bard / Dancer Soul Linker
Ninja Kagerou / Oboro
Description A weapon that has been transformed by the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +120.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Foxtail [1]   [One Hand]   Item ID# 26150 (Variant_Foxtail)
Abyss Fox Tail
Type Weapon Class One-handed Staff Buy n/a Sell n/a Weight 40
Attack 150 / MATK 180Required Lvl 165Weapon Lvl 4Slot 1
Applicable Jobs
Summoner
Description A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

MATK +180.
For each refine level: Increases your Healing skills effectiveness by 2%.

Refine Level +7:
ATK +5%, MATK +5%.
Decreases damage taken from Players by 5%.

Refine Level +9:
ATK +5%, MATK +5%.
Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10% Decreases after attack delay by 10%.

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against monsters of all elements by 15%.

Indestructible in battle
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus bHealPower,[email protected]*2; if ([email protected]>=7) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bMagicAddClass,Class_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Gatling Gun [1]   [Two Handed]   Item ID# 28250 (Variant_Gatling_Gun)
Type Weapon Class Gatling Gun Buy n/a Sell n/a Weight 250
Attack 120Required Lvl 165Weapon Lvl 4Slot 1Range 9
Applicable Jobs
Rebellion
Description A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

Decreases damage taken from Players by 30%.

For each 10 base AGI:
Increases damage of Round Trip by 7%.

Base AGI is at least 110:
Increases damage of Round Trip by additional 30%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_R_TRIP",7*(readparam(bAgi)/10); if (readparam(bAgi)>=110) { bonus2 bSkillAtk,"RL_R_TRIP",30; } if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Grenade Gun [1]   [Two Handed]   Item ID# 28252 (Variant_Launcher)
Abyss Grenade Launcher
Type Weapon Class Grenade Launcher Buy n/a Sell n/a Weight 140
Attack 210Required Lvl 165Weapon Lvl 4Slot 1Range 9
Applicable Jobs
Rebellion
Description A weapon that has been mutated by receiving the magical power of a stranger.
Even if they look the same, their performance is different.

Decreases damage taken from Players by 30%.

For each 10 base LUK:
Increases damage of Dragon Tail by 7%.

Base LUK is at least 110:
Increases damage of Dragon Tail by additional 30%.

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%, ASPD +10% (After attack delay -10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.

Indestructible in battle
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; bonus2 bSkillAtk,"RL_D_TAIL",7*(readparam(bLuk)/10); if (readparam(bLuk)>=110) { bonus2 bSkillAtk,"RL_D_TAIL",30; } if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Hand Gun [1]   [Two Handed]   Item ID# 32300 (Variant_Handgun)
Abyss Handgun
Type Weapon Class Revolver Buy n/a Sell n/a Weight 35
Attack 70Required Lvl 165Weapon Lvl 4Slot 1Range 7
Applicable Jobs
Rebellion
Description A mutated weapon enhanced by the magical power.
Even with the same appearance, its performance is said to be different.

Reduces damage taken from Player by 30%.

Refine Level +7:
ATK +5%. Reduces damage taken from Player by 5%.

Refine Level +9:
ATK 5%. Reduces damage taken from Player by 5%.

When combined with Labyrinth Doppelganger Card:
ATK +10%. Reduces after attack delay by 10% (ASPD +10%).
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result

Abyss Huuma [1]   [Two Handed]   Item ID# 13343 (Variant_Huuma)
Abyss Huuma Shuriken
Type Weapon Class Fuuma Shuriken Buy n/a Sell n/a Weight 150
Attack 150 / MATK 160Required Lvl 165Weapon Lvl 4Slot 1Range 3
Applicable Jobs
Ninja Kagerou / Oboro
Description A weapon mutated by the magical power of a stranger. Even if they look the same, the performance is different.

MATK +160
Decreases damage taken from Players by 30%.

Indestructible in battle

Refine Level +7:
ATK +5%. Decreases damage taken from Players by additional 5%.

Refine Level +9:
ATK +5%. Decreases damage taken from Players by additional 5%.

When compounded with Labyrinth Doppelganger Card:
ATK +10%. Decreases after attack delay by 10% (ASPD +10%).

When equipped with Heavenly Order:
Decreases damage taken from Players by additional 3%.
Increases physical and magical damage against all elemental monsters by 15%.
Item Script
{ [email protected] = getrefine(); bonus bUnbreakableWeapon; bonus2 bSubRace,RC_Player_Human,30; if ([email protected]>=7) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } if ([email protected]>=9) { bonus2 bAddRace,RC_All,5; bonus2 bSubRace,RC_Player_Human,5; } },{},{}
Dropped ByNo Result