Renewal
.:Renewal Item Database:.

Akaraje    Item ID# 12375 (Acaraje)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
8
Applicable Jobs
Every Job
Description
A special sandwich that boost ability.
HIT +5, ASPD +10% for 20 minutes.
Item Script
{ specialeffect2 EF_STEAL; sc_start SC_ACARAJE,1200000,0; },{},{}
Dropped By No Result

Aladdin Lamp [1]   [Upper Head]   Item ID# 18777 (Aladdin_Lamp)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
3
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Genie's Lamp Replica. There is still Genie's spirit inside.
LUK +10.
Item Script
{ bonus bLuk,10; },{},{}
Dropped By No Result

Alarm Mask [0]   [Middle & Lower Head]   Item ID# 5086 (Alarm_Mask)
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A mask which resembles the face of an Alarm monster.
Adds 50% resistance against Blind.

More Information on Combo:
Item Script
{ bonus2 bResEff,Eff_Blind,5000; },{},{}
Dropped By No Result
Obtainable FromAlarm Mask
Wrapped Mask

Alarm Mask [1]   [Middle & Lower Head]   Item ID# 19090 (Alarm_Mask_)
Type
Armor
Class
Middle & Lower Headgear
Buy
20z
Sell
10z
Weight
10
Defense
2
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A mask which resembles the face of an Alarm monster.
Increases resistance against Blind status by 25%.
Item Script
{ bonus2 bResEff,Eff_Blind,2500; },{},{}
Dropped By No Result

Alchemist box    Item ID# 23169 (Alchemist_Box)
Type
Usable Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Applicable Jobs
Every Job
Description
A box containing Alchemist's research results, selected as'Alchemist of the Year' by the Alchemist Association.
The contents cannot be checked before opening, but chemicals may be contained, so care must be taken in handling.
Item Script
{ getitem callfunc("F_Rand",7135,7136,7137,7138,7139),1; },{},{}
Dropped By No Result

Alchemist Shadow Armor [Shadow Body]   Item ID# 24272 (S_Alchemist_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
10z
Sell
5z
Weight
0
Applicable Jobs
Every Job
Description
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.

Increases ATK based on Learning Potion skill level.
For each refine level above +6, increases ATK based on Learning Potion skill level.

When equipped with Alchemist Shadow Shoes:
Enables the use of Level 3 Adrenaline Rush.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; .@a = getskilllv("AM_LEARNINGPOTION"); .@r = max(.@r,6); bonus bBaseAtk,.@a+((.@r-6)*.@a); },{},{}
Dropped By No Result

Alchemist Shadow Shoes [Shadow Footgear]   Item ID# 24259 (S_Alchemist_Shoes)
Type
Shadow Gear
Class
Shadow Footgear
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect.

When equipped by Alchemist classes: Increases Healing skills effectiveness by 30%.
For each refine level, increases Healing skills effectiveness by 7%.
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; if (BaseJob == Job_Alchemist) bonus bHealPower,30+7*.@r; },{},{}
Dropped By No Result

Alchemy Glove [1]   [Accessory]   Item ID# 2854 (Alchemy_Glove)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
10
Defense
1
Required Lvl
125
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Rune Knight
Arch Bishop
Warlock
Mechanic
Ranger
Guillotine Cross
Royal Guard
Shura
Sorcerer
Shadow Chaser
Genetic
Minstrel / Wanderer
Description
Magic gloves made for handling corrosive chemicals, smells a bit like charcoal.
INT + 1, MDEF + 2.
Increases damage of Fire element magic by 10%.
Decreases damage of Water element magic by 20%.
Decreases resistance to Water element attacks by 30%.
When dealing physical or magic damage, there's a low chance to auto cast Level 5 Fire Ball.
Item Script
{ bonus bMdef,2; bonus bInt,1; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Water,-20; bonus2 bSubEle,Ele_Water,-30; bonus3 bAutoSpell,"MG_FIREBALL",5,30; bonus5 bAutoSpell,"MG_FIREBALL",5,30,BF_MAGIC,1; },{},{}
Dropped By

Alice Doll [1]   [Upper Head]   Item ID# 5137 (Alice_Doll)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
1
Required Lvl
30
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job except Novice & Supernovice
Description
A doll made to resemble Alice.
It feels like it's saying "May the force be with you, master!", "Go get em' tiger!" on the top of your head.
STR + 1
Increase damage on DemiHuman monster by 10%.
Inflict the Sleep status on yourself by a low chance.
Impossible to refine this item.
Item Script
{ bonus bStr,1; bonus2 bAddRace,RC_DemiHuman,10; bonus2 bAddRace,RC_Player_Human,10; bonus2 bAddEff2,Eff_Sleep,10; },{},{}
Dropped By No Result
Obtainable FromOld Red Box 2, Old Red Box

Alice Hat Box    Item ID# 16692 (FAlice_Hat_Box)
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
A box that contains 1 Alice Doll
Description:
A hat adorned with an
Alice doll. When worn,
it seems like Alice is
cheering you on from
the top of your head.
''Be strong, master!''
+10% damage against
Demi-Human monsters,
and has low chance of
casting Sleep on
its wearer.
STR + 1.
Cannot be upgraded.
Cannot be Dropped,
or Tradable
Can be placed in Kafra Storage
Item Script
{ getitem 5137,1; },{},{}
Dropped By No Result

Alice Scroll    Item ID# 12278 (Alice_Scroll)
Alice Contract
Type
Usable Item
Class
n/a
Buy
2z
Sell
1z
Weight
1
Applicable Jobs
Every Job
Description
A book that can summon a monster Alice as a Mercenary. Don't give her overwork.
Mercenary disappears when its owner has drained all energy.
Item Script
{ mercenary_create 2060,1800000; },{},{}
Dropped By No Result

All In One Ring [0]   [Accessory]   Item ID# 2741 (All_In_One_Ring)
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Rental Item
A Jewelry Ring that contains a 3 Seal Magic Spell.
All Stats +1
Enables use of Level 1 Heal and Level 1 Teleport.
Casting cannot be interrupted.
Increases variable cast time by 10%.

When VIP status is active:
All Stats +1.
Item Script
{ bonus bAllStats,1; bonus bNoCastCancel; bonus bVariableCastrate,10; skill "AL_HEAL",1; skill "AL_TELEPORT",1; },{},{}
Dropped By No Result

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