Renewal
.:Renewal Item Database:.

Faceworm Egg Shell [1]   [Upper Head]   Item ID# 19081 (Faceworm_Egg_Shell)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
50
Defense
2
Required Lvl
30
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An egg shell of faceworm.
HIT +20
Increase physical and magical damage against Faceworm by 5%, and reduce damage received from Faceworm by 5%.

Refined to +5, further increase the damage inflicted and reduce damage taken from Faceworm by 10%.
Refined to +7, further increase the damage inflicted and reduce damage taken from Faceworm by 15%.
Refined to +9, further increase the damage inflicted and reduce damage taken from Faceworm by 20%.
Item Script
expand to view script
{ bonus bHit,20; bonus2 bAddRace2,RC2_FACEWORM,5; bonus2 bMagicAddRace2,RC2_FACEWORM,5; bonus2 bSubRace2,RC2_FACEWORM,5; .@r = getrefine(); if (.@r>=5) { bonus2 bAddRace2,RC2_FACEWORM,10; bonus2 bMagicAddRace2,RC2_FACEWORM,10; bonus2 bSubRace2,RC2_FACEWORM,10; } if (.@r>=7) { bonus2 bAddRace2,RC2_FACEWORM,15; bonus2 bMagicAddRace2,RC2_FACEWORM,15; bonus2 bSubRace2,RC2_FACEWORM,15; } if (.@r>=9) { bonus2 bAddRace2,RC2_FACEWORM,20; bonus2 bMagicAddRace2,RC2_FACEWORM,20; bonus2 bSubRace2,RC2_FACEWORM,20; } },{},{}
Dropped By No Result

Faceworm Leg [1]   [One Hand]   Item ID# 13089 (FaceWorm_Leg)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
110 / MATK 50
Required Lvl
24
Weapon Lvl
3
Slot
1
Property
Poison
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A broken razor-like leg that was severed from a Faceworm.
It's sustained with potent time-warping energy.
MATK +50.
Has a chance of auto casting Illusion of Faceworm (transform into a Faceworm monster) for 30 seconds when dealing phsyical attacks.
Item Script
{ bonus bAtkEle,Ele_Poison; autobonus "{}",30,5000,BF_WEAPON,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2528,5000; }"; },{},{}
Dropped By

Faceworm Queen Leg [2]   [One Hand]   Item ID# 13090 (FaceWormQueen_Leg)
Type
Weapon
Class
Dagger
Buy
20z
Sell
10z
Weight
50
Attack
180 / MATK 120
Required Lvl
100
Weapon Lvl
4
Slot
2
Applicable Jobs
Novice
Swordman
Mage
Archer
Merchant
Thief
Knight
Wizard
Blacksmith
Hunter
Assassin
Supernovice
Crusader
Sage
Rogue
Alchemist
Bard / Dancer
Soul Linker
Ninja
Kagerou / Oboro
Description
A broken razor-like leg that was severed from a Faceworm.
It's sustained with potent time-warping energy.
INT +3, MATK +120.
Has a chance of auto casting Illusion of Faceworm Queen (transform into a Faceworm Queen monster) for 5 seconds when dealing phsyical attacks.
Item Script
{ bonus bInt,3; autobonus "{ bonus3 bAutoSpell,\"NPC_EARTHQUAKE\",1,200; }",8,5000,BF_NORMAL,"{ specialeffect2 EF_POTION_BERSERK; active_transform 2529,5000; }"; },{},{}
Dropped By

Fafnir Breath [1]   [Garment]   Item ID# 480084 (Fafnir_Manteau)
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10
Defense
12
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Reduce incoming damage from fire and water element attacks by 10%.
Reduce incoming damage from players by 5%
Reduce delay after attack by 3%.

When refined to 9 or higher,
reduce incoming damage from fire and water element attacks by additional 20%.
Increase ranged damage dealt to all enemies by 10%
Reduce delay after attack by 5%.

When refined to 11 or higher,
reduce incoming damage from fire and water element attacks by additional 20%.
Increase ranged damage dealt to all enemies by 10%
Reduce delay after attack by 7%.


When Dragon Training skill Lv5, MaxHP + 20%, MaxSP + 20%
When Dragon Breath - Water Lv10, can use Deluge Lv5.

Increase damage of Dragon's Breath by 20% per 1 Dragon Howling learned, increase Dragon Breath - Water damage by 20%
When Dragon Breath Lv10, can use Volcano Lv5.

Type: Garment Defense: 12
Required Level: 100
Class: All
Item Script
expand to view script
{ .@r = getrefine(); bonus bAspdRate,3; bonus2 bSubEle,Ele_Fire,10; bonus2 bSubEle,Ele_Water,10; bonus2 bSubRace,RC_Player_Human,5; bonus2 bSubRace,RC_Player_Doram,5; bonus2 bSkillAtk,"RK_DRAGONBREATH",getskilllv("RK_DRAGONHOWLING")*20; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",getskilllv("RK_DRAGONHOWLING")*20; if (getskilllv("RK_DRAGONTRAINING") == 5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; } if (getskilllv("RK_DRAGONBREATH_WATER") == 10) skill "SA_DELUGE",5; if (getskilllv("RK_DRAGONBREATH") == 10) skill "SA_VOLCANO",5; if (.@r>=7) { bonus bAspdRate,5; bonus bLongAtkRate,10; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Water,20; } if (.@r>=9) { bonus bAspdRate,7; bonus bLongAtkRate,10; bonus2 bSubEle,Ele_Fire,20; bonus2 bSubEle,Ele_Water,20; } },{},{}
Dropped By No Result

Fafnir Helm [1]   [Upper Head]   Item ID# 400177 (Fafnir_Helm)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
50
Defense
10
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Not Available

[iRO Description]
Helm made of Fafnir's scales that fell on the hero Sigurd.

Reduce after cast delay by 10%, increase damage of Dragon's Water Breath and Dragon's Breath by 30%.

When activating Runestone skills, it gets empowered, or receives extra buffs.
When equipped, additional effect of Verkana Stone will not be activated in WoE.

When Dragon Training Lv. 5 is learned, MaxHP +25%, MaxSP +25%, reduce after cast delay by additional 20%
When Dragon Howling Lv. 5 is learned, reduce incoming physical damage from Boss and Normal monsters by 20%
When Dragon's Water Breath and Dragon's Breath Lv. 10 is learned, increase ranged physical damage by additional 50%.

Increase Fire, Water resistance by 3% per 1 refine rate.
When refined to +7 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 50%
When refined to +9 or higher, increase damage of Dragon's Water Breath and Dragon's Breath by additional 70%
When unequipped, Runestone skill effects will be deactivated.

Type : Helm Defense : 10
Required Level : 100
Class : All
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,10; bonus bDelayrate,-10; bonus2 bSkillAtk,"RK_DRAGONBREATH",30; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",30; bonus2 bSkillAtk,"RK_STORMBLAST",(.@r>=8?70:(.@r>=6?50:30)); bonus2 bFixedCastrate,"RK_REFRESH",-100; bonus2 bSubEle,Ele_Fire,3*.@r; bonus2 bSubEle,Ele_Water,3*.@r; autobonus3 "{ bonus bAtkRate,-50; bonus bMatkRate,-50; bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,10; }",1000,60000,"RK_MILLENNIUMSHIELD"; autobonus3 "{ percentheal 100,100; sc_end UNLUCKY; sc_end IGNORANCE; sc_end WEAKNESS; sc_end ENERVATION; sc_end LAZINESS; }",1000,1000,"RK_REFRESH"; autobonus3 "{ bonus bNoKnockback; }",1000,30000,"RK_CRUSHSTRIKE"; autobonus3 "{ bonus2 bHPRegenRate,500,10000; }",1000,300000,"RK_VITALITYACTIVATION"; autobonus3 "{ bonus bBaseAtk,10; bonus bAspdRate,10; }",1000,300000,"RK_FIGHTINGSPIRIT"; autobonus3 "{ bonus2 bSPRegenRate,40,10000; }",1000,300000,"RK_ABUNDANCE"; autobonus3 "{ bonus bStr,30; bonus bInt,-30; }",1000,300000,"RK_GIANTGROWTH"; autobonus3 "{ bonus bShortWeaponDamageReturn,10; heal -1000,0; }",1000,300000,"RK_STONEHARDSKIN"; if ((getskilllv("RK_DRAGONBREATH") == 10) && (getskilllv("RK_DRAGONBREATH_WATER") == 10)) { bonus bLongAtkRate,50; bonus2 bSkillFixedCast,"RK_DRAGONBREATH",-200; bonus2 bSkillFixedCast,"RK_DRAGONBREATH_WATER",-200; } if (getskilllv("RK_DRAGONTRAINING") == 5) { bonus bMaxHPrate,25; bonus bMaxSPrate,25; bonus bDelayrate,-20; } if (getskilllv("RK_DRAGONHOWLING") == 5) { bonus2 bSubClass,Class_Normal,20; bonus2 bSubClass,Class_Boss,20; } if (.@r>=6) autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,20; }",1000,60000,"RK_MILLENNIUMSHIELD"; if (.@r>=7) { bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; } if(.@r>=8) autobonus3 "{ bonus3 bAutoSpellWhenHit,\"RK_MILLENNIUMSHIELD\",1,30; }",1000,60000,"RK_MILLENNIUMSHIELD"; if (.@r>=9) { bonus2 bSkillAtk,"RK_DRAGONBREATH",70; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",70; } },{},{}
Dropped By No Result

Fafnir Mask [0]   [Lower Head]   Item ID# 18560 (Fafnir_Mask)
Type
Armor
Class
Lower Headgear
Buy
20z
Sell
10z
Weight
30
Defense
2
Required Lvl
50
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A leather of Fafnir that made into mask that will Curse its wearer.

CRIT +2.

If equipped with Fafnir Skin, increase critical damage by 5%.

More Information on Combo:
Item Script
{ bonus bCritical,2; },{},{}
Dropped By No Result

Fafnir Scale [0]   [Body]   Item ID# 15405 (Fafnir_Scale_J)
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
150
Defense
120
Required Lvl
100
Armor Lvl
1
Slot
0
Applicable Jobs
Every Job
Description
As the name implies, I feel the strength of being embraced.
Item Script
expand to view script
{ .@r = getrefine(); bonus bMdef,15; bonus bUnbreakableArmor; bonus bMaxHPrate,10; bonus bMaxSPrate,10; bonus2 bSkillAtk,"RK_DRAGONBREATH",50; bonus2 bSkillAtk,"RK_DRAGONBREATH_WATER",50; bonus bDelayrate,-2*getskilllv("RK_DRAGONBREATH_WATER"); bonus bLongAtkRate,2*getskilllv("RK_DRAGONBREATH"); if (.@r>=5) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } if (.@r>=7) { bonus bMaxHPrate,20; bonus bMaxSPrate,20; bonus bDelayrate,-5; } },{},{}
Dropped By No Result

Fafnir Skin [0]   [Middle Head]   Item ID# 18559 (Fafnir_Skin)
Type
Armor
Class
Middle Headgear
Buy
20z
Sell
10z
Weight
10
Defense
3
Required Lvl
50
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A leather of Fafnir that made into winged ears that will Curse its wearer.

CRIT +3.
Disable natural HP regeneration.

If equipped with Fafnir Mask, increase critical damage by 5%.

More Information on Combo:
Item Script
{ bonus bCritical,3; bonus bHPrecovRate,-100; },{},{}
Dropped By No Result

Faint Star's Armor [1]   [Body]   Item ID# 450168 (Vague_Star_Armor)
Faint Star Armor
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
250
Defense
175
Required Lvl
240
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A armor faintly infused with the magic of stars.

ATK +125

For each 2 Refine Levels:
ATK +15

Refine Level +9:
MaxHP +7%

Refine Level +11:
Increases melee physical damage by 10%.
Item Script
{ .@r = getrefine(); bonus bBaseAtk,125+15*(.@r/2); if (.@r>=9) { bonus bMaxHPrate,7; if (.@r>=11) { bonus bShortAtkRate,10; } } },{},{}
Dropped By No Result

Faint Star's Robe [1]   [Body]   Item ID# 450166 (Vague_Star_Robe)
Faint Star Robe
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
50
Defense
105
Required Lvl
240
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A robe faintly infused with the magic of stars.

MATK +125

For each 2 Refine Levels:
MATK +15

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
Increases magical damage with every element by 10%.
Item Script
{ .@r = getrefine(); bonus bMatk,125+(15*(.@r/2)); if (.@r>=9) { bonus bVariableCastrate,-10; if (.@r>=11) { bonus2 bMagicAtkEle,Ele_All,10; } } },{},{}
Dropped By No Result

Faint Star's Suit [1]   [Body]   Item ID# 450167 (Vague_Star_Suit)
Faint Star Suit
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
150
Defense
135
Required Lvl
240
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A suit faintly infused with the magic of stars.

ATK +75, MATK +75

For each 2 Refine Levels:
ATK +10, MATK +10

Refine Level +9:
Increases Attach Speed (Decreases after attack delay by 7%).

Refine Level +11:
Increases ranged physical damage by 10%.
Item Script
{ .@r = getrefine(); bonus bMatk,75+10*(.@r/2); bonus bBaseAtk,75+10*(.@r/2); if (.@r>=9) { bonus bAspdRate,7; if (.@r>=11) { bonus bLongAtkRate,10; } } },{},{}
Dropped By No Result

Fairy Flower [1]   [Upper Head]   Item ID# 5437 (Flower_Of_Fairy)
Type
Armor
Class
Upper Headgear
Buy
20z
Sell
10z
Weight
20
Defense
2
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
The lotus worn on the heads of heavenly maidens.
INT + 1. MDEF + 1
Reduce damage from Insect monsters by 5%.
Item Script
{ bonus bInt,1; bonus bMdef,1; bonus2 bSubRace,RC_Insect,5; },{},{}
Dropped By No Result

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