Renewal
.:Renewal Item Database:.

Fishing Shadow Weapon [Shadow Weapon]   Item ID# 24160 (S_Fishing_Weapon)
Fishing Shadow Weapon
Type
Shadow Gear
Class
Shadow Weapon
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
A pair of gloves that can draw the wearer's potential ability.

Ignores physical defense of Fish monsters by 5%.

For each 2 refine levels:
Ignores physical defense of Fish monsters by additional 1%.

[+ Penetration Shadow Pendant & Penetration Shadow Earring]:
ATK +5.
If total refine level of entire set at least +25:
Ignores physical defense of Fish monsters by 100%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bBaseAtk,.@r; bonus bMatk,.@r; bonus2 bIgnoreDefRaceRate,RC_Fish,5+(.@r/2); },{},{}
Dropped By No Result

FishingMan Mail [1]   [Body]   Item ID# 15104 (FishingMan_Mail)
Fisherman's Mail
Type
Armor
Class
Armor
Buy
10z
Sell
5z
Weight
50
Defense
30
Required Lvl
50
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
The armor worn by fishermen who live in the fishing industry to protect themselves in the raging sea.

Increases damage against Fish monsters by 3%.

For each refine level equal or above +6:
Increases damage against Fish monsters by additional 1%.
Item Script
{ if (getrefine()>5) { .@r = getrefine()-5; } bonus2 bAddRace,RC_Fish,3+.@r; bonus2 bMagicAddRace,RC_Fish,3+.@r; },{},{}
Dropped By No Result

Fist Fighter's Glove [1]   [Accessory]   Item ID# 28434 (Boxer_Glove)
Boxing Gloves
Type
Armor
Class
Accessory
Buy
20z
Sell
10z
Weight
40
Required Lvl
90
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Every Job
Description
A glove worn by prominent fighter.

STR +2, ATK +2%, MaxSP +100.
Enables the use of Level 1 Absorb Spirit.

Base STR is at least 110: ATK +5%.

When enchanted with Fighting Spirit Lv1:
MaxSP +100.
Increases physical damage against all race enemies by 5%.

When enchanted with Fighting Spirit Lv2:
MaxSP +100.
Increases physical damage against all race enemies by 5%.
Item Script
{ bonus bStr,2; bonus bMaxSP,100; bonus2 bAddRace,RC_All,2; skill "MO_ABSORBSPIRITS",1; if (readparam(bStr)>99) bonus2 bAddRace,RC_All,5; },{},{}
Dropped By No Result

Fit Pipe    Item ID# 12363 (Fit_Pipe)
Ghost Coffin
Type
Taming Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
0
Description
A custom made small coffin. Whisper likes it.
Item Script
{ pet 1179; },{},{}
Dropped By No Result

Flail [2]   [One Hand]   Item ID# 1510 (Flail)
Type
Weapon
Class
Mace
Buy
16000z
Sell
8000z
Weight
90
Attack
69
Required Lvl
14
Weapon Lvl
2
Slot
2
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Item Script
{},{},{}
Dropped By No Result
Buyable AtClick here for a list of venders
Obtainable FromOld Blue Box

Flail [3]   [One Hand]   Item ID# 1511 (Flail_)
Type
Weapon
Class
Mace
Buy
16000z
Sell
8000z
Weight
90
Attack
69
Required Lvl
14
Weapon Lvl
2
Slot
3
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Item Script
{},{},{}
Dropped By
Obtainable FromOld Blue Box, Old Violet Box

Flail [3]   [One Hand]   Item ID# 1512 (Flail__)
Type
Weapon
Class
Mace
Buy
16000z
Sell
8000z
Weight
90
Attack
69
Required Lvl
14
Weapon Lvl
2
Slot
3
Applicable Jobs
Swordman
Acolyte
Merchant
Knight
Priest
Blacksmith
Crusader
Monk
Alchemist
Description
With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.
Item Script
{},{},{}
Dropped By No Result

Flail Goblin Ring    Item ID# 14570 (Flail_Goblin_Ring)
Type
Taming Item
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
A shinning ring. Goblin(Flail) finds it to be very tasty.
Item Script
{ pet 1123; },{},{}
Dropped By No Result

Flame Dragon Armor [1]   [Body]   Item ID# 15175 (Armor_Of_Flamedragon)
Fire Dragon Armor
Type
Armor
Class
Armor
Buy
20z
Sell
10z
Weight
40
Defense
100
Required Lvl
90
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
An armor made out of the scales of a powerful dragon that was once feared by the world. It has the power to enhance physical abilities.
All Stats +1
HIT +10

Refine Level +7:
HIT +10
Increases physical damage inflicted on Boss monsters by 10%.

Refine Level +9:
HIT +10
Increases physical damage inflicted on Boss monsters by 10%.
Item Script
{ .@r = getrefine(); if (.@r>=9) .@val = 20; else if (.@r>=7) .@val = 10; bonus bAllStats,1; bonus bHit,10+.@val; bonus2 bAddClass,Class_Boss,.@val; },{},{}
Dropped By No Result

Flame Light    Item ID# 16652 (Flame_Light)
Flame Scroll
Type
Usable Item
Class
n/a
Buy
20z
Sell
10z
Weight
1
Applicable Jobs
Every Job
Description
2010 winter collection, Flame Scroll. Limited edition only!
Item Script
{ getgroupitem(IG_Flame_Light); },{},{}
Dropped By No Result

Flame Manteau of Naght Sieger [1]   [Garment]   Item ID# 2542 (Flame_Manteau)
Type
Armor
Class
Garment
Buy
20z
Sell
10z
Weight
70
Defense
16
Required Lvl
70
Armor Lvl
1
Slot
1
Applicable Jobs
Every Rebirth Job except High Novice & Supernovice
Description
A flaming manteau that burns in both red and blue colors, but does not harm its wearer.
Max HP + 5%, MDEF + 2.
MATK + 1%.
Increases damage against Fire Property monsters by 2%.
Item Script
{ bonus bMaxHPrate,5; bonus bMdef,2; bonus bMatkRate,1; bonus2 bAddEle,Ele_Fire,2; },{},{}
Dropped By

Flame Shadow Armor [Shadow Body]   Item ID# 24190 (S_Flam_Armor)
Type
Shadow Gear
Class
Shadow Armor
Buy
n/a
Sell
n/a
Weight
0
Applicable Jobs
Every Job
Description
An armor worn on top of normal armor for additional defense.
Can be equipped alone but needs a complete set to have bonus effect.
Increase physical and magical damage against Fire property monsters by 1%.
Each 2 refine increase physical and magical damage against Fire property monsters by 1%.
[Flame Shadow Set]
Flame Shadow Armor
Flame Shadow Shield
Reduces physical and magical damage taken from Fire property monsters by 2%.

More Information on Combo:
Item Script
{ .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bAddEle,Ele_Fire,(1+(.@r/2)); bonus2 bMagicAddEle,Ele_Fire,(1+(.@r/2)); },{},{}
Dropped By No Result

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