Renewal
.:Renewal Item Database:.

C Fallen Angel Wing Ears [0]   [Costume Middle Head]   Item ID# 31313 (C_FallenAngelWingEar)
Costume Fallen Angel Wing Ears
Type
Armor
Class
Costume Middle Headgear
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
A costume made of the wings of an angel soaking in the inertia.
It is said that the source of the rumor that it was made from the wings of an angel has not been revealed.
Item Script
{},{},{}
Dropped By No Result

Costume Fallen Angel Wing [0]   [Costume Garment]   Item ID# 20764 (C_Fallen_Angel_Wing)
[Costume] Fallen Angel Wing
Type
Armor
Class
Costume Garment
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Large, black wings of a fallen dark angel.
Item Script
{},{},{}
Dropped By No Result

Costume Heavenly Fallen Angel Wings [0]   [Costume Garment]   Item ID# 480056 (C_Wing_Of_Angel_Move_BK)
Type
Armor
Class
Costume Garment
Buy
n/a
Sell
n/a
Weight
0
Armor Lvl
1
Slot
0
Refineable
No
Applicable Jobs
Every Job
Description
Fallen angel's black wings sway in the sky
The fluttering and softly falling feathers make you feel as if your wings are alive.
Item Script
{},{},{}
Dropped By No Result

Fallen Angel Wing [1]   [Garment]   Item ID# 2589 (Fallen_Angel_Wing)
Fallen Angel Wings
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
18
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
Large, black wings of a fallen dark angel.
All stats +1
[Every 20 base STR]
Increase ATK +1
[Every 20 base INT]
Increase MATK +1
[Every 20 base VIT]
Increase resistance against Neutral property attack by 1%.
[Every 20 base AGI]
Increase ASPD by 1%.
[Every 20 base DEX]
Increase long range physical attack damage by 1%.
[Every 20 base LUK]
Increase critical attack damage by 1%.
Item Script
expand to view script
{ bonus bAllStats,1; bonus bBaseAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bAspdRate,(readparam(bAgi)/20); bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20; },{},{}
Dropped By No Result

Fallen Angel Wings SynthesisBox    Item ID# 23876 (Bs_Item_M_S_1)
Fallen Angel Wings Combination Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Fallen Angel Wings combination method is explained in this Combination Scroll.

[Required materials]
Valhala's Flower 300 ea.
Zelunium 30 ea.

[Fallen Angel Wings(1)]
A large black wings of fallen angel.
All Stats +1.
Every 20 base STR: ATK +1.
Every 20 base INT: MATK +1.
Every 20 base VIT: Neutral elemental resistance +1%.
Every 20 base AGI: Reduces after attack delay by 1% (ASPD +1%).
Every 20 base DEX: Increases ranged physical attack by 1%.
Every 20 base LUK: Increases critical damage by 1%.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

Scroll of Fallen Angel Wings    Item ID# 23229 (FallenAngelWing_Reset)
Fallen Angel's Wings Scroll
Type
Delayed-Consumable
Class
n/a
Buy
n/a
Sell
n/a
Weight
1
Description
Scroll that resets the card slot and refine level of Fallen Angel Wings.

After use, it changes Fallen Angel Wings to [Kachua] Fallen Angel Wings and the card and refine level are reset.
Caution! - Fallen Angel's Wings have a 99 level limit. This scroll allows you to reset Fallen Angel Wings.
Item Script
{ laphine_synthesis(); },{},{}
Dropped By No Result

[Katsuya] Fallen Angel Wings [1]   [Garment]   Item ID# 20835 (K_Fallen_Angel_Wing)
[Katsua]Fallen Angel Wings
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
20
Defense
18
Required Lvl
99
Armor Lvl
1
Slot
1
Applicable Jobs
Every Job
Description
A large black wings of fallen angel.
All Stats +1.
Every 20 base STR: ATK +1.
Every 20 base INT: MATK +1.
Every 20 base VIT: Damage taken from Neutral elemental attacks by -1%.
Every 20 base AGI: After attack delay by -1% (ASPD +1%).
Every 20 base DEX: Long range physical attack +1%.
Every 20 base LUK: Critical damage +1%.
Item Script
{ bonus bAllStats,1; bonus bBaseAtk,readparam(bStr)/20; bonus bMatk,readparam(bInt)/20; bonus2 bSubEle,Ele_Neutral,readparam(bVit)/20; bonus bLongAtkRate,readparam(bDex)/20; bonus bCritAtkRate,readparam(bLuk)/20; },{},{}
Dropped By No Result

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