Renewal
.:Item Database:.

Glorious Tablet [0]   [One Hand]   Item ID# 1576 (Krieger_Book1)
Type
Weapon
Class
Book
Buy
20z
Sell
10z
Weight
0
Attack
90
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Priest
Sage
Star Gladiator
Description
MATK +15%.
Increases physical attack against DemiHuman monster by 80%.
Adds 25% defense bypassing on Demi-human monster.
Indestructible (except in upgrade attempts).

[Refine Rate +6 or higher]
Adds 5% defense bypassing on Demi-human monster.
[Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.).

[Refine Rate +9 or higher]
When attacking there's a chance the weapon will awaken and grant you ATK + 200 for 3 seconds.
Item Script
expand to view script
{ bonus bMatkRate,15; bonus2 bAddRace,RC_DemiHuman,80; bonus2 bAddRace,RC_Player_Human,80; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-4)*(getrefine()-4); bonus2 bAddRace,RC_Player_Human,(getrefine()-4)*(getrefine()-4); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; } if(getrefine()>8) autobonus "{ bonus bBaseAtk,200; }",30,3000,BF_WEAPON,"{ specialeffect2 EF_BASH3D; }"; },{},{}
Dropped By No Result
Obtainable FromBattleground

Glorious Two-Handed Axe [0]   [Two Handed]   Item ID# 1382 (Krieger_Twohand_Axe1)
Glorious Twohanded Axe
Type
Weapon
Class
Two-handed Axe
Buy
20z
Sell
10z
Weight
0
Attack
220
Required Lvl
80
Weapon Lvl
4
Slot
0
Applicable Jobs
Swordman
Merchant
Knight
Blacksmith
Crusader
Alchemist
Description
Increases physical attack against DemiHuman monster by 70%.
Adds 25% defense bypassing on Demi-human monster.
Indestructible (except in upgrade attempts).
[Refine Rate +6 or higher]
Add 5% chance of auto casting Level 1 Critical Wound when dealing physical damage.
Adds 5% defense bypassing on Demi-human monster.
[Slaughter] Lv 2
[Refine Rate +9 or higher]
Attack Speed + 10%.
Increases 5% Chance to casting Critical Wound when dealing physical damage.
Add a chance of auto casting Level 2 Critical Wound when using skill Mammonite.
Item Script
expand to view script
{ bonus2 bAddRace,RC_DemiHuman,70; bonus2 bAddRace,RC_Player_Human,70; bonus2 bIgnoreDefRaceRate,RC_DemiHuman,25; bonus2 bIgnoreDefRaceRate,RC_Player_Human,25; bonus bUnbreakableWeapon; if(getrefine()>5) { bonus2 bAddRace,RC_DemiHuman,(getrefine()-3)*(getrefine()-3); bonus2 bAddRace,RC_Player_Human,(getrefine()-3)*(getrefine()-3); bonus2 bIgnoreDefRaceRate,RC_DemiHuman,5; bonus2 bIgnoreDefRaceRate,RC_Player_Human,5; bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,50; } if(getrefine()>8) { bonus3 bAutoSpell,"NPC_CRITICALWOUND",1,100; bonus4 bAutoSpellOnSkill,"MC_MAMMONITE","NPC_CRITICALWOUND",2,200; bonus4 bAutoSpellOnSkill,"WS_CARTTERMINATION","NPC_CRITICALWOUND",2,200; } },{},{}
Dropped By No Result
Obtainable FromBattleground

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