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Guardian Knight Axe [2]   [One Hand]   Item ID# 1336 (G_Knight_Axe)
Type
Weapon
Class
One-handed Axe
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Mechanic
Description
A ceremonial axe used by the Glastheim Guards.
It's an ordinary weapon with nothing special, but it is influenced by the magical power of Himmelmez.

ATK +5%.
For each refine level, long range physical damage +1%.

Indestructible in battle

Refine Level +9:
Increases damage of Power Swing by 20%.

Refine Level +11:
Increases physical damage against Undead and Angel monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.

[iRO Description]
The ceremonial ax used by the Glastheim Guards.
It's an ordinary weapon with no special features, but it's influenced by Himelmez and has magical energy.
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Can't be destroyed,
ATK + 5%.
Increases long ranged physical damage by 1% per refine rate.
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If refine rate is 9 or higher, increases Power Swing damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Guardian Knight Axe
King Schmidt's Suit
King Schmidt's Manteau

ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.

If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Class : Axe
Attack : 210
Weapon Lv : 4
Required Level : 170
Job : Mechanic
Item Script
expand to view script
{ bonus bUnbreakableWeapon; bonus bAtkRate,5; .@r = getrefine(); bonus bLongAtkRate,.@r; if (.@r >= 9) { bonus2 bSkillAtk,"NC_POWERSWING",20; bonus2 bSkillAtk,"NC_AXEBOOMERANG",20; } if (.@r >= 11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
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