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Save the King [3]   [One Hand]   Item ID# 13465 (Save_The_King)
Type
Weapon
Class
One-handed Sword
Buy
20z
Sell
10z
Weight
60
Attack
170 / MATK 130
Required Lvl
100
Weapon Lvl
4
Slot
3
Applicable Jobs
Royal Guard
Description
Only guardians of the king were allowed to wield this sword.

MATK +130
If skill Riding is not learned:
Nullifies damage penalty resulted from monster's size.

For each level of Spear Quicken:
Flee +2, Critical +3.
ASPD +3% (reduces after attack delay by 3%).

For each refine level:
Increases damage of Grand Cross, Holy Cross and Bash by 20%.

Refine Level +6:
Increases Healing skills by 40%.
Increases restoration gained from Healing skills and items by 15%.

Refine Level +8:
Increases Healing skills by 40%.
Increases restoration gained from Healing skills and items by 15%.

When equipped with King's Guard:
For each refine level of King's Guard:
Increases damage of Grand Cross, Holy Cross and Bash by 20%.

[iRO Description]
MATK + 130.
------------------------
This option below is only applied when you didn't learn Peco Peco Ride.
Remove weapon's size damage penalty to all monsters.

For every refine level :
Increases Holy Cross damage by 20%.
Increases Grand Cross damage by 20%.
Increases Bash damage by 20%.

For every level of Spear Quicken learned :
Increases ASPD by 3%, CRIT +3, Flee +2.
------------------------
When refined to +9 or higher,
Increases heal effectiveness by 40%.
Increase rate of incoming recovery skills and items by 15%.
------------------------
When refined to +10 or higher,
Increases heal effectiveness by additional 40%.
Increase rate of incoming recovery skills and items by additional 15%.
------------------------
When refined to +11 or higher,
All Basic Status +10.
------------------------
When refined to +12 or higher,
ATK and MATK +120.
------------------------
Type : Sword
Attack : 170
Weapon Level : 4
Required Level : 100
Class : Royal Guard Class
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkEle,Ele_Ghost; if (getskilllv("KN_RIDING") < 1) { bonus bNoSizeFix; bonus bFlee,2*getskilllv("CR_SPEARQUICKEN"); bonus bCritical,3*getskilllv("CR_SPEARQUICKEN"); bonus bAspdRate,3*getskilllv("CR_SPEARQUICKEN"); bonus2 bSkillAtk,"CR_GRANDCROSS",20*.@r; bonus2 bSkillAtk,"SM_BASH",20*.@r; bonus2 bSkillAtk,"CR_HOLYCROSS",20*.@r; if (.@r>=6) { bonus bHealPower,40; bonus bHealPower2,15; bonus bAddItemHealRate,15; if (.@r>=8) { bonus bHealPower,40; bonus bHealPower2,15; bonus bAddItemHealRate,15; } } } },{},{}
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