.:Renewal Item Database:.
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Type
Shadow Gear
Class
Shadow Pendant
Buy
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Weight
0 Required Lvl 200 | |
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| Description | A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Increases damage of Gale Storm by 5%. For each 2 Refine Levels: ATK +10 For each 3 Refine Levels: Increases damage of Gale Storm by additional 1%. When equipped with Eternal Cross Shadow Pendant: ATK +2%, P.ATK +2. Total Refine Level of entire set is at least +15: Increases physical damage against enemies of every size by 7%. Total Refine Level of entire set is at least +18: Ignores physical defense of every race, except Players, by 50%. When equipped with Gale Shadow Pendant and Master Shadow Weapon: Increases physical damage against enemies of every element by 3%. P.ATK +2 Total Refine Level of entire set is at least +27: Ignores physical resistance of every race, except Players, by 10%. Go to: [Shadow Exclusive Magic Book] at itemmall (41, 63). Can grant Random Options with 2 Shadow Essences to it. [iRO Description] Increase Gale Storm damage by 5%. ------------------------ For every 2 refine level, ATK + 10. ------------------------ For every 3 refine level, increase Gale Storm damage by additional 1%. ------------------------ Set Bonus: Gale Shadow Earring Gale Shadow Pendant ATK + 2%, P.ATK + 2. When total refine level of set is 15 or higher, increase physical damage against all size enemies by 7%. When total refine level of set is 18 or higher, ignore physical defense of all race enemies (except players) by 50%. ------------------------ Set Bonus: Gale Shadow Earring Gale Shadow Pendant Master Shadow Weapon P.ATK + 2, increase physical damage against all property enemies by 3%. When total refine level of set is 27 or higher, ignore physical resistance of all race enemies (except players) by 10%. ------------------------ Type : Shadow Equipment Location : Earring Required Level : 200 Class : Windhawk |
| Item Script | { .@r = getrefine(); bonus bMaxHP,.@r*10; bonus2 bSkillAtk,"WH_GALESTORM",5+(.@r/3); bonus bBaseAtk,10*(.@r/2); },{},{} |
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