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Glacier Flower Spell (Physical Grade) 1Lv    Item ID# 311449 (Physical_Grade_1)
Glacier Power (Physical) Lv1
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
ATK +15
Increases melee and ranged physical damage by 3%.

Refine Level +7:
ASPD +3% (Decreases after attack delay by 3%).

Refine Level +9:
Decreases variable cast time and after skill cast delay by 3%.

[Bonus by Weapon Grade]
[Grade D]: ATK +1%, ATK +15
[Grade C]: Refine Level +9: P.ATK +3
[Grade B]: Refine Level +11: POW +1, CON +1
[Grade A]: Physical Damage against enemies of every element +10%

Refine Level +11: Physical Damage against enemies of every size +10%.

[iRO Description]
ATK + 15.
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Increases melee and long-ranged physical damage by 3%.
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When refined to +7, ASPD + 3%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%.
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[Weapon Grade Bonus]
[Grade D] ATK + 1%, ATK + 15.
[Grade C] When refined to +9, P.ATK + 3.
[Grade B] When refined to +11, POW + 1, CON + 1.
[Grade A] Increases physical damage against all property enemies by 10%. When refined to +11, increases physical damage against all size enemies by 10%.
Item Script
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{ .@g = getenchantgrade(); .@r = getrefine(); bonus bLongAtkRate,3; bonus bShortAtkRate,3; bonus bBaseAtk,15; if (.@r>=7) { bonus bAspdRate,3; if (.@r>=9) { bonus bVariableCastrate,-3; bonus bDelayrate,-3; } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,1; bonus bBaseAtk,15; if (.@g>=ENCHANTGRADE_C) { if (.@r>=9) { bonus bPAtk,3; } if (.@g>=ENCHANTGRADE_B) { if (.@r>=11) { bonus bPow,1; bonus bCon,1; } if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,10; if (.@r>=11) { bonus2 bAddSize,Size_All,10; } } } } } },{},{}
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