.:Renewal Item Database:.
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Glacier Flower Spell (Physical Grade) 2Lv Item ID# 311450 (Physical_Grade_2) Glacier Power (Physical) Lv2 | |
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Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0 | |
| Description | ATK +30 Increases melee and ranged physical damage by 6%. Refine Level +7: ASPD +6% (Decreases after attack delay by 6%). Refine Level +9: Decreases variable cast time and after skill cast delay by 6%. [Bonus by Weapon Grade] [Grade D]: ATK +2%, ATK +30 [Grade C]: Refine Level +7: P.ATK +3 [Grade B]: Refine Level +9: POW +1, CON +1 [Grade A]: Physical Damage against enemies of every element +12% Refine Level +11: Physical Damage against enemies of every size +12%. [iRO Description] ATK + 30. ------------------------ Increases melee and long-ranged physical damage by 6%. ------------------------ When refined to +7, ASPD + 6%. ------------------------ When refined to +9, reduces Variable Casting Time and After Cast Delay by 6%. ------------------------ [Weapon Grade Bonus] [Grade D] ATK + 2%, ATK + 30. [Grade C] When refined to +7, P.ATK + 3. [Grade B] When refined to +9, POW + 1, CON + 1. [Grade A] Increases physical damage against all property enemies by 12%. When refined to +11, increases physical damage against all size enemies by 12%. |
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| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bLongAtkRate,6; bonus bShortAtkRate,6; bonus bBaseAtk,30; if (.@r>=7) { bonus bAspdRate,6; if (.@r>=9) { bonus bVariableCastrate,-6; bonus bDelayrate,-6; } } if (.@g>=ENCHANTGRADE_D) { bonus bAtkRate,2; bonus bBaseAtk,30; if (.@g>=ENCHANTGRADE_C) { if (.@r>=7) { bonus bPAtk,3; } } if (.@g>=ENCHANTGRADE_B) { if (.@r>=9) { bonus bPow,1; bonus bCon,1; } if (.@g>=ENCHANTGRADE_A) { bonus2 bAddEle,Ele_All,12; if (.@r>=11) { bonus2 bAddSize,Size_All,12; } } } } },{},{} |
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