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Glacier Flower Spell (Magical Grade) 1Lv    Item ID# 311454 (Magical_Grade_1)
Glacier Power (Magic) Lv1
Type
Card
Class
Enchant
Buy
n/a
Sell
n/a
Weight
0
Description
MATK +15
Increases Magical Damage with every element by 3%.

Refine Level +7:
ASPD +3% (Decreases after attack delay by 3%).

Refine Level +9:
Decreases variable cast time and after skill cast delay by 3%.

[Bonus by Weapon Grade]
[Grade D]: MATK +1%, MATK +15
[Grade C]: Refine Level +9: S.MATK +3
[Grade B]: Refine Level +11: SPL +1, CON +1
[Grade A]: Magical Damage against enemies of every element +10%

Refine Level +11: Magical Damage against enemies of every size +10%.

[iRO Description]
MATK + 15.
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Increases all property magic damage by 3%.
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When refined to +7, ASPD + 3%.
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When refined to +9, reduces Variable Casting Time and After Cast Delay by 3%.
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[Weapon Grade Bonus]
[Grade D] MATK + 1%, MATK + 15.
[Grade C] When refined to +9, S.MATK +3.
[Grade B] When refined to +11, SPL +1, CON +1.
[Grade A] Increases magic damage against all property enemies by 10%. When refined to +11, increases magic damage against all size enemies by 10%.
Item Script
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{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bMagicAtkEle,Ele_All,3; bonus bMatk,15; if (.@r>=7) { bonus bAspdRate,3; if (.@r>=9) { bonus bVariableCastrate,-3; bonus bDelayrate,-3; } } if (.@g>=ENCHANTGRADE_D) { bonus bMatkRate,1; bonus bMatk,15; if (.@g>=ENCHANTGRADE_C) { if (.@r>=9) { bonus bSMatk,3; } } if (.@g>=ENCHANTGRADE_B) { if (.@r>=11) { bonus bSpl,1; bonus bCon,1; } if (.@g>=ENCHANTGRADE_A) { bonus2 bMagicAddEle,Ele_All,10; if (.@r>=11) { bonus2 bMagicAddSize,Size_All,10; } } } } },{},{}
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