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Royal Syringe [2]   [One Hand]   Item ID# 32402 (R_Syringe)
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
150
Attack
210
Required Lvl
170
Weapon Lvl
4
Slot
2
Applicable Jobs
Genetic
Description
A laboratory syringes used in the Glastheim Institute.
It was made to heal people, but it is influenced by the magical power of Himmelmez.

Indestructible in battle

ATK +5%.
Every Refine Level, increases long range physical damage by 1%.

Refine Level +9:
Increases damage of Cart Cannon and Spore Explosion by 20%.

Refine Level +11:
Increases physical damage against Undead and Angel race monsters by 20%.

When equipped with King Schmidt's Suit and King Schmidt's Manteau:
ATK +30.
Physical attacks have a chance to increase long range physical damage by additional 10% for 10 seconds.

If total refine level of entire set at least +30:
Increases physical damage against Holy and Undead elemental enemies by 20%.

[iRO Description]
Experimental syringe used in Glastheim Laboratories.
It was made to heal people, but it has magical energy under the influence of Himelmez.
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Can't be destroyed,
ATK + 5%.
Increases long ranged physical damage by 1% per refine rate.
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If refine rate is 9 or higher, increases Cart Cannon and Spore Explosion damage by 20%.
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If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.
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Set Bonus
Royal Syringe
King Schmidt's Suit
King Schmidt's Manteau

ATK + 30,
Has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.

If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.
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Class : Mace
Attack : 210
Weapon Lv : 4
Required Level : 170
Job : Genetic
Item Script
expand to view script
{ .@r = getrefine(); bonus bAtkRate,5; bonus bUnbreakableWeapon; bonus bLongAtkRate,.@r; if (.@r>=9) { bonus2 bSkillAtk,"GN_CARTCANNON",20; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",20; } if (.@r>=11) { bonus2 bAddRace,RC_Undead,20; bonus2 bAddRace,RC_Angel,20; } },{},{}
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