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Taurus Diadem [1]   [Upper Head]   Item ID# 400099 (BioWeapon_Helm_GN)
Biolab Taurus Diadem
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
170
Armor Lvl
1
Slot
1
Applicable Jobs
Genetic
Description
A crown designed for specific subjects.
It is made of bull horns, but the rounded design is rather cute.

For each 2 Refine Levels:
ATK +20

Refine Level +7:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +9:
Increases ranged physical damage by 15%.

Refine Level +11:
Increases physical damage against enemies of every size by 10%.

When equipped with Coolant Injection:
Increases ranged physical damage by 10%.

For each Refine Level of Coolant Injection:
Increases damage of Cart Cannon by 10%.

When equipped with Gene Rod:
Increases physical damage against enemies of every size by 10%.

For each Refine Level of Gene Rod:
Increases damage of Crazy Weed by 10%.

When equipped with Estal:
Increases physical damage against enemies of every size by 10%.

For each Refine Level of Estal:
Increases damage of Spore Explosion by 10%.

[iRO Description]
For every 2 refine levels, ATK +20.

If refine rate is 7 or higher, ASPD +10%.

If refine rate is 9 or higher, increases long ranged physical damage by 15%.

If refine rate is 11 or higher, increases physical damage against all size enemies by 10%.
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Set Bonus:
Biolab Taurus Diadem
Coolant Injection

Increases long ranged physical damage by 10%.
Increases Cart Cannon damage by 10% per refine rate of Coolant Injection.
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Set Bonus:
Biolab Taurus Diadem
Generod

Increases physical damage against all size enemies by 10%.
Increases Crazy Vines damage by 10% per refine rate of Generod.
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Set Bonus:
Biolab Taurus Diadem
Istal

Increases physical damage against all size enemies by 10%.
Increases Spore Explosion damage by 10% per refine rate of Istal.
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Type : Headgear
Def : 10
Location : Upper
Required Level : 170
Class : Geneticist Class
Item Script
{ .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; } if (.@r>=9) { bonus bLongAtkRate,15; } if (.@r>=11) { bonus2 bAddSize,Size_All,10; } },{},{}
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