.:Renewal Item Database:.
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Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
10 Required Lvl 170 Armor Lvl 1 Slot 1 | |
| Applicable Jobs | ![]() |
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| Description | A crown designed for specific subjects. The crown is decorated with twin faces on both sides of the head. For each 2 Refine Levels: ATK +20 Refine Level +7: ASPD +10% (Decreases after attack delay by 10%). Refine Level +9: Increases ranged physical damage by 15%. Refine Level +11: Increases damage against enemies of every size by 10%. When equipped with Judgement Slasher and Repent Slasher: Increases critical damage by 20%. For each 2 Refine Levels of the total Refine Level of Judgement Slasher and Repent Slasher: Increases melee and ranged physical damage by 5%. When equipped with Agudo Filo: Increases damage of Cross Impact by 20%. For each Refine Level of Agudo Filo: Increases melee physical damage by 5%. When equipped with Reaper Cross: Increases ranged physical damage by 20%. For each Refine Level of Reaper Cross: Increases damage of Cross Ripper Slasher by 10%. [iRO Description] For every 2 refine levels, ATK +20. If refine rate is 7 or higher, ASPD +10%. If refine rate is 9 or higher, increases long ranged physical damage by 15%. If refine rate is 11 or higher, increases physical damage against all size enemies by 10%. ------------------------ Set Bonus: Biolab Gemini Crown Judgement Slasher and Repentance Slasher Increases Critical damage by 20%. For every 2 of the sum of refine rate of Judgement Slasher and Repentance Slasher, increases melee and long ranged physical damage by 5%. ------------------------ Set Bonus: Biolab Gemini Crown Agudo Filo Increases Cross Impact damage by 20%. Increases meele physical damage by 5% per refine rate of Agudo Filo. ------------------------ Set Bonus: Biolab Gemini Crown Ripper Cross increases long ranged physical damage by 20%. Increases Cross Ripper Slash damage by 10% per refine rate of Ripper Cross. ------------------------ Type : Headgear Def : 10 Location : Upper Required Level : 170 Class : Guillotine Cross Class |
| Item Script | { .@r = getrefine(); bonus bBaseAtk,20*(.@r/2); if (.@r>=7) { bonus bAspdRate,10; } if (.@r>=9) { bonus bLongAtkRate,15; } if (.@r>=11) { bonus2 bAddSize,Size_All,10; } },{},{} |
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