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Crown of Good and Evil (Meister) [1]   [Upper Head]   Item ID# 400380 (GoodnEvil_Circlet_MT)
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
10
Required Lvl
215
Armor Lvl
2
Slot
1
Applicable Jobs
Meister
Description
A helmet that resonates with the power of heroes and calamities.
It has the effect of amplifying the Good and Evil Weapons.

For each 3 Refine Levels:
Increases Physical Damage against enemies of every race by 5%.

For each 4 Refine Levels:
Increases Physical Damage by 7%.

Refine Level +7:
RES +50

Refine Level +9:
Critical +5
ASPD +5% (Decreases after attack delay by 5%).

Refine Level +11:
ATK +5%
Decreases fixed cast time by 0.3 seconds.

When equipped with Destruction Axe:
For each 3 Refine Levels of Destruction Axe:
Increases damage of Triple Laser by 4%.
Increases critical damage by 10%.

If Destruction Axe's Grade is B or higher:
Increases damage of Triple Laser by additional 10%.

When equipped with Evil Spell:
Increases damage of Triple Laser by additional 15%.
Increases critical damage by additional 25%.

When equipped with Divine Buster:
For each 3 Refine Levels of Divine Buster:
Increases damage of Mighty Smash by 4%.
Increases damage of Axe Stomp by 5%.

If Divine Buster's Grade is B or higher:
Increases damage of Mighty Smashh by additional 10%.

When equipped with Good Spell:
Increases damage of Mighty Smash by additional 15%.
Increases damage of Axe Stomp by additional 20%.

[Bonus by Grade]
[Grade D]: MaxHP +5%
[Grade C]: P.ATK +3, S.MATK +3
[Grade B]: S.MATK +2, S.MATK +2, POW +2, SPL +2
[Grade A]: RES +50, MRES +50, Refine Level +12: fixed cast time -0.2 seconds.

[iRO Description]
Crown imbued with the power of good and evil.
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For every 3 refine level, increase physical damage against all races enemies by 5%.
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For every 4 refine level, increase melee and long-range physical damage by 7%.
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When refined to +7 or higher, RES + 50.
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When refined to +9 or higher, CRI + 5, ASPD + 5%.
------------------------
When refined to +11 or higher, ATK + 5%, reduce Fixed Casting Time by 0.3 seconds.
------------------------
Set Bonus:
Crown of Good and Evil (Meister) [1]
Destruction Axe [2]

For every 3 refine level of Weapon, increase Triple Laser damage by 4%, and Critical Damage by 10%.
When weapon grade is B or higher, increase Triple Laser damage by additional 10%.
When equipped with Evil Spell, increase Triple Laser damage by additional 15% and Critical Damage by additional 25%.
------------------------
Set Bonus:
Crown of Good and Evil (Meister) [1]
Divine Buster [2]

For every 3 refine level of Weapon, increase Mighty Smash damage by 4%, and Axe Stomp damage by 5%.
When weapon grade is B or higher, increase Mighty Smash damage by additional 10%.
When equipped with Good Spell, increase Mighty Smash damage by additional 15% and Axe Stomp damage by additional 20%.
------------------------
[Grade Bonus]
[Grade D] MHP + 5%.
[Grade C] P.ATK + 3, S.MATK + 3.
[Grade B] P.ATK + 2, S.MATK + 2, POW + 2, SPL + 2.
[Grade A] RES + 50, MRES + 50, When refined to +12 or higher, reduce Fixed Casting Time by additional 0.2 seconds.
------------------------
Type : Headgear
Def : 10
Location : Upper
Armor Level : 2
Required Level : 215
Class : Meister
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bAddRace,RC_All,5*(.@r/3); bonus bLongAtkRate,7*(.@r/4); bonus bShortAtkRate,7*(.@r/4); if (.@r>=7) { bonus bRes,50; if (.@r>=9) { bonus bAspdRate,5; bonus bCritical,5; if (.@r>=11) { bonus bFixedCast,-300; bonus bAtkRate,5; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHPrate,5; if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,3; bonus bSMatk,3; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,2; bonus bSMatk,2; bonus bPow,2; bonus bSpl,2; if (.@g>=ENCHANTGRADE_A) { bonus bMRes,50; bonus bRes,50; if (.@r>=12) { bonus bFixedCast,-200; } } } } } },{},{}
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