.:Renewal Item Database:.
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Drooping Thanatos's Dolor-LT [1] [Upper Head] Item ID# 400465 (Dolor_HatK_LT) The Agony of Thanatos-LT | |
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Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10 Defense
30 Required Lvl 210 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
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| Description | An improved version of the doll hat resembling Thanatos' Agony. Increases damage against Holy and Shadow elemental, Dragon and Angel race by 10%. For each 3 Refine Levels: Increases damage against Holy and Shadow elemental, Dragon and Angel race by additional 2%. MaxHP +10%, MaxSP +7%. Refine Level +7: ATK +5%, MATK +5%. Refine Level +9: Decreases variable cast time by 10%. Refine Level +11: Decreases after skill cast delay by 15%. [Bonus by Grade] [Grade D]: All Trait Stats +2. [Grade C]: RES +50, MRES +50. [Grade B]: Damage against enemies of every size +10%. [Grade A]: Damage taken from monsters of Dragon and Angel -5%. [iRO Description] An improved version of the doll hat that resembles Thanatos agony. ------------------------ Increases physical/magical damage to Holy and Shadow attribute by 10%, Increases physical/magical damage to Dragon and Angel race by 10%. For every 3 refine level, additional 2% of each bonus damage above. ------------------------ MHP +10%, MSP +7%. ------------------------ When refined +7 or higher, ATK +5%, MATK +5%. ------------------------ When refined +9 or higher, reduces Variable Casting Time by 15%. ------------------------ When refined +11 or higher, reduces After Cast Delay by 15%. ------------------------ [Grade Bonus] [Grade D] All talent status + 2. [Grade C] RES +50, MRES +50. [Grade B] Increases physical/magical damage to all size monsters by 10% [Grade A] Reduces physical/magical damage taken from Dragon and Angel race by 5%. ------------------------ Type : Headgear Def : 30 Location : Upper Armor Level : 2 Required Level : 210 Class : All Jobs |
| Item Script |
expand to view script{ .@r = getrefine(); .@g = getenchantgrade(); .@a = (2*(.@r/3)); bonus bMaxHPrate,10; bonus bMaxSPrate,7; bonus2 bAddEle,Ele_Dark,10+.@a; bonus2 bAddEle,Ele_Holy,10+.@a; bonus2 bAddRace,RC_Angel,10+.@a; bonus2 bAddRace,RC_Dragon,10+.@a; bonus2 bMagicAddEle,Ele_Dark,10+.@a; bonus2 bMagicAddEle,Ele_Holy,10+.@a; bonus2 bMagicAddRace,RC_Angel,10+.@a; bonus2 bMagicAddRace,RC_Dragon,10+.@a; if (.@a>=7) { bonus bAtkRate,5; bonus bMatkRate,5; } if (.@r>=9) bonus bVariableCastrate,-15; if (.@r>=11) bonus bDelayrate,-15; if (.@g>=ENCHANTGRADE_D) bonus bAllTraitStats,2; if (.@g>=ENCHANTGRADE_C) { bonus bRes,50; bonus bMRes,50; } if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } if (.@g>=ENCHANTGRADE_A) { bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Dragon,5; } },{},{} |
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