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Drooping Thanatos's Dolor-LT [1]   [Upper Head]   Item ID# 400465 (Dolor_HatK_LT)
The Agony of Thanatos-LT
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
10
Defense
30
Required Lvl
210
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
An improved version of the doll hat resembling Thanatos' Agony.

Increases damage against Holy and Shadow elemental, Dragon and Angel race by 10%.

For each 3 Refine Levels:
Increases damage against Holy and Shadow elemental, Dragon and Angel race by additional 2%.

MaxHP +10%, MaxSP +7%.

Refine Level +7:
ATK +5%, MATK +5%.

Refine Level +9:
Decreases variable cast time by 10%.

Refine Level +11:
Decreases after skill cast delay by 15%.

[Bonus by Grade]
[Grade D]: All Trait Stats +2.
[Grade C]: RES +50, MRES +50.
[Grade B]: Damage against enemies of every size +10%.
[Grade A]: Damage taken from monsters of Dragon and Angel -5%.

[iRO Description]
An improved version of the doll hat that resembles Thanatos agony.
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Increases physical/magical damage to Holy and Shadow attribute by 10%,
Increases physical/magical damage to Dragon and Angel race by 10%.

For every 3 refine level, additional 2% of each bonus damage above.
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MHP +10%, MSP +7%.
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When refined +7 or higher,
ATK +5%, MATK +5%.
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When refined +9 or higher,
reduces Variable Casting Time by 15%.
------------------------
When refined +11 or higher,
reduces After Cast Delay by 15%.
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[Grade Bonus]
[Grade D] All talent status + 2.
[Grade C] RES +50, MRES +50.
[Grade B] Increases physical/magical damage to all size monsters by 10%
[Grade A] Reduces physical/magical damage taken from Dragon and Angel race by 5%.
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Type : Headgear
Def : 30
Location : Upper
Armor Level : 2
Required Level : 210
Class : All Jobs
Item Script
expand to view script
{ .@r = getrefine(); .@g = getenchantgrade(); .@a = (2*(.@r/3)); bonus bMaxHPrate,10; bonus bMaxSPrate,7; bonus2 bAddEle,Ele_Dark,10+.@a; bonus2 bAddEle,Ele_Holy,10+.@a; bonus2 bAddRace,RC_Angel,10+.@a; bonus2 bAddRace,RC_Dragon,10+.@a; bonus2 bMagicAddEle,Ele_Dark,10+.@a; bonus2 bMagicAddEle,Ele_Holy,10+.@a; bonus2 bMagicAddRace,RC_Angel,10+.@a; bonus2 bMagicAddRace,RC_Dragon,10+.@a; if (.@a>=7) { bonus bAtkRate,5; bonus bMatkRate,5; } if (.@r>=9) bonus bVariableCastrate,-15; if (.@r>=11) bonus bDelayrate,-15; if (.@g>=ENCHANTGRADE_D) bonus bAllTraitStats,2; if (.@g>=ENCHANTGRADE_C) { bonus bRes,50; bonus bMRes,50; } if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; } if (.@g>=ENCHANTGRADE_A) { bonus2 bSubRace,RC_Angel,5; bonus2 bSubRace,RC_Dragon,5; } },{},{}
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