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Yorscalp Crown of Execution [1]   [Upper Head]   Item ID# 400723 (Yorscalp_P_Circlet)
Yorscalp Executioner's Circlet
Type
Armor
Class
Upper Headgear
Buy
n/a
Sell
n/a
Weight
0
Defense
50
Required Lvl
250
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
The crown of an executor who worships the snake god Jormungand.

For each 2 Refine Levels:
MaxHP +300, MaxSP +50.

For each 3 Refine Levels:
Increases physical damage against enemies of every size by 5%.

For each 4 Refine Levels:
ATK +5%

Refine Level +7:
Increases physical damage by 10%.

Refine Level +9:
P.ATK +8

Refine Level +10:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
Critical +10
Decreases fixed cast time by 0.5 seconds.

When equipped with Yorscalp Armor:
MaxHP +10%

When equipped with Yorscalp Manteau:
Decreases after skill cast delay by 10%.

When equipped with Yorscalp Boots:
Increases physical damage by additional 10%.

When equipped with Yorscalp Ring:
P.ATK +10

When equipped with Yorscalp Glove:
ATK +10%

[Bonus by Grade]
[Grade D]: P.ATK +7.
[Grade C]: Ignores 5% physical resistance of monsters of every race, except Players.
[Grade B]: Physical damage against monsters of every race, except Players, +15%.
[Grade A]: Ignores additional 5% physical resistance of monsters of every race, except Players.

[iRO Description]
Not Available
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bMaxHP,300*(.@r/2); bonus bMaxSP,50*(.@r/2); bonus2 bAddSize,Size_All,5*(.@r/3); bonus bAtkRate,5*(.@r/4); if (.@r>=7) { bonus bLongAtkRate,10; bonus bShortAtkRate,10; if (.@r>=9) { bonus bPAtk,8; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus bFixedCast,-500; bonus bCritical,10; } } } } if (.@g>=ENCHANTGRADE_D) { bonus bPAtk,7; if (.@g>=ENCHANTGRADE_C) { bonus2 bIgnoreResRaceRate,RC_All,5; bonus2 bIgnoreResRaceRate,RC_Player_Human,-5; bonus2 bIgnoreResRaceRate,RC_Player_Doram,-5; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,15; bonus2 bAddRace,RC_Player_Human,-15; bonus2 bAddRace,RC_Player_Doram,-15; if (.@g>=ENCHANTGRADE_A) { bonus2 bIgnoreResRaceRate,RC_All,5; bonus2 bIgnoreResRaceRate,RC_Player_Human,-5; bonus2 bIgnoreResRaceRate,RC_Player_Doram,-5; } } } } },{},{}
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