.:Renewal Item Database:.
Search Item By ID
Exotic Temporal Armor [1] [Body] Item ID# 450175 (Temporal_Armor_TW) | |
|
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
200 Defense
120 Armor Lvl 1 Slot 1 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | Not Available [iRO Description] A mysterious armor said to be acquired from the different dimensions. It looks old, but there's no sign of aging from it. ------------------------ ATK + 30, �MATK + 30. ------------------------ For every 3 refine level, ATK + 2%, MATK + 2%. ------------------------ When refined to +7 or higher, ATK + 50, MATK + 50. ------------------------ When refined to +9 or higher, ignore physical and magic defense of Brute and Demon race enemies by 30%. ------------------------ When refined to +11 or higher, increase physical and magic damage against all property enemies by 10%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] When total refine level of set is 22 or higher, Increase physical and magic damage against all size enemies by 10%. Critical Damage + 8%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Boots [1] ATK + 80, MATK + 80. When total refine level of set is 22 or higher, ignore physical and magic defense of Brute and Demon race enemies by 20%. ------------------------ Set Bonus: Exotic Temporal Armor [1] Exotic Temporal Manteau [1] Exotic Temporal Boots [1] When total refine level of set is 27 or higher, reduce After Cast Delay by 5%. When total refine level of set is 37 or higher, reduce After Cast Delay by 8%. ------------------------ Type : Armor Def : 120 Required Level : 1 Class : All Jobs |
| Item Script |
expand to view script{ .@r = getrefine(); bonus bMdef,10; bonus bBaseAtk,30; bonus bMatk,30; bonus bAtkRate,2*(.@r/3); bonus bMatkRate,2*(.@r/3); if (.@r>=7) { bonus bBaseAtk,50; bonus bMatk,50; } if (.@r>=9) { bonus2 bIgnoreDefRaceRate,RC_Brute,30; bonus2 bIgnoreDefRaceRate,RC_Demon,30; bonus2 bIgnoreMdefRaceRate,RC_Brute,30; bonus2 bIgnoreMdefRaceRate,RC_Demon,30; } if (.@r>=11) { bonus2 bAddEle,Ele_All,10; bonus2 bMagicAddEle,Ele_All,10; } },{},{} |
| Dropped By | No Result |


