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Celine's Dress-LT [1]   [Body]   Item ID# 450272 (B_Celine_D_LT_TW)
Bloody Celine Dress-LT
Type
Armor
Class
Armor
Buy
n/a
Sell
n/a
Weight
20
Defense
40
Required Lvl
200
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
MATK +150

For each 2 Refine Levels:
MATK +15

Refine Level +7:
MATK +10%

Refine Level +9:
Increases magical damage by 15%.

Refine Level +11:
Indestructible in battle

Refine Level +13:
Increases magical damage against monsters of Boss class by 15%.

When equipped with Celine Kimi Card
Magical Attacks have a 2% chance to transform into Celine Kimi for 10 seconds.
During transformation:
Decreases after skill cast delay by 25%.
MATK +25%
Magical Attacks have a 8% chance to autocast Level Vituperatum.

When equipped with Evil Spirit Gloves:
MATK +100
Physical Attacks have a 5% chance to autocast Level 5 Soul Expansion and Level 3 Soul Vulcan Strike.
Magical Attacks have a 1% chance to autocast Level 3 Telekinesis Intense.

When equipped with Celine's Ribbon:
Decreases damage taken from DemiHuman monsters and Players by 12%.

For each 2 Refine Levels of Celine's Ribbon:
S.MATK +1

Refine Level of Celine's Ribbon is +12 or higher:
Increases magical damage against monsters of Boss class by additional 10%.

When equipped with Celine's Brooch:
For each Refine Level:
MATK +8

Refine Level +9:
Increases magical damage with Water, Wind, Fire, Earth and Poison element by 10%.

Refine Level +11:
Increases magical damage with every element by 10%.

[Bonus by Grade]
[Grade D]: MATK +2 per 2 Refine Levels,
Magical damage against monsters of Boss class +1% per 4 Refine Levels.

[Grade C]: MATK +3, MATK +1% per 2 Refine Levels.
Magical damage against monsters of Boss class +1% per 4 Refine Levels.

[Grade B]: MATK +3, MATK +1% per 2 Refine Levels.
Magical damage against monsters of Boss class +1% per 4 Refine Levels.

[Grade A]: S.MATK +1, MATK +2% per 2 Refine Levels.
Magical damage against monsters of Boss class +1% per 4 Refine Levels.

[iRO Description]
MATK+150.
------------------------
Every 2 level refine, MATK+15.
------------------------
When refined to +7 or higher, MATK+10%.
When refined to +9 or higher, increase magic damage to enemies of all sizes by 15%.
When refined to +11 or higher, equipment is indestructible.
When refined to +13 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine Kimi Card

There is a 2% chance of transforming into 'Celine Kimi' within 10 seconds when using magic attack.
During transformation, reduce After cast delay skill by 50%, increase MATK+25%.
There is a 8% chance of triggering 'Vituperatum' when using magic attack.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Evil Spirit Glove [1]

MATK+100, there is a 5% chance of triggering 'Soul Expansion' Lv.5 and 'Soul Vulcan Strike' Lv.3 during physical attack.
When attacking with magic attack, there is a 1% chance of triggering 'Intensification' Lv.3 .
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Ribbon [1]

Damage taken from Demi-Human and Player reduce by 12%.
Every 2 level refine of Celine's Ribbon [1], S.MATK+1.
When refined to +12 or higher, increase magic damage to enemies boss-level by 10%.
------------------------
Set Bonus:
Bloody Celine Dress-LT
Celine's Brooch [1]

Every 1 level refine, MATK+8.
When Armor refined to +9 or higher, increase all properties magic damage by 10%.
When Armor refined to +11 or higher, increase magic damage to all properties targets by 10%.
------------------------
[Grade Bonus]
[Grade D] Every 2 level refine, MATK+2.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade C] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade B] Every 2 level refine, MATK+3 and MATK+1%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
[Grade A] Every 2 level refine, S.MATK+1 and MATK+2%.
Every 4 level refine, increase magic damage to enemies boss-level by 1%.
------------------------
Type: Armor
Def: 40
Armor Level: 2
Required Level: 200
Class: All Jobs
Item Script
expand to view script
{ .@r = getrefine(); .@g = getenchantgrade(); bonus bMatk,150+(15*(.@r/2)); if (.@r>=7) { bonus bMatkRate,10; if (.@r>=9) { bonus2 bMagicAddSize,Size_All,15; if (.@r>=11) { bonus bUnbreakableArmor; if (.@r>=13) { bonus2 bAddClass,Class_Boss,10; } } } } if (.@g>=ENCHANTGRADE_D) { bonus bMatk,2*(.@r/2); bonus2 bMagicAddClass,Class_Boss,.@r/4; } if (.@g>=ENCHANTGRADE_C) { bonus bMatk,3*(.@r/2); bonus bMatkRate,.@r/2; bonus2 bMagicAddClass,Class_Boss,.@r/4; } if (.@g>=ENCHANTGRADE_B) { bonus bMatk,3*(.@r/2); bonus bMatkRate,.@r/2; bonus2 bMagicAddClass,Class_Boss,.@r/4; } if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,.@r/2; bonus bMatkRate,2*(.@r/2); bonus2 bMagicAddClass,Class_Boss,.@r/4; } },{},{}
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