.:Renewal Item Database:.
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Asteria's Boots-LT [1] [Footgear] Item ID# 470205 (Astraea_Shoes_LT) | |
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Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
25 Defense
25 Required Lvl 190 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | Not Available [iRO Description] All basic Status +3. MDEF+10. ------------------------ When refined to +10, If pure STR is 100, Max HP +10%,Max SP +10%. If pure INT is 100, reduces fixed casting time 0.5 seconds. If pure VIT is 100, physical damage taken from medium targets is -15%. If pure AGI is 100, ASPD +15%. If pure DEX is 100, delay after skill -7%. If pure LUK is 100, CRI +10, perfect dodge +5. ------------------------ When refined to +13, When POW 60 or higher, melee physical attack damage +15%. When STA 60 or higher, reduces after cast delay 8%, RES +30. When WIS 60 or higher, reduces after cast delay 8%, MRES +30. When SPL 60 or higher, increases all properties magic damage by +15%. When CON 60 or higher, increases range physical atttack damage by +15%. When CRT 60 or higher, H.PLUS +10, C.Rate +10. ------------------------ [Grade Bonus] [Grade D] RES +30, MRES +30. [Grade C] P.ATK, S.MATK +5. [Grade B] Increases physical/magic damage to enemies of all sizes by 15%. [Grade A] When refined to +13, reduces fixed casting 0.5 seconds. ------------------------ Type: Shoes Def: 25 Armor Level: 2 Required Level: 190 Class: All Jobs |
| Item Script |
expand to view script{ .@r = getrefine(); .@g = getenchantgrade(); bonus bAllStats,3; bonus bMdef,10; if (.@r>=10) { if (readparam(bStr)>=100) { bonus bMaxHPrate,10; bonus bMaxSPrate,10; if (readparam(bAgi)>=100) { bonus bAspdRate,15; if (readparam(bVit)>=100) { bonus2 bSubSize,Size_Medium,15; if (readparam(bInt)>=100) { bonus bFixedCast,-500; if (readparam(bDex)>=100) { bonus bDelayrate,-7; if (readparam(bLuk)>=100) { bonus bCritical,10; bonus bFlee2,5; } } } } } } } if (.@r>=13) { if (readparam(bPow)>=60) { bonus bShortAtkRate,15; if (readparam(bSta)>=60) { bonus bDelayrate,-8; bonus bRes,30; if (readparam(bWis)>=60) { bonus bDelayrate,-8; bonus bMRes,30; if (readparam(bSpl)>=60) { bonus2 bMagicAtkEle,Ele_All,15; if (readparam(bCon)>=60) { bonus bLongAtkRate,15; if (readparam(bCrt)>=60) { bonus bHPlus,10; bonus bCRate,10; } } } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bRes,30; bonus bMRes,30; } if (.@g>=ENCHANTGRADE_C) { bonus bPAtk,5; bonus bSMatk,5; } if (.@g>=ENCHANTGRADE_B) { bonus2 bAddSize,Size_All,15; bonus2 bMagicAddSize,Size_All,15; } if (.@g>=ENCHANTGRADE_A) { if (.@r>=13) { bonus bFixedCast,-500; } } },{},{} |
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