.:Renewal Item Database:.
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Zodiac Boots (Swordsman) [1] [Footgear] Item ID# 470255 (Zodiac_Boots_SM) Zodiac Boots (Swordman) | |
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Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
90 Defense
60 Required Lvl 100 Armor Lvl 1 Slot 1 | |
| Applicable Jobs | ![]() ![]() |
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| Description | Shoes modeled after the constellations of Aries and Libra. It can unleash powerful abilities when combined with certain memories. ATK +50, MATK +50. For each 2 Refine Levels: ATK +10, MATK +10. ATK +1%, MATK +1%. For each 4 Refine Levels: Increases damage of Sonic Wave and Genesis Ray by 15%. Refine Level +9: Decreases fixed cast time by 0.5 seconds. Refine Level +11: Decreases after skill cast delay by 10%. When equipped with Seyren's Memory: Decreases Sonic Wave skill cooldown by 0.5 seconds. For each 4 Refine Levels of equipped Weapon: Increases critical damage by 20%. When equipped with Randel's Memory: Decreases Genesis Ray skill cooldown by 0.2 seconds. For each 4 Refine Levels of equipped Weapon: Increases damage of Pressure by 40%. When equipped with Biolab Aries Crown [1] and Seyren's Memory: Total Refine Level of entire set is at least +33: Increases ranged physical damage by 30%. Total Refine Level of entire set is at least +35: Ignore physical defense of monsters of every race (except Players) by 40%. When equipped with Biolab Libra Diadem [1] and Randel's Memory: Total Refine Level of entire set is at least +33: Increases magical damage with Holy element by 30%. Total Refine Level of entire set is at least +35: Ignore magic defense of monsters of every race (except Players) by 40%. [iRO Description] Shoes modeled after the constellations of Aries and Libra. It can unleash powerful abilities when combined with certain memories. ------------------------ ATK + 50, MATK + 50. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ATK + 1%, MATK + 1%. ------------------------ For every 4 refine level, increase Sonic Wave and Genesis Ray damage by 15%. ------------------------ When refined to +9 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 10%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Seyren's Memory Reduce Sonic Wave cooldown by 0.5 seconds. For every 4 refine level of weapon, increase Critical Damage by 20%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Randel's Memory Reduce Ray of Genesis cooldown by 0.2 seconds. For every 4 refine level of weapon, increase Gloria Domini damage by 40%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Biolab Aries Crown [1] Seyren's Memory When total refine level of helmet, shoes, and weapon is 33 or higher, Increase long ranged physical damage by 30%. When total refine level of helmet, shoes, and weapon is 35 or higher, Ignore physical defense of monsters of all races (except players) by 40%. ------------------------ Set Bonus: Zodiac Boots (Swordman) [1] Biolab Libra Diadem [1] Randel's Memory When total refine level of helmet, shoes, and weapon is 33 or higher, Increase Holy property magic damage by 30%. When total refine level of helmet, shoes, and weapon is 35 or higher, Ignore magic defense of monsters of all races (except players) by 40%. ------------------------ Class : Shoes Def : 60 Required Level : 1 Jobs : 3rd Swordman Classes |
| Item Script |
expand to view script{ .@r = getrefine(); bonus bBaseAtk,50+(10*(.@r/2)); bonus bMatk,50+(10*(.@r/2)); bonus bAtkRate,.@r/2; bonus bMatkRate,.@r/2; bonus2 bSkillAtk,"RK_SONICWAVE",15*(.@r/4); bonus2 bSkillAtk,"LG_RAYOFGENESIS",15*(.@r/4); if (.@r>=9) bonus bFixedCast,-500; if (.@r>=11) bonus bDelayrate,-10; },{},{} |
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