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Zodiac Boots (Mage) [1]   [Footgear]   Item ID# 470258 (Zodiac_Boots_MG)
Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
90
Defense
60
Required Lvl
100
Armor Lvl
1
Slot
1
Applicable Jobs
Warlock
Sorcerer
Description
Not Available

[iRO Description]
MATK + 50

Every 2 levels upgrade, MATK +10, MATK +1%.

Every 4 levels upgrade, Increases damage of Crimson Rock, Psychic Wave skills by 15%

If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds

If refine rate is 11 or higher, Reduces Delay after using skills by 10%
------------------------
Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory

Reduces Crimson Rock skill cooldown by 3 seconds,
for every 4 upgrade level of weapon, Increases Fire element magic damage by 15% and reduces variable casting time by 10%.
------------------------
Set Bonus:
Zodiac Boots(Mage)
Celia Memory

Reduces the Cooldown of Psychic Wave skill by 1 second.
Can use Dark Claw Lv.5 skill,
Dark Claw cooldown reduced by 30 seconds
for every 4 upgrade level of weapon, Cold Bolt, Fire Bolt, Lightning Bolt damage +40%.
------------------------
Set Bonus:
Zodiac Boots(Mage)
Kathryne Memory
Biolab Aquarius Crown

If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase MATK +30% for 10 seconds.

If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
------------------------
Set Bonus:
Zodiac Boots(Mage)
Celia Memory
Biolab Aquarius Diadem

If the sum of helmet, shoes, and weapon refinement level is 33 or higher,
Magic damage to all type enemies +20%.
When doing magical attack, 3% Chance to increase INT +200 for 10 seconds.

If the sum of helmet, shoes, and weapon refinement level is 35 or higher,
Ignore magical defense of all monster races 40% (except Player)
------------------------
Type: Shoes
Defense: 60
Required Lv: 100
Class: Mage Class
Item Script
{ .@r = getrefine(); bonus bMatk,50+(10*(.@r/2)); bonus bMatkRate,.@r/2; bonus2 bSkillAtk,"WL_CRIMSONROCK",15*(.@r/4); bonus2 bSkillAtk,"SO_PSYCHIC_WAVE",15*(.@r/4); if (.@r>=9) bonus bFixedCast,-500; if (.@r>=11) bonus bDelayrate,-10; },{},{}
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