.:Renewal Item Database:.
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Zodiac Boots (Thief) [1] [Footgear] Item ID# 470272 (Zodiac_Boots_TF) | |
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Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
90 Defense
60 Required Lvl 100 Armor Lvl 1 Slot 1 | |
| Applicable Jobs | ![]() ![]() |
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| Description | Not Available [iRO Description] ATK + 50 Every 2 levels upgrade, ATK +10, ATK +1%. Every 4 levels upgrade, Increases damage of skills Severe Rainstorm, Soul Destroyer by 15% If refine rate is 9 or higher, Reduces fixed casting time by 0.5 seconds If refine rate is 11 or higher, Reduces Delay after using skills by 10% ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory reduces Cooldown of Soul Destroyer skill by 0.1 second for every 4 upgrade level of weapon, Crit +15. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Reduces delay after using skills by 15% for every 4 upgrade level of weapon, increases ranged physical damage by 15%. ------------------------ Set Bonus: Zodiac Boots(Thief) Eremes Memory Biolab Gemini Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Reduces Delay after using skills by 10%, increases Soul Destroyer skill damage by 20%, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Remove penalty size of the weapon. ------------------------ Set Bonus: Zodiac Boots(Thief) Gertie Memory Biolab Capricorn Crown If the sum of helmet, shoes, and weapon refinement level is 33 or higher, Can use skill Severe Rainstorm Lv. 5. reduce the Cooldown of Severe Rainstorm skill by 6 seconds, reduce the Cooldown of Feint Bomb by 1.8 seconds, When physically attacking, has a 3% chance of DEX +200 for 10 seconds, If the sum of helmet, shoes, and weapon refinement level is 35 or higher, Ignores the physical defense of monsters of all races by 40% (except Player). ------------------------ Type: Shoes Defense: 60 Required Lv: 100 Class: Thief Class |
| Item Script | { .@r = getrefine(); bonus bBaseAtk,50+(10*(.@r/2)); bonus bAtkRate,.@r/2; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",15*(.@r/4); bonus2 bSkillAtk,"ASC_BREAKER",15*(.@r/4); if (.@r>=9) bonus bFixedCast,-500; if (.@r>=11) bonus bDelayrate,-10; },{},{} |
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