.:Renewal Item Database:.
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Thanos Boots (Magic) [1] [Footgear] Item ID# 470327 (Thanos_Boots3) | |
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Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
120 Defense
60 Required Lvl 190 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
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| Description | Not Available [iRO Description] A pair of boots designed to resonate with Thanatos equipment. You can feel the spirit of a magician from it. ------------------------ Account Bound ------------------------ MHP + 1500, MSP + 100. ------------------------ For every 2 refine level, MHP + 2%, MSP + 1%. ------------------------ When refined to +7 or higher, MATK + 50. ------------------------ When refined to +9 or higher, MATK + 10%. ------------------------ When refined to +11 or higher, reduce After Cast Delay by 5% and reduce Fixed Casting Time by 0.5s. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Two-handed Staff-AD [2] Reduce Crimson Rock cooldown by 5s. Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase Crimson Rock damage by 20%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Staff-AD [2] Reduce Varetyr Spear cooldown by 1.5s. Reduce Lightning Land cooldown by 1s. When Weapon Grade is C or higher, increase Lightning Land damage by 10%. ------------------------ Set Bonus: Thanatos Magic Boots [1] Thanatos Dagger-AD [2] Increase magic damage against all class enemies by 10%. When Weapon Grade is C or higher, increase From The Abyss damage by 15%. ------------------------ [Grade Bonus] [Grade D] MHP + 2500, MSP + 300. [Grade C] After Cast Delay - 5%, MATK + 5%. [Grade B] S.MATK + 5. [Grade A] S.MATK + 3, Fixed Casting Time - 0.5s. ------------------------ Type : Shoes Def : 60 Armor Level : 2 Required Level : 190 Class : All jobs |
| Item Script |
expand to view script{ .@r = getrefine(); .@g = getenchantgrade(); bonus bMaxHP,1500; bonus bMaxSP,100; bonus bMaxHPrate,2*(.@r/2); bonus bMaxSPrate,.@r/2; if (.@r>=7) { bonus bMatk,50; if (.@r>=9) { bonus bMatkRate,10; if (.@r>=11) { bonus bDelayrate,-5; bonus bFixedCast,-500; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMaxHP,2500; bonus bMaxSP,300; if (.@g>=ENCHANTGRADE_C) { bonus bDelayrate,-5; bonus bMatkRate,5; if (.@g>=ENCHANTGRADE_B) { bonus bSMatk,5; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3; bonus bFixedCast,-500; } } } } },{},{} |
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