.:Renewal Item Database:.
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Santa Claus Boots [1] [Footgear] Item ID# 470330 (Santa_Boots) | |
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Type
Armor
Class
Footgear
Buy
n/a
Sell
n/a
Weight
50 Defense
20 Required Lvl 130 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
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| Description | Not Available [iRO Description] A pair of boots used by a certain Santa Claus. ------------------------ MHP + 5%, MSP + 5%. ------------------------ For every 2 refine level, ATK + 10, MATK + 10. ------------------------ For every 3 refine level, increase physical and magic damage against all race enemies by 3%. ------------------------ When refined to +7 or higher, increase melee, long-range physical, and all property magic damage by 10%. ------------------------ When refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. ------------------------ When refined to +13 or higher, when performing physical or magic attack, there's 1% chance to transform into Antonio for 5 seconds. While transformed, LUK + 200, Drop Rate + 10%, EXP + 10%. ------------------------ Set Bonus: Santa Red Boots [1] Santa Poring Card Increase physical and magic damage against Normal class enemies by 18%. ------------------------ Set Bonus: Santa Red Boots [1] Celine Kimi Card Increase physical and magic damage against Boss class enemies by 30%. Ignore physical and magic defense of Boss class enemies by 50%. ------------------------ [Grade Bonus] [Grade D] ATK + 100, MATK + 100. [Grade C] Reduce Fixed Casting Time by 0.3 seconds. [Grade B] EXP Gain from Monster + 8%. [Grade A] Item Drop Rate + 8%. ------------------------ Type : Shoes Def : 20 Armor Level : 2 Required Level : 130 Class : All Jobs |
| Item Script |
expand to view script{ .@r = getrefine(); .@g = getenchantgrade(); bonus bMaxHPrate,5; bonus bMaxSPrate,5; bonus bBaseAtk,10*(.@r/2); bonus bMatk,10*(.@r/2); bonus2 bAddRace,RC_All,3*(.@r/3); bonus2 bMagicAddRace,RC_All,3*(.@r/3); if (.@r>=7) { bonus bShortAtkRate,10; bonus bLongAtkRate,10; bonus2 bMagicAtkEle,Ele_All,10; if (.@r>=11) { bonus bFixedCast,-500; if (.@r>=13) { autobonus "{ bonus bLuk,200; bonus2 bDropAddRace,RC_All,10; bonus2 bExpAddRace,RC_All,10; }",10,5000,BF_WEAPON|BF_MAGIC,"{ active_transform 1247,5000; }"; } } } if (.@g>=ENCHANTGRADE_D) { bonus bBaseAtk,100; bonus bMatk,100; if (.@g>=ENCHANTGRADE_C) { bonus bFixedCast,-300; if (.@g>=ENCHANTGRADE_B) { bonus2 bExpAddRace,RC_All,8; if (.@g>=ENCHANTGRADE_A) { bonus2 bDropAddRace,RC_All,8; } } } } },{},{} |
| Dropped By | No Result |



