.:Renewal Item Database:.
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Baby Boar Bib [0] [Garment] Item ID# 480075 (Baby_Boar_Bib) | |
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Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Defense
12 Required Lvl 100 Armor Lvl 1 Slot 0 | |
| Applicable Jobs | ![]() |
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| Description | A popular brand in the Kingdom of Rune-Midgard, it is often worn by children in Drum to protect their clothes from getting dirty while eating, but it is made roomy enough for adults and humans to wear as well. MaxHP +5% Decreases variable cast time of Brute-type skills by 10%. Decreases damage taken from Players by 5%. For each Level of Hiss: ASPD +2% (Decreases after attack delay by 2%). For each Level of Power of Flock: Perfect HIT +4% Increases physical damage against monsters of every size by 2%. For each Level of Spirit of Savage: Increases damage of Brute-type skills by 15%. When Level 1 Spirit of Life is learned: Decreases Lunatic Carrot Beat skill cooldown by 0.2 seconds. Refine Level +5: MaxHP +5% Decreases variable cast time of Brute-type skills by additional 20%. Refine Level +7: MaxHP +10% Decreases variable cast time of Brute-type skills by additional 20%. [iRO Description] MaxHP +5%, decrease incoming damage from players by 5%, Reduce casting time of animal type skills by 10%. When refine rate is 9 or higher, MaxHP +10%, reduce casting time of animal type skills by 20%. When refine rate is 11 or higher, MaxHP +5%, reduce casting time of animal type skills by additional 20%. Reduce delay after attack by 2% per each level of Hiss learned. Increase a chance to perfect hit by 4% per 1 Power of Lock learned, increase damage dealt to all size monsters by 2%. Increase animal damage type skills by 15% for every level of Sprit Of Savage learned. Reduce cooldown of Lunatic Carrot Beat by 0.2 seconds per 1 Spirit of Life learned. Type: Garment Defense: 12 Required Level: 100 Class: All |
| Item Script |
expand to view script{ .@r = getrefine(); bonus bMaxHPrate,5; bonus2 bSubRace,RC_Player_Human,5; bonus2 bVariableCastrate,"SU_PICKYPECK",-10; bonus2 bVariableCastrate,"SU_SCAROFTAROU",-10; bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-10; bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-10; bonus2 bSkillAtk,"SU_PICKYPECK",15; bonus2 bSkillAtk,"SU_SCAROFTAROU",15; bonus2 bSkillAtk,"SU_LUNATICCARROTBEAT",15; bonus2 bSkillAtk,"SU_SVG_SPIRIT",15; bonus bAspdRate,2*getskilllv("SU_HISS"); bonus bPerfectHitAddRate,4*getskilllv("SU_POWEROFFLOCK"); bonus2 bAddSize,Size_All,2*getskilllv("SU_POWEROFFLOCK"); bonus2 bSkillCooldown,"SU_LUNATICCARROTBEAT",200*getskilllv("SU_SPIRITOFLIFE"); if (.@r>=9) { bonus bMaxHPrate,10; bonus2 bVariableCastrate,"SU_PICKYPECK",-20; bonus2 bVariableCastrate,"SU_SCAROFTAROU",-20; bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20; bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-20; } if (.@r>=11) { bonus bMaxHPrate,5; bonus2 bVariableCastrate,"SU_PICKYPECK",-20; bonus2 bVariableCastrate,"SU_SCAROFTAROU",-20; bonus2 bVariableCastrate,"SU_LUNATICCARROTBEAT",-20; bonus2 bVariableCastrate,"SU_SVG_SPIRIT",-20; } },{},{} |
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