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Manteau of Mystical Beast: Winter [1]   [Garment]   Item ID# 480348 (Season_Hood_Winter)
Divine Beast's Mantle: Winter
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
70
Defense
80
Required Lvl
250
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau forged with the winter energy of the winter divine beast, Monarch Penguin.

POW +1, CON +1, Critical +4.

For each 2 Refine Levels:
ATK +4

For each 3 Refine Levels:
Increases critical damage by 1%.
CRT +1

Refine Level +7:
Decreases variable cast time by 5%.
C.RATE +3

Refine Level +9:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
P.ATK +2
Decreases after skill cast delay by 10%.

[Bonus by Grade]
[Grade D]: RES +25, MRES +25.
[Grade C]: Critical +7, physical damage +7%.
[Grade B]: POW +5, CON +5, CRT +3, C.RATE +1
[Grade A]: Critical damage +10%, C.RATE +3.

[iRO Description]
A mantle imbued with the energy of Monarch Penguin, the divine beast of winter.
------------------------
POW + 1, CON + 1, CRI + 4.
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For every 2 refine levels, ATK + 4.
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For every 3 refine levels, Critical Damage + 1%, CRT + 1.
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When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1.
[Grade A] Critical Damage + 10%, C.RATE + 3.
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Type : Garment
Def : 80
Armor Level : 2
Required Level : 250
Class : All Jobs
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCritical,4; bonus bPow,1; bonus bCon,1; bonus bBaseAtk,4*(.@r/2); bonus bCritAtkRate,(.@r/3); bonus bCrt,(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-5; bonus bCRate,3; if (.@r>=9) { bonus bAspdRate,10; if (.@r>=11) { bonus bDelayrate,-10; bonus bPAtk,2; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,25; bonus bRes,25; if (.@g>=ENCHANTGRADE_C) { bonus bShortAtkRate,7; bonus bLongAtkRate,7; bonus bCritical,7; if (.@g>=ENCHANTGRADE_B) { bonus bCRate,1; bonus bPow,5; bonus bCon,5; bonus bCrt,3; if (.@g>=ENCHANTGRADE_A) { bonus bCritAtkRate,10; bonus bCRate,3; } } } } },{},{}
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