.:Renewal Item Database:.
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Manteau of Mystical Beast: Winter [1] [Garment] Item ID# 480348 (Season_Hood_Winter) Divine Beast's Mantle: Winter | |
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Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
70 Defense
80 Required Lvl 250 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
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| Description | A manteau forged with the winter energy of the winter divine beast, Monarch Penguin. POW +1, CON +1, Critical +4. For each 2 Refine Levels: ATK +4 For each 3 Refine Levels: Increases critical damage by 1%. CRT +1 Refine Level +7: Decreases variable cast time by 5%. C.RATE +3 Refine Level +9: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: P.ATK +2 Decreases after skill cast delay by 10%. [Bonus by Grade] [Grade D]: RES +25, MRES +25. [Grade C]: Critical +7, physical damage +7%. [Grade B]: POW +5, CON +5, CRT +3, C.RATE +1 [Grade A]: Critical damage +10%, C.RATE +3. [iRO Description] A mantle imbued with the energy of Monarch Penguin, the divine beast of winter. ------------------------ POW + 1, CON + 1, CRI + 4. ------------------------ For every 2 refine levels, ATK + 4. ------------------------ For every 3 refine levels, Critical Damage + 1%, CRT + 1. ------------------------ When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3. ------------------------ When refined to +9 or higher, ASPD + 10%. ------------------------ When refined to +11 or higher, P.ATK + 2, reduce After Cast Delay by 10%. ------------------------ [Grade Bonus] [Grade D] RES + 25, MRES + 25. [Grade C] CRI + 7, Melee and Long-range Physical Damage + 7%. [Grade B] POW + 5, CON + 5, CRT + 3, C.RATE + 1. [Grade A] Critical Damage + 10%, C.RATE + 3. ------------------------ Type : Garment Def : 80 Armor Level : 2 Required Level : 250 Class : All Jobs |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCritical,4; bonus bPow,1; bonus bCon,1; bonus bBaseAtk,4*(.@r/2); bonus bCritAtkRate,(.@r/3); bonus bCrt,(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-5; bonus bCRate,3; if (.@r>=9) { bonus bAspdRate,10; if (.@r>=11) { bonus bDelayrate,-10; bonus bPAtk,2; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,25; bonus bRes,25; if (.@g>=ENCHANTGRADE_C) { bonus bShortAtkRate,7; bonus bLongAtkRate,7; bonus bCritical,7; if (.@g>=ENCHANTGRADE_B) { bonus bCRate,1; bonus bPow,5; bonus bCon,5; bonus bCrt,3; if (.@g>=ENCHANTGRADE_A) { bonus bCritAtkRate,10; bonus bCRate,3; } } } } },{},{} |
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