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Circulation of Life: Winter [1]   [Garment]   Item ID# 480352 (Circul_Of_Life_Winter)
Cycle of Life: Winter
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
70
Defense
80
Required Lvl
250
Armor Lvl
2
Slot
1
Applicable Jobs
Every Job
Description
A manteau that amplifies the energy of winter according to the truth of the Circularity of Life.
True power awakens with the power of the constellations.

POW +2, CON +2, Critical +4.

For each 2 Refine Levels:
ATK +5, Critical +1

For each 3 Refine Levels:
CRT +1
Increases critical damage by 1%.

Refine Level +7:
C.RATE +3
Decreases variable cast time by 5%.

Refine Level +9:
ASPD +10% (Decreases after attack delay by 10%).

Refine Level +11:
P.ATK +7
Decreases after skill cast delay by 10%.

[Bonus by Grade]
[Grade D]: RES +25, MRES +25.
[Grade C]: Critical +10, physical damage +7%.
[Grade B]: POW +5, CON +5, CRT +5, C.RATE +5
[Grade A]: Critical damage +15%, C.RATE +7.

[iRO Description]
A mantle that amplifies the energy of winter in accordance with the truth of life's cycle.
Its true power has awakened through the authority of the constellations.
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POW + 2, CON + 2, CRI + 4.
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For every 2 refine levels, ATK + 5, CRI + 1.
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For every 3 refine levels, Critical Damage + 1%, CRT + 1.
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When refined to +7 or higher, reduce Variable Casting Time by 5%, C.RATE + 3.
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When refined to +9 or higher, ASPD + 10%.
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When refined to +11 or higher, P.ATK + 7, reduce After Cast Delay by 10%.
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[Grade Bonus]
[Grade D] RES + 25, MRES + 25.
[Grade C] CRI + 10, Melee and Long-range Physical Damage + 7%.
[Grade B] POW + 5, CON + 5, CRT + 5, C.RATE + 5.
[Grade A] Critical Damage + 15%, C.RATE + 7.
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Type : Garment
Def : 80
Armor Level : 2
Required Level : 250
Class : All Jobs
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bCritical,4+(.@r/2); bonus bPow,2; bonus bCon,2; bonus bBaseAtk,5*(.@r/2); bonus bCritAtkRate,(.@r/3); bonus bCrt,(.@r/3); if (.@r>=7) { bonus bVariableCastrate,-5; bonus bCRate,3; if (.@r>=9) { bonus bAspdRate,10; if (.@r>=11) { bonus bDelayrate,-10; bonus bPAtk,7; } } } if (.@g>=ENCHANTGRADE_D) { bonus bMRes,25; bonus bRes,25; if (.@g>=ENCHANTGRADE_C) { bonus bShortAtkRate,7; bonus bLongAtkRate,7; bonus bCritical,10; if (.@g>=ENCHANTGRADE_B) { bonus bCRate,5; bonus bPow,5; bonus bCon,5; bonus bCrt,5; if (.@g>=ENCHANTGRADE_A) { bonus bCritAtkRate,15; bonus bCRate,7; } } } } },{},{}
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