.:Renewal Item Database:.
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Wings of Olympus-LT [1] [Garment] Item ID# 480471 (Olympus_Wing_LT) | |
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Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
30 Defense
30 Required Lvl 150 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | Not Available [iRO Description] Enable to use 'Battle Chant' Lv. 1. MDEF+10. ------------------------ Every 2 level refine, ATK/MATK+10. Every 3 level refine, ATK/MATK+2%. Every 4 level refine, reduce physical/magic damage taken from normal-class by 3% ------------------------ When refine to +9 or higher, P.ATK/S.MATK+5 When refine to +11 or higher, increase melee/range physical damage by 12% and increase all properties magic damage to targets by 12%. When refined to +13 or higher, reduce After cast delay skill by 15%. ------------------------ When equipped with 'Apollo Armor-LT [1]', 'Jupiter Armor-LT [1]', 'Mars Armor-LT [1]', 'Ceres Leather Armor-LT [1]', 'Venus Feather Armor-LT [1]', 'Vulcanus Armor-LT [1]', 'Neptune Uniform-LT [1]', 'Mercury Suit-LT [1]', 'Bacchus Armor-LT [1]', 'Diana Suit-LT [1]', 'Janus Armor-LT [1]'. , If Grade D, reduce variable casting time skill by 15%. If Grade C, MHP+5%, MHP+2500. If Grade B, attack speed increases (delay after attack -15%). If Grade A, fixed casting decreases by 0.3 seconds. ------------------------ [Grade Bonus] [Grade D] Physical/magic damage increased by 10% to enemies of all sizes. [Grade C] Physical/magic damage increased by 10% to enemies of all properties. [Grade B] Physical/magic damage increased by 10% to enemies of all races. [Grade A] Physical/magic damage increased by 10% to enemies of all class. ------------------------ Type: Garment Def: 30 Armor Level: 2 Required Level: 150 Class: All Jobs |
| Item Script |
expand to view script{ .@r = getrefine(); .@g = getenchantgrade(); bonus bMdef,10; skill "PA_GOSPEL",1; bonus bBaseAtk,10*(.@r/2); bonus bMatk,10*(.@r/2); bonus bAtkRate,2*(.@r/3); bonus bMatkRate,2*(.@r/3); bonus2 bSubClass,Class_Normal,3*(.@r/4); if (.@r>=9) { bonus bPAtk,5; bonus bSMatk,5; if (.@r>=11) { bonus bShortAtkRate,12; bonus bLongAtkRate,12; bonus2 bMagicAtkEle,Ele_All,12; if (.@r>=13) { bonus bDelayrate,-15; } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bAddSize,Size_All,10; bonus2 bMagicAddSize,Size_All,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bAddEle,Ele_All,10; bonus2 bMagicAddEle,Ele_All,10; if (.@g>=ENCHANTGRADE_B) { bonus2 bAddRace,RC_All,10; bonus2 bMagicAddRace,RC_All,10; if (.@g>=ENCHANTGRADE_A) { bonus2 bAddClass,Class_All,10; bonus2 bMagicAddClass,Class_All,10; } } } } },{},{} |
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