.:Renewal Item Database:.
Search Item By ID
Royal Nightwatch Cape [1] [Garment] Item ID# 480539 (Royal_Nightwatch_US) | |
|
Type
Armor
Class
Garment
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 2 Slot 1 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | Not Available [iRO Description] A cloak worn by the Nightwatch. ------------------------ Immune to Knockback. ------------------------ Increase long-range physical damage by 20%. ------------------------ For every 2 refine level, ATK + 20, CON + 4. ------------------------ For every 3 refine level, increase long-range physical damage and physical damage against all size enemies by 7%. ------------------------ When refined to +7 or higher, ASPD + 10%, increase long-range physical damage by 15%. ------------------------ When refined to +9 or higher, increase physical damage against all property enemies by 20%. ------------------------ When refined to +10 or higher, ATK + 100. ------------------------ When refined to +11 or higher, All Basic Status + 15. ------------------------ When refined to +12 or higher, CON + 10, increase long-range physical damage by 15%. ------------------------ When refined to +13 or higher, increase Round Trip, Fire Dance, and Vanishing Buster damage by 100%. ------------------------ When refined to +14 or higher, enables to use Lv.3 Shield Spell. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Turtle General Card Increase physical damage against Boss class enemies by 40%. When garment is refined to +14 or higher, there's a 5% chance to gain STR + 250, DEX + 250, LUK + 250 for 10 seconds when dealing melee or long-range physical attack. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 1 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Vanishing Buster damage by 30%. ------------------------ Set Bonus: Royal Nightwatch Cape [1] Cowraiders Class 2 Card MHP + 15%. Increase long-range physical damage by 20%. Increase Fire Dance damage by 30%. ------------------------ [Grade Bonus] [Grade D] ATK + 50. [Grade C] Reduce After Cast Delay by 15%. [Grade B] P.ATK + 10. [Grade A] When refined to +15 or higher, long-range physical damage + 40%. ------------------------ Type : Garment Def : 0 Armor Level : 2 Required Level : 100 Class : All Jobs |
| Item Script |
expand to view script{ .@r = getrefine(); .@g = getenchantgrade(); bonus bNoKnockback; bonus bLongAtkRate,20+(7*(.@r/3)); bonus bBaseAtk,20*(.@r/2); bonus bCon,4*(.@r/2); bonus2 bAddSize,Size_All,7*(.@r/3); if (.@r>=7) { bonus bAspdRate,10; bonus bLongAtkRate,15; if (.@r>=9) { bonus2 bAddEle,Ele_All,20; if (.@r>=10) { bonus bBaseAtk,100; if (.@r>=11) { bonus bAllStats,15; if (.@r>=12) { bonus bCon,10; bonus bLongAtkRate,15; if (.@r>=13) { bonus2 bSkillAtk,"RL_R_TRIP",100; bonus2 bSkillAtk,"RL_FIREDANCE",100; bonus2 bSkillAtk,"RL_BANISHING_BUSTER",100; if (.@r>=14) { skill "LG_SHIELDSPELL",3; } } } } } } } if (.@g>=ENCHANTGRADE_D) { bonus bBaseAtk,50; if (.@g>=ENCHANTGRADE_C) { bonus bDelayrate,-15; if (.@g>=ENCHANTGRADE_B) { bonus bPAtk,10; if (.@g>=ENCHANTGRADE_A) { if (.@r>=15) { bonus bLongAtkRate,40; } } } } } },{},{} |
| Dropped By | No Result |


