.:Renewal Item Database:.
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Ring of Ceryneian [1] [Accessory] Item ID# 490145 (Ring_Of_Ceryneian) Ring of Ceyneian | |
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Type
Armor
Class
Accessory
Buy
n/a
Sell
n/a
Weight
10 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
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| Description | A ring made from golden deer antler. He is blessed with the blessings of the moon goddess, and his abilities as a hunter are dramatically improved. DEX +7. Increases physical damage by 10%. For each 10 Base Level: Increases damage of Aimed Bolt and Arrow Storm by 1%. When Level 3 Warg Rider is learned: Restores 3 SP when performing physical attacks. Decreases after skill cast delay by 20%. When Level 10 Aimed Bolt is learned: Increases physical damage against monsters of Boss class by 15%. When Level 5 Camouflage is learned: Decreases Unlimit skill cooldown by 45 seconds. When Level 10 Ranger Main is learned: Perfect HIT +15%. Cancels No Limits state when unequipping. When equipped by Ranger classes: When equipped with Grand Master: Nullifies Weapon Size Penalty. Decreases Aimed Bolt skill cooldown by 0.25 seconds. [iRO Description] A ring made of golden antlers. It is under the protection of the moon goddess and dramatically improves the hunter's abilities. DEX + 7. Physical damage against all class enemies + 10%. Per 10 BaseLv, increase damage of Arrow Storm and Aimed Bolt by 1%. When Warg Ride skill level 3, each attack hit recovers SP by 3, reduces after cast delay by 20%. When Aimed Bolt skill level 10, increase damage to boss monsters by 15%. When Camouflage skill level 5, reduce cool time of No Limits by 45s. When Main Ranger skill level 10, increases accuracy by 15%. Type : Accessory Defense : 0 Required level : 100 Class : All |
| Item Script |
expand to view script{ bonus bDex,7; bonus bAtkRate,10; bonus2 bSkillAtk,"RA_AIMEDBOLT",(BaseLevel/10); bonus2 bSkillAtk,"RA_ARROWSTORM",(BaseLevel/10); if (getskilllv("RA_WUGRIDER") == 3) { bonus bSPDrainValue,3; bonus bDelayrate,-20; } if (getskilllv("RA_AIMEDBOLT") == 10) bonus2 bAddClass,Class_Boss,15; if (getskilllv("RA_CAMOUFLAGE") == 5) bonus2 bSkillCooldown,"RA_UNLIMIT",-45000; if (getskilllv("RA_RANGERMAIN") == 10) bonus bPerfectHitAddRate,15; },{},{ sc_end SC_UNLIMIT; } |
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