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Record of Merchant 2 [1]   [Accessory (Left)]   Item ID# 490411 (Record_Merchant2_TH)
Record of Merchant vol.2
Type
Armor
Class
Accessory (Left)
Buy
n/a
Sell
n/a
Weight
10
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Blacksmith
Alchemist
Description
ASPD +10%

Increases physical damage against enemies of every size by 6%.
Increases damage of Axe Boomerang, Arm Cannon and Spore Explosion by 30%.

When equipped with Old Driver Band (Red):
Decreases Axe Boomerang skill cooldown by 2 seconds.

For each Refine Level of equipped Headgear:
Increases ranged physical damage by 2%.

When equipped with Old Driver Band (Yellow):
Decreases Arm Cannon skill cooldown by 0.3 seconds.

For each Refine Level of equipped Headgear:
Increases ranged physical damage by 1%.
Decreases after skill cast delay by 1%.

When equipped with Old Midas Whisper:
Decreases Spore Explosion skill cooldown by 0.5 seconds.

For each Refine Level of equipped Headgear:
Increases damage of Spore Explosion by 3%.

When equipped with Record of Merchant:

When equipped by Mechanic classes:
Decreases variable cast time of Arm Cannon by 50%.
When using Axe Boomerang:
There's a 35% chance to autocast Axe Boomerang on the target.

When equipped by Genetic classes:
There's 15% chance to autocast Level 10 Spore Explosion on a target when recieving melee physical damage.
Decreases variable cast time of Spore Explosion by 100%.

When equipped with Record of Merchant and Old Driver Band (Red):
For each 3 Refine Levels of equipped Headgear:
Increases physical damage against enemies of every size by 3%.
Increases damage of Axe Boomerang by 30%.

When equipped with Record of Merchant and Old Driver Band (Yellow):
For each 3 Refine Levels of equipped Headgear:
Increases physical damage against enemies of every size by 3%.
Increases damage of Arm Cannon by 10%.

When equipped with Record of Merchant and Old Midas Whisper:
For each 3 Refine Levels of equipped Headgear:
Increases physical damage against enemies of every size by 3%.
Increases damage of Spore Explosion by 30%.

[iRO Description]
ASPD + 10%.
Increase physical damage against all size enemies by 6%.
Increase Axe Boomerang, Arm Cannon, and Spore Explosion damage by 30%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Driver Band (Red)

Reduce Axe Boomerang cooldown by 2 seconds.
For every refine level of helmet, increase long range physical damage by 2%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Driver Band (Yellow)

Reduce Arm Cannon cooldown by 0.3 seconds.
For every refine level of helmet:
Increase long range physical damage by 1%.
Reduce global cooldown by 1%.
------------------------
Set Bonus:
Record of Merchant vol.2
Old Midas Whisper

Reduce Spore Explosion cooldown by 0.5 seconds.
For every refine level of helmet, increase Spore Explosion damage by 3%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant

When equipped by Mechanic class:

Reduce Arm Cannon variable casting time by 50%.
When using Axe Boomerang, there's a 35% chance to cast Axe Boomerang on the target.

When equipped by Geneticist class:

There's 15% chance to cast Spore Explosion lv. 10 on target when taking melee physical damage.
Reduce Spore Explosion variable casting time by 100%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Driver Band (Red)

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Axe Boomerang damage by 30%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Driver Band (Yellow)

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Arm Cannon damage by 10%.
------------------------
Set Bonus:
Record of Merchant vol.2
Record of Merchant
Old Midas Whisper

For every 3 refine level of helmet:
Increase physical damage against all size enemies by 3%.
Increase Spore Explosion damage by 30%.
------------------------
Class : Accessory (Left)
Def : 0
Required Level : 100
Jobs : Merchant Class
Item Script
{ bonus bAspdRate,10; bonus2 bAddSize,Size_All,6; bonus2 bSkillAtk,"NC_AXEBOOMERANG",30; bonus2 bSkillAtk,"NC_ARMSCANNON",30; bonus2 bSkillAtk,"GN_SPORE_EXPLOSION",30; },{},{}
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