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Document Merchant [1]   [Accessory (Right)]   Item ID# 490607 (Document_Merchant_TH)
Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10
Defense
7
Required Lvl
100
Armor Lvl
1
Slot
1
Refineable
No
Applicable Jobs
Mechanic
Genetic
Description
Not Available

[iRO Description]
The complete travel log of the Merchant who explored the Tomb of Honor area.
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ATK + 100, ATK + 10%.
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Reduce After Cast Delay by 10%.
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Increase physical damage against all size enemies by 10%.
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Increase Axe Tornado, Arm Cannon, and Cart Cannon damage by 30%.
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When equipped by Mechanic classes,
Madogear Fuel will not be consumed when using skill.
Increase physical damage against all property enemies by 15%.
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When equipped by Genetic classes,
All Basic Status + 10.
Increase long-range physical damage by 20%.
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Set Bonus:
Document Merchant [1]
Old Driver Band (Red) [1]

Reduce Axe Tornado cooldown by 1 second.

For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Axe Tornado damage by 10%.
------------------------
Set Bonus:
Document Merchant [1]
Old Driver Band (Yellow) [1]

Reduce Arm Cannon Variable Casting Time by 100%.
Reduce Arm Cannon cooldown by 0.5 seconds.

For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Arm Cannon damage by 10%.
------------------------
Set Bonus:
Document Merchant [1]
Old Midas Whisper [1]

There's a low chance to gain Bomb Mushroom Spore when defeating monsters.

For every 2 refine level of Headgear,
increase physical damage against all class enemies by 4%,
increase Cart Cannon damage by 10%.
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Type : Accessory (Right)
Def : 7
Required Level : 100
Class : 3rd Class Merchant
Item Script
expand to view script
{ bonus bBaseAtk,100; bonus2 bAddClass,Class_All,10; bonus bDelayrate,-10; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"NC_AXETORNADO",30; bonus2 bSkillAtk,"NC_ARMSCANNON",30; bonus2 bSkillAtk,"GN_CARTCANNON",30; if (eaclass()&EAJL_THIRD && BaseJob == Job_Blacksmith) { bonus bNoMadoFuel; bonus2 bAddEle,Ele_All,15; } if (eaclass()&EAJL_THIRD && BaseJob == Job_Alchemist) { bonus bAllStats,10; bonus bLongAtkRate,20; } },{},{}
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