.:Renewal Item Database:.
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Document Archer [1] [Accessory (Right)] Item ID# 490609 (Document_Archer_TH) | |
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Type
Armor
Class
Accessory (Right)
Buy
n/a
Sell
n/a
Weight
10 Defense
7 Required Lvl 100 Armor Lvl 1 Slot 1 Refineable No | |
| Applicable Jobs | ![]() ![]() |
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| Description | Not Available [iRO Description] The complete travel log of the Archer who explored the Tomb of Honor area. ------------------------ ATK + 100, ATK + 10%. ------------------------ Reduce After Cast Delay by 10%. ------------------------ Increase physical damage against all size enemies by 10%. ------------------------ Increase Focused Arrow Strike and Severe Rainstorm damage by 30%. ------------------------ When equipped by Ranger classes, reduce No Limits cooldown by 90 seconds. (No Limits effect will be removed when unequipped). Reduce Focused Arrow Strike Variable Casting Time by 100%. ------------------------ When equipped by Maestro or Wanderer classes, reduce Severe Rainstorm cooldown by 4 seconds. ------------------------ Set Bonus: Document Archer [1] Old Camouflage Bunny Hood [1] Reduce After Cast Delay by 15%. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Focused Arrow Strike damage by 15%. ------------------------ Set Bonus: Document Archer [1] Old Maestro Song's Hat [1] OR Old Dying Swan [1] Reduce Severe Rainstorm SP consumption by 60. For every 2 refine level of Headgear, increase physical damage against all class enemies by 4%, increase Severe Rainstorm damage by 10%. ------------------------ Type : Accessory (Right) Def : 7 Required Level : 100 Class : 3rd Class Archer |
| Item Script |
expand to view script{ bonus bBaseAtk,100; bonus2 bAddClass,Class_All,10; bonus bDelayrate,-10; bonus2 bAddSize,Size_All,10; bonus2 bSkillAtk,"SN_SHARPSHOOTING",30; bonus2 bSkillAtk,"WM_SEVERE_RAINSTORM_MELEE",30; if (eaclass()&EAJL_THIRD && BaseJob == Job_Hunter) { bonus2 bSkillCooldown,"RA_UNLIMIT",-90000; bonus2 bVariableCastrate,"SN_SHARPSHOOTING",-100; } if ((eaclass()&EAJL_THIRD) && (BaseJob == Job_Bard || BaseJob == Job_Dancer)) bonus2 bSkillCooldown,"WM_SEVERE_RAINSTORM",-4000; },{},{ sc_end SC_UNLIMIT; } |
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