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Poenitentia Sol [2]   [One Hand]   Item ID# 510056 (Poenitentia_Sol)
Type
Weapon
Class
Dagger
Buy
n/a
Sell
n/a
Weight
120
Attack
210
Required Lvl
230
Weapon Lvl
5
Slot
2
Applicable Jobs
Kagerou / Oboro
Description
A dagger containing the pain of bereavement.

ATK +7%

Increases damage of Kunai - Rotation and Kunai - Refraction by 7%.

For each 2 Refine Levels:
Increases damage of Cross Slash by 2%.

Refine Level +7:
Increases ranged physical damage by 10%.

Refine Level +9:
Increases damage of Cross Slash by additional 20%.

Refine Level +11:
Increases physical damage against enemies of every size by 10%.
Decreases Cross Slash skill cooldown by 1 second.

[Bonus by Grade]
[Grade D]: Damage of Kunai - Rotation and Kunai - Refraction +5%.
[Grade C]: Damage of Kunai - Rotation and Kunai - Refraction +3%, P.ATK +1.
[Grade B]: Damage of Kunai - Rotation and Kunai - Refraction +5%, POW +1.

[iRO Description]
A red oriental dagger filled with the pain of grief.
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ATK + 7%.
Increase Kunai - Rotation and Kunai - Refraction damage by 7%.
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For every 2 refine level, increase Cross Slash damage by 2%.
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When refined to +7 or higher, increase long ranged physical damage by 7%.
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When refined to +9 or higher, increase Cross Slash damage by additional 20%.
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When refined to +11 or higher,
Increase physical damage against all size enemies by 10%.
Reduce cooldown of Cross Slash by 1 second.
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[Grade Bonus]
[Grade D] Increase Kunai - Rotation and Kunai - Refraction damage by additional 5%.
[Grade C] Increase Kunai - Rotation and Kunai - Refraction damage by additional 3%. P.ATK + 1.
[Grade B] Increase Kunai - Rotation and Kunai - Refraction damage by additional 5%. POW + 1.
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Type : Dagger
Attack : 210
Weapon Level : 5
Required Level : 230
Class : Shinkiro and Shiranui
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bAtkRate,7; bonus2 bSkillAtk,"SS_KUNAIKAITEN",7; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",7; bonus2 bSkillAtk,"KO_JYUMONJIKIRI",2*(.@r/2); if (.@r>=7) { bonus bLongAtkRate,7; if (.@r>=9) { bonus2 bSkillAtk,"KO_JYUMONJIKIRI",20; if (.@r>=11) { bonus2 bAddSize,Size_All,10; bonus2 bSkillCooldown,"KO_JYUMONJIKIRI",-1000; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"SS_KUNAIKAITEN",5; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",5; if (.@g >= ENCHANTGRADE_C) { bonus bPAtk,1; bonus2 bSkillAtk,"SS_KUNAIKAITEN",3; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",3; if (.@g >= ENCHANTGRADE_B) { bonus bPow,1; bonus2 bSkillAtk,"SS_KUNAIKAITEN",5; bonus2 bSkillAtk,"SS_KUNAIKUSSETSU",5; } } } },{},{}
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