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100 Attack
100 / MATK 190 Required Lvl 205 Weapon Lvl 5 Slot 2 | |
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| Description | A grimoire imbued with the power of fury. MATK +190 Increases damage of Diamond Storm by 10%. Increases damage of Fire/Cold and Lightning Bolt by 100%. Increases fixed cast time of Fire/Cold and Lightning Bolt by 2.5 seconds. Base Level at least 210: MATK +4%, MATK +40. Base Level at least 220: Increases damage of Terra Drive by 10%. Base Level at least 230: Increases magical damage against enemies of every size by 10%. Refine Level +7: Increases magical damage with Fire, Water, Wind and Earth element by 10%. Refine Level +9: Increases damage of Fire/Cold and Lightning Bolt by additional 60%. Refine Level +10: ASPD +10% (Decreases after attack delay by 10%). Refine Level +11: Increases damage of Diamond Storm and Terra Drive by additional 15%. Increases damage of Fire/Cold and Lightning Bolt by additional 40%. When equipped with Furious Boots: Increases damage of Diamond Storm by additional 15%. Physical attacks have a 5% chance to autocast Level 4 Diamond Storm. (Must have learned Level 4 Diamond Storm or higher for autocasting.) If the Furious Boots's Grade is B or higher: Increases the chance for autocasting to 7%. [Bonus by Grade] [Grade D]: Magical damage with Fire, Water, Wind and Earth element +10%. [Grade C]: Damage of Diamond Storm +10%. [Grade B]: Damage of Terra Drive +10%. [Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels. [iRO Description] Not Available |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",100; bonus2 bSkillAtk,"MG_FIREBOLT",100; bonus2 bSkillAtk,"MG_COLDBOLT",100; bonus2 bSkillFixedCast,"MG_LIGHTNINGBOLT",2500; bonus2 bSkillFixedCast,"MG_FIREBOLT",2500; bonus2 bSkillFixedCast,"MG_COLDBOLT",2500; if (BaseLevel>=210) { bonus bMatkRate,4; bonus bMatk,40; } if (BaseLevel>=220) { bonus2 bSkillAtk,"EM_TERRA_DRIVE",10; } if (BaseLevel>=230) { bonus2 bMagicAddSize,Size_All,10; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@r>=9) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",60; bonus2 bSkillAtk,"MG_FIREBOLT",60; bonus2 bSkillAtk,"MG_COLDBOLT",60; if (.@r>=10) { bonus bAspdRate,10; if (.@r>=11) { bonus2 bSkillAtk,"MG_LIGHTNINGBOLT",40; bonus2 bSkillAtk,"MG_FIREBOLT",40; bonus2 bSkillAtk,"MG_COLDBOLT",40; bonus2 bSkillAtk,"EM_DIAMOND_STORM",15; bonus2 bSkillAtk,"EM_TERRA_DRIVE",15; } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Earth,10; bonus2 bMagicAtkEle,Ele_Fire,10; bonus2 bMagicAtkEle,Ele_Water,10; bonus2 bMagicAtkEle,Ele_Wind,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"EM_DIAMOND_STORM",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"EM_TERRA_DRIVE",10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); bonus bMatkRate,3*(.@r/2); } } } } },{},{} |
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