.:Renewal Item Database:.
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Type
Weapon
Class
Book
Buy
n/a
Sell
n/a
Weight
240 Attack
260 Required Lvl 265 Weapon Lvl 5 Slot 2 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | A book about a crimson moon discovered in another dimension. It contains information about moonlight with an ominous aura. Increases damage of Sky Moon by 20%. For each 3 Refine Levels: ATK +25, ATK +1%. Increases damage of Sky Moon by additional 5%. Refine Level +7: Decreases variable cast time by 10%. Increases normal physical damage by 15%. Refine Level +9: Increases damage of Sky Moon by additional 20%. Refine Level +12: Increases melee physical damage by 10%. If the Weapon's Grade is A or higher: When Dawn Break Level 5 or higher is learned: Casting Enchanting Sky grants additional effects for 150 seconds. [Additional Effects] Increases normal physical damage by additional 15%. When casting Sky Moon, it autocasts Level 5 Dawn Break. When casting Dawn Break, it autocasts Level 5 Midnight Kick. For each Refine Level: Increases damage of Midnight Kick and Dawn Break by 4%. [Bonus by Grade] [Grade D]: Normal physical damage +10%. [Grade C]: Damage of Sky Moon +15%. [Grade B]: Variable cast time -5%, melee physical damage +15%. [Grade A]: P.ATK +15, Refine Level +12: Sky Moon skill cooldown -0.3 seconds. [iRO Description] Not Available |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"SKE_SKY_MOON",20+5*(.@r/3); bonus bAtkRate,(.@r/3); bonus bBaseAtk,25*(.@r/3); if (.@r>=7) { bonus bNonCritAtkRate,15; bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"SKE_SKY_MOON",20; if (.@r>=12) { bonus bShortAtkRate,10; if (getskilllv("SKE_MIDNIGHT_KICK")>=5 && getskilllv("SKE_DAWN_BREAK")>=5) { autobonus3 "{ .@r = getrefine(); bonus bNonCritAtkRate,15; bonus2 bSkillAtk,\"SKE_MIDNIGHT_KICK\",4*.@r; bonus2 bSkillAtk,\"SKE_DAWN_BREAK\",4*.@r; bonus4 bAutoSpellOnSkill,\"SKE_SKY_MOON\",\"SKE_DAWN_BREAK\",5,1000; bonus4 bAutoSpellOnSkill,\"SKE_DAWN_BREAK\",\"SKE_MIDNIGHT_KICK\",5,1000; }",1000,150000,"SKE_ENCHANTING_SKY"; } } } } if (.@g>=ENCHANTGRADE_D) { bonus bNonCritAtkRate,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"SKE_SKY_MOON",15; if (.@g>=ENCHANTGRADE_B) { bonus bShortAtkRate,15; bonus bVariableCastrate,-5; if (.@g>=ENCHANTGRADE_A) { bonus bPAtk,15; if (.@r>=12) { bonus2 bSkillCooldown,"SKE_SKY_MOON",-300; } } } } } },{},{} |
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