.:Renewal Item Database:.
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Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
130 Attack
160 / MATK 250 Required Lvl 230 Weapon Lvl 5 Slot 2 | |
| Description | A wand containing the pain of bereavement. Indestructible in battle MATK +250 MATK +10% Increases damage of Meteor Storm Buster and Jack Frost Nova by 10%. For each 2 Refine Levels: Increases damage of Meteor Storm, Frost Diver and Frost Nova by 3%. Refine Level +7: Decreases variable cast time by 10%. Refine Level +9: Increases damage of Meteor Storm, Frost Diver and Frost Nova by additional 30%. Refine Level +11: Increases magical damage against enemies of every race, except Players by 15%. [Bonus by Grade] [Grade D]: Damage of Meteor Storm Buster and Jack Frost Nova +5%. [Grade C]: Damage of Meteor Storm Buster and Jack Frost Nova +8%, S.MATK +1. [Grade B]: Damage of Meteor Storm Buster and Jack Frost Nova +12%, SPL +1. [iRO Description] A rod filled with the pain of grief. ------------------------ Indestructible in battle. ------------------------ MATK + 250, MATK + 5%. Increase Meteor Storm Buster and Jack Frost Nova damage by 10%. ------------------------ For every 2 refine level, increase Meteor Storm and Frost Nova damage by 3%. ------------------------ When refined to +7 or higher, reduce variable casting time by 10%. ------------------------ When refined to +9 or higher, increase Meteor Storm and Frost Nova damage by additional 30%. ------------------------ When refined to +11 or higher, increase magical damage against all race monsters (except players) by 15 %. ------------------------ [Grade Bonus] [Grade D] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 5%. [Grade C] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 8%. S.MATK + 1. [Grade B] Increase Meteor Storm Buster and Jack Frost Nova damage by additional 12%. SPL + 1. ------------------------ Type : One-handed Rod Attack : 160 Weapon Level : 5 Required Level : 230 Class : Hyper Novice |
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| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bMatkRate,5; bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",10; bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",10; bonus2 bSkillAtk,"WZ_METEOR",3*(.@r/2); bonus2 bSkillAtk,"MG_FROSTDIVER",3*(.@r/2); if (.@r>=7) { bonus bVariableCastrate,-10; if (.@r>=9) { bonus2 bSkillAtk,"WZ_METEOR",30; bonus2 bSkillAtk,"MG_FROSTDIVER",30; if (.@r>=11) { bonus2 bMagicAddRace,RC_All,15; bonus2 bMagicAddRace,RC_Player_Human,-15; bonus2 bMagicAddRace,RC_Player_Doram,-15; } } } if (.@g >= ENCHANTGRADE_D) { bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",5; bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",5; if (.@g >= ENCHANTGRADE_C) { bonus bSMatk,1; bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",8; bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",8; if (.@g >= ENCHANTGRADE_B) { bonus bSpl,1; bonus2 bSkillAtk,"HN_METEOR_STORM_BUSTER",12; bonus2 bSkillAtk,"HN_JACK_FROST_NOVA",12; } } } },{},{} |
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