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Furious Stick [2]   [One Hand]   Item ID# 550148 (Stick_Furious)
Type
Weapon
Class
One-handed Staff
Buy
n/a
Sell
n/a
Weight
110
Attack
100 / MATK 195
Required Lvl
205
Weapon Lvl
5
Slot
2
Description
A stick imbued with the power of rage.

Indestructible in battle

MATK +195
Increases damage of Hell's Drive by 10%.

Base Level at least 210:
MATK +4%, MATK +40.

Base Level at least 220:
Increases damage of Jupitel Thunderstorm by 10%.

Base Level at least 230:
Increases magical damage against enemies of every size by 10%.

Refine Level +7:
Increases magical damage with Earth and Wind element by 10%.

Refine Level +9:
Increases damage of Hell's Drive by additional 10%.

Refine Level +10:
Decreases after skill cast delay by 10%.

Refine Level +11:
Increases damage of Hell's Drive and Jupitel Thunderstorm by additional 15%.

When equipped with Furious Boots:
Increases damage of Hell's Drive by 20%.

If the Furious Boots's Grade is B or higher:
When using Hell's Drive, autocast Level 4 Terra Drive.

[Bonus by Grade]
[Grade D]: Magical damage with Earth and Wind element +10%.
[Grade C]: Damage of Hell's Drive +10%.
[Grade B]: Damage of Jupitel Thunderstorm +10%.
[Grade A]: MATK +3%, S.MATK +3 per 2 Refine Levels.

[iRO Description]
Not Available
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus2 bSkillAtk,"HN_HELLS_DRIVE",10; if (BaseLevel>=210) { bonus bMatkRate,4; bonus bMatk,40; } if (BaseLevel>=220) { bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10; } if (BaseLevel>=230) { bonus2 bMagicAddSize,Size_All,10; } if (.@r>=7) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@r>=9) { bonus2 bSkillAtk,"HN_HELLS_DRIVE",10; if (.@r>=10) { bonus bDelayrate,-10; if (.@r>=11) { bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",15; bonus2 bSkillAtk,"HN_HELLS_DRIVE",15; } } } } if (.@g>=ENCHANTGRADE_D) { bonus2 bMagicAtkEle,Ele_Wind,10; bonus2 bMagicAtkEle,Ele_Earth,10; if (.@g>=ENCHANTGRADE_C) { bonus2 bSkillAtk,"HN_HELLS_DRIVE",10; if (.@g>=ENCHANTGRADE_B) { bonus2 bSkillAtk,"HN_JUPITEL_THUNDER_STORM",10; if (.@g>=ENCHANTGRADE_A) { bonus bSMatk,3*(.@r/2); bonus bMatkRate,3*(.@r/2); } } } } },{},{}
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