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Vivatus Fides Ribbon [2]   [One Hand]   Item ID# 580020 (Vivatus_F_Ribbon)
Type
Weapon
Class
Whip
Buy
n/a
Sell
n/a
Weight
100
Attack
100 / MATK 210
Required Lvl
210
Weapon Lvl
5
Slot
2
Range
2
Gender
Female Only
Applicable Jobs
Troubadour / Trouvere
Description
A ribbon reborn with the power of true faith through a ritual of purification.

MATK +210

Increases damage of Metallic Sound by 10%.

For each 3 Refine Levels:
MATK +12

Refine Level +7:
Increases damage of Metallic Sound by additional 20%.

Refine Level +9:
Decreases Metallic Sound skill cooldown by 2 seconds.

Refine Level +11:
Increases damage of Metallic Sound by additional 25%.

Refine Level +12:
Increases magical damage with Neutral element by 15%.

[Bonus by Grade]
[Grade D]: Refine Level +11: Magical Damage against enemies of every element +15%.
[Grade C]: Damage of Metallic Sound +15%.
[Grade B]: MATK +7%.
[Grade A]: SPL +1, S.MATK +1 per 3 Refine Levels.

[iRO Description]
An ornated rope reborn with the power of true faith through a purification ritual.
MATK + 210.
------------------------
Increases Metallic Sound damage by 10%.
MATK + 12 per 3 refine rate.

If refine rate is 7 or higher,
increases Metallic Sound damage by additional 20%.

If refine rate is 9 or higher,
reduces skill cooldown of Metallic Sound by 2 seconds.

If refine rate is 11 or higher,
increases Metallic Sound damage by additional 25%.

If refine rate is 12 or higher,
increases neutral property magical damage by 15%.
------------------------
[Bonus By Grade]

[Grade D] If refine rate is 11 or higher, increases magical damage againt all property enemies by 15%.
[Grade C] Increases Metallic Sound damage by additional 15%.
[Grade B] MATK + 7%.
[Grade A] SPL + 1 and S.MATK + 1 per 3 refine rate.
------------------------
Class : Whip
ATK : 100
Weapon Lv : 5
Required Level : 210
Class : Trouvere
Item Script
expand to view script
{ .@g = getenchantgrade(); .@r = getrefine(); bonus2 bSkillAtk,"WM_METALICSOUND",10; bonus bMatk,12*(.@r/3); if (.@r>=7) { bonus2 bSkillAtk,"WM_METALICSOUND",20; if (.@r>=9) { bonus2 bSkillCooldown,"WM_METALICSOUND",-2000; if (.@r>=11) { bonus2 bSkillAtk,"WM_METALICSOUND",25; if (.@r>=12) { bonus2 bMagicAtkEle,Ele_Neutral,15; } } } } if (.@g >= ENCHANTGRADE_D) { if (.@r>=11) { bonus2 bMagicAddEle,Ele_All,15; } } if (.@g >= ENCHANTGRADE_C) { bonus2 bSkillAtk,"WM_METALICSOUND",15; if (.@g >= ENCHANTGRADE_B) { bonus bMatkRate,7; if (.@g >= ENCHANTGRADE_A) { bonus bSMatk,(.@r/3); bonus bSpl,(.@r/3); } } } },{},{}
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