.:Renewal Item Database:.
Search Item By ID
|
Type
Weapon
Class
Mace
Buy
n/a
Sell
n/a
Weight
350 Attack
320 Required Lvl 190 Weapon Lvl 5 Slot 2 | |
| Applicable Jobs | ![]() |
|---|---|
| Description | An improved version of a hammer crafted from rare ore found in a meteorite. Resonates with Hero's Boots-LT. Indestructible in battle ATK +5% Base Level at least 210: POW +2, P.ATK +1. For each 2 Refine Levels: ATK +15 For each 3 Refine Levels: Increases damage of Vulcan Arm and Knuckle Boost by 10%. Refine Level +7: Increases damage of Vulcan Arm and Knuckle Boost by additional 10%. Refine Level +9: Increases damage of Arm Cannon by 25%. Decreases variable cast time by 15%. Refine Level +11: Increases ranged physical damage by 15%. Increases damage of Arm Cannon by additional 20%. When equipped with Hero's Boots-LT: ATK +10%, P.ATK +2. [Bonus by Grade] [Grade D]: ATK +3% [Grade C]: ranged physical damage +15%. P.ATK +1 [Grade B]: POW +3, P.ATK +2. [iRO Description] Can't be destroyed in battle. ATK +5%. When base level is 210 or higher, POW +2, P.ATK +1. For every 2 refine level, ATK + 15. For every 3 refine level, Increases Vulcan Arm and Knuckle Boost damage by 10%. When refined to +7 or higher, increases Vulcan Arm and Knuckle Boost damage by additional 15%. When refined to +9 or higher, increases Arm Cannon damage by 25%, reduces variable casting time by 15%. When refined to +11 or higher, increases long ranged physical damage by 15%, increases Arm Cannon damage by additional 20%. ------------------------ Set Bonus: Meteor Striker-LT [2] Hero Boots-LT [1] ATK +10%, P.ATK +2. ------------------------ [Bonus by Grade] [Grade D] ATK +3%. [Grade C] Increases long ranged physical damage by 15%, P.ATK + 1. [Grade B] POW +3, P.ATK +2. ------------------------ Class: Mace Attack: 320 Weapon Lv: 5 Required Lv: 190 Job: Mechanic |
| Item Script |
expand to view script{ .@g = getenchantgrade(); .@r = getrefine(); bonus bUnbreakableWeapon; bonus bAtkRate,5; if (BaseLevel>=210) { bonus bPAtk,1; bonus bPow,2; } if (.@r>=7) { bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",15; bonus2 bSkillAtk,"NC_VULCANARM",15; if (.@r>=9) { bonus bVariableCastrate,-15; bonus2 bSkillAtk,"NC_ARMSCANNON",25; if (.@r>=11) { bonus bLongAtkRate,15; bonus2 bSkillAtk,"NC_ARMSCANNON",20; } } } if (.@g >= ENCHANTGRADE_D) { bonus bAtkRate,3; if (.@g >= ENCHANTGRADE_C) { bonus bLongAtkRate,15; bonus bPAtk,1; if (.@g >= ENCHANTGRADE_B) { bonus bPAtk,2; bonus bPow,3; } } } bonus bBaseAtk,15*(.@r/2); bonus2 bSkillAtk,"NC_BOOSTKNUCKLE",10*(.@r/3); bonus2 bSkillAtk,"NC_VULCANARM",10*(.@r/3); },{},{} |
| Dropped By | No Result |


